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zc123

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Posts posted by zc123

  1. Also note it's likely not a good idea to have real life gun manufacturer's logo's on the weapons (like the colt)

     

    Most of them are trademarked and could possibly lead to lawsuits if you upload the mod somewhere.

     

    Good work on the modeling though.

  2. Modern Firearms was removed from the Nexus and the person who uploaded it was banned.

     

    This was done because he blatantly stole other modders work & passed it off as his own & when confronted about it lied to cover his own ass.

     

    So your request is impossible for any modder to do unless they themselves want to have their account banned & other work removed.

  3. @ the Op.

     

    There is a big difference between communal farming and Communism.

     

    For instance communal farmers in the fallout universe tend to at the end of the day be clan/family based & born into it.

    At the end of the day they do however have a choice, they can remain where they are or strike out and become any number of things from scroungers, caravan guards etc... there is a choice.

     

    Communism & communist societies however generally always have a select elite that decides everything from how wealth is distributed (most often by force) to what jobs people have. And anyone who doesn't agree with the ruling elite's decisions tends to "disappear" as evidenced in china & north korea.

  4. If one of the Lyons had remained eastern brotherhood elder then they would likely get my vote as they tended to want to help people.

     

    However since both Lyons have died I would say it all depends.

     

    Do you mean humanity in general or just a specific group ? And do you care about scientific progress.

     

    If its just humanity in general and you don't care about progress then the Minute Men are the best.

  5. The models and animations were very accurate in Fallout 3 and NV. They must have replaced all of those people in the 5 years between NV and 4. It is immersion breaking and there's just no excuse. The worst is the left handed bolt action rifle.

    New vegas was done by a different company.

     

    One who in the past has made quite a few guns in their games that while not totally accurate in terms of how they work at least could make the average person think they were realistic & weren't total slap in the face to anyone who actually knows anything about guns in real life.

  6. To further Dazz's explanation.

     

    If this were skyrim a few years ago then yes they would have been able to modify animations.

     

    However the tools to do so got bought up by microsoft and now cost a crapload of money to buy even basic versions of.

     

    In short no more mod makers being able to create animations.

  7. Well they definitely didn't do the longevity of the game a favor when they removed & dumbed down so many of the RPG elements.

     

    And by now pretty everyone has to admit that the bethesda.aids site is a flat out kick to the nuts for the modding community.

     

     

    Overall however I do admit that fallout is a good game, it's just so much of the game feels more like early Far Cry games then you know Fallout.

     

    Hopefully Obsidian gets a hold of the franchise for another turn and shows Bethesda what it can do for future titles down the line.

  8. While an anti material rifle chambered in (Barret in real life) .50 BMG is quite nice for defensive sniping I sure as hell wouldn't want to lug one around again.

     

    Friend of mine has one and he let me shoot it at his outdoor range on the condition I had to get it there. Unloaded the damn thing weighs damn near 30 pounds and the ammo adds a ton more weight.

     

     

    Personally if I were going to snipe I would prefer something in the new rechambered .338 Lapua. You would get all the distance of a .50 but at half the weight. The only down side is it isn't as adequate at going though buildings and armored vehicles.

    They also come in bullpup designs making them quite easy to handle.

     

     

    As for other things

     

    Mines & IED's.

    Punji Pits

    And good old fashioned rubble being dumped on them by the ton (lots of partially destroyed buildings out there after all)

  9.  

    Cool find, thanks for sharing. I guess that explains the snack cakes and Salisbury steaks :smile:

    I always thought that pre-war food was so well preserved because low levels of radioactive material were incorporated into them as preservatives (thus, the rads you accumulate from eating them). =0[.]o=

     

    If you look back at some of the previous games they stated various times that allot of the pre war food was stuffed with so many preservatives they were expected to last for hundreds of years anyway.

  10.  

     

     

    I would likely do more then make mods for myself only if they actually gave us the complete dev tools though.

     

    As is the creation kit is only a small part of the total dev tools.

     

    (frankly speaking I really hope they go with the unreal engine for the next game. Its much easier to program, produces better graphics & physics, is more intuitive & has several databases for learning it scattered around the net.

    Oh also did I mention its free)

    The "complete dev tools" for a game like Fallout 4 cost well over a thousand dollars. And that's with student licensing. So no one is just going to give you those tools for free.

    Â

    Hence why I hope they move to a better engine like the unreal engine for the next game.

     

    Its much easier to program (very easy to learn), free to use, has better graphics & physics and the complete dev tools are also free.

     

    If they truly want to be the company that creates games and supports modding it would make perfect sense as well. The current engine is a cluster f%^& no matter how many coats of new paint they slap on it and a newer more user & programmer friendly engine like Unreal would make creating their games faster as well as encourage more mods with a great deal more depth.

    You seem to be making the assumption that Unity / Unreal / Source are all you need to make games or mods. I hate to break it to you, but they aren't. You need programs like Photoshop, Zbrush, and Maya, to name a few, before you can really develop games such as Fallout 4. Right now mod authors get by using Blender and GIMP and export tools. Bethesda switching to another game engine won't change any of that and they still won't be releasing the "complete dev tools".

     

    Oh I know they require more.

     

    But the amount of things that unreal can do that creation doesn't is just amazing. Not to mention how easy & fast it makes scripting and collision.

     

    Time saved alone would be huge.

     

     

    Watch some of the stuff DD productions showed when he first started messing around with it if you want to see/learn about more stuff it helps with.

  11.  

    I would likely do more then make mods for myself only if they actually gave us the complete dev tools though.

     

    As is the creation kit is only a small part of the total dev tools.

     

    (frankly speaking I really hope they go with the unreal engine for the next game. Its much easier to program, produces better graphics & physics, is more intuitive & has several databases for learning it scattered around the net.

    Oh also did I mention its free)

    The "complete dev tools" for a game like Fallout 4 cost well over a thousand dollars. And that's with student licensing. So no one is just going to give you those tools for free.

     

    Hence why I hope they move to a better engine like the unreal engine for the next game.

     

    Its much easier to program (very easy to learn), free to use, has better graphics & physics and the complete dev tools are also free.

     

    If they truly want to be the company that creates games and supports modding it would make perfect sense as well. The current engine is a cluster f%^& no matter how many coats of new paint they slap on it and a newer more user & programmer friendly engine like Unreal would make creating their games faster as well as encourage more mods with a great deal more depth.

  12. Bethesda put a lot of work into the Creation Kit and then they provided it to us for free. Under those circumstances I'm more than willing to put some work of my own in getting it to work for me. "Don't look a gift horse in the mouth", as me old mither would say.

     

     

    The Rabbit

    I would likely do more then make mods for myself only if they actually gave us the complete dev tools though.

     

    As is the creation kit is only a small part of the total dev tools.

     

    (frankly speaking I really hope they go with the unreal engine for the next game. Its much easier to program, produces better graphics & physics, is more intuitive & has several databases for learning it scattered around the net.

    Oh also did I mention its free)

  13. More or less the same for me.

     

    Loved the previous titles, especially the originals and NV.

     

    I have gone through the story in 4 a couple times and just don't feel the desire to play it again.

     

     

    I chalk it up to them putting so much time into the settlement building at the cost of story & side quests. Don't get me wrong settlement building can be good & fun but it definitely cut into the story and site quests which drew allot of us into the game to begin with.

     

    The severe lessening of the dark humor also played a part in me losing interest.

  14. Eh personally I have nothing against mod authors being able to charge for their work so long as the following is done

     

    1: The percentage the author gets should be a 50/50 split. They do allot of work after all and don't really have all the tools the devs do.

     

    2: The authors realize that if they make a good mod they don't have to charge allot for it. Even if its a big story with allot of content they could charge just 50 cents for it and if it gets downloaded a million times that's still a quarter million dollars after a 50/50 cut from bethesda.

     

    3: Bethesda needs to hire a full time staff of at least as many people as the nexus has (likely double or more) and give them all the tools needed to police their site.

     

    4: After they have the people to police it they need to be extremely harsh with how they handle harassment, doxxing and theft of modders work. How the official site is being handled now is basically a replica of 4chan. (they need to link steam accounts and if your doxx people or steal modders work not only get your CD key invalidated but your steam account hardware banned)

  15. Eh I don't blame them for wanting to try new stuff, You need to if you don't want to stagnate in the game industry.

     

    Things I do blame them for

     

    1: Bad story line that is pretty much a rehash of stories done before.

     

    2: Making the game so limited vs the previous games in terms of ways to build & customize your character (kills much of the replay value)

     

    3: The way they have treated the modding community (like seriously, they were offered help numerous times and were like no we can "handle" this then proceed to f*** it up massively)

     

    4: That while the weapon system allows for a great deal of customization it also is extremely unrealistic especially when compared to new vagas.

     

    5: Using the same old engine with yet another new coat of paint. (Seriously there are much better options now days, many of which are cheap or free and just as if not more friendly to modders.)

     

     

    Frankly if the people at Obsidian were willing to join their team I would rejoice because they would bring allot to the table that Bethesda, Sadly I doubt they would given how Bethesda treated them last time around.

  16. The problem with fallout 4 is not that they tried new stuff.

     

    Its that they got rid of so much of what made the old games so good.

     

     

    1: The ability to build your character in completely different ways for very different play through's

     

    2: Having different perks & traits that have both up sides and down sides. (new vegas had great examples)

     

    3: Having perks, skills and stats that effected the way you could do things & even effected dialog choices and how people would treat you.

     

    4: The dark humor & adult themes.

     

    5: The lack of options for being a total jackass or just plain evil person.

     

    (also a pet peve of mine, gow completely unreal the weapons & weapon modification system is as well as how damage is determined with weapons.)

  17. Also be aware that modern firearms was removed from the nexus because it uses assets that are stolen from multiple mods and has logos that infringe on multiple copyrights from various gun manufacturers.

     

    The only reason it is up at Bethesda.aids is because they are too incompetent to actually do the hosting job properly.

  18. Against humans its quite nice.

     

    Wild animals less so

     

    Against super mutants and ghouls its crap.

     

    Honestly I only got to like it after I downloaded a mod to remove all the wires/etc on it to clean it up some then used the CK to modify the stats slightly so that it did no radiation damage but did more physical damage.

  19. Well if you wanted them to be more realistic they wouldn't be completely quiet.

     

    In real life a suppressed weapon (aside from a 22) is actually still rather easy to hear when your nearby.

     

    The sound is just very muffled (The man that invented the car muffler also invented the suppressor).

     

    Depending what weapon you have suppressed it could sound like a rather loud air gun, someone blowing through a tube or just a much smaller caliber gun then what you are using.

     

     

    So ideally I would say have it make enemies curious as to what's going on but don't fully alert them to your presence.

  20.  

    A few of my mods are up there too. It's annoying but what are you going to do?

     

    No @#$%'s given, it's the only defense I have.

     

    It is kind of cool that they at lest have stuff there that has been removed from here though. In a way, it's almost like having a back up.

    A virus-ridden backup for mods that were removed (usually) due to having outright stolen content.

     

    If that's your thing, have at it. Just don't come crying when your personal info gets hijacked, or one of the mods you download from there turns out to have a timebomb in it that kills your entire Steam account or some s***.

     

     

     

    Your actually quite right.

     

    I used an old junker laptop to download a few of their mods onto a drive I had placed in quarantine, I then scanned them for viruses, malware & spyware.

     

    All of them were loaded with the s#*!.

     

    That site or the people uploading stuff to it is injecting all kinda of crap into the mods they have stolen. Likely so they can collect add revenue from advertisers who just don't give a s#*! & so they can likely steal personal info from the ignorant dipshits who download from there.

  21. Advocating one crime to solve another makes you no better than they are.

    They have been repeatidly informed that what they are doing violates international copyright laws & have known for months given that they previously put up the site then took it down when threatened with hacks & legal action.

     

    The fact that they brought it back means one of 2 things

     

    1: They are thieves who are using other peoples hard work to get money off of advertisers who couldn't give a s***

    & or

    2: Are already uploading their own malware & spyware into the mods they have stolen in order to hijack peoples private info.

     

    Given the options I and many others I know could care less what happens to them.

     

    heck by hacking their site you very well could save a ton of ignorant people from downloading stuff that has been injected with tons of malware.

  22. They have already made it clear they do not care about international copyright laws.

     

    I say hit them with treats to hack their personal & bank account info in mass & they still keep at it then do it.

     

    Just make sure you mask your IP address and use dummy email addresses.

     

     

    Or conversely since they allow anyone to upload mods just upload something with a nasty virus on a timer.

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