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Everything posted by MathLeBeau
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[LE] Making the player travel with a dialogue
MathLeBeau replied to MathLeBeau's topic in Skyrim's Creation Kit and Modders
Game.GetPlayer().MoveTo(ST_TamrielLandingMarker) still do not work, I got these error: Starting 1 compile threads for 1 files... Compiling "ST___TIF__03021322"... C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\temp\ST___TIF__03021322.psc(9,24): variable ST_TamrielLandingMarker is undefined No output generated for ST___TIF__03021322, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on ST___TIF__03021322 http://i.imgur.com/DkwSga0.jpg -
Stonecrest City mod, Frozen Island quest.
MathLeBeau replied to MathLeBeau's topic in Skyrim's Skyrim LE
http://imgur.com/a/npoFd ,filsst Stonecrest Citizen with his own dialogue! -
[LE] Making the player travel with a dialogue
MathLeBeau replied to MathLeBeau's topic in Skyrim's Creation Kit and Modders
Actually, it do not wwwork,s I got this error : -
I gived in private message my Steam user name, let go chat on their
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Ill explain you howw I did to put my armor on a guard
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So, do you usse the a LVLguard or something? Did you put the armor that you wwant in a outfit list?
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The chat room has not been properly setup by the administrator (the chat room account number has not been supplied). me too :sad: Ok, well, I ll uses this theat like the chat room.
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Do you use Lvl actor système? if yes, I know so must how to use them. Just see my Stonecrest guart in my own mod. For more informations, I am in the official chat room.
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[LE] Making the player travel with a dialogue
MathLeBeau replied to MathLeBeau's topic in Skyrim's Creation Kit and Modders
ok, for that : game.getPlayer().moveTo(ST_TamrielLandingMarkerPlayer) I got these errors : Starting 1 compile threads for 1 files... Compiling "ST___TIF__03021322"... C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\temp\ST___TIF__03021322.psc(16,4): no viable alternative at input '.' C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\temp\ST___TIF__03021322.psc(16,45): mismatched input '\\r\\n' expecting STATE No output generated for ST___TIF__03021322, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on ST___TIF__03021322 -
[LE] Making the player travel with a dialogue
MathLeBeau replied to MathLeBeau's topic in Skyrim's Creation Kit and Modders
It still do not work. -
[LE] Making the player travel with a dialogue
MathLeBeau replied to MathLeBeau's topic in Skyrim's Creation Kit and Modders
I still go an error with that : Game.getPlayer().moveTo(<ST_FrozenIslandLandingMarkerPlayer>) -
[LE] Making the player travel with a dialogue
MathLeBeau replied to MathLeBeau's topic in Skyrim's Creation Kit and Modders
I am trying to make it now :tongue: -
[LE] Making the player travel with a dialogue
MathLeBeau replied to MathLeBeau's topic in Skyrim's Creation Kit and Modders
http://imgur.com/a/0vI4V , you see here all what I done in ck, cn you gide me from this please? -
[LE] Making the player travel with a dialogue
MathLeBeau replied to MathLeBeau's topic in Skyrim's Creation Kit and Modders
It ssound good, but will it teleport followers too? -
Hi, I am tring to make a dialogue, that, when the player speak with Captain Aebond, the player will have the options to sail for free to Frozen Island or from Frozen Island to Tamriel. I know the vanilla travel to Solstime use quest DLC2DialogueRavenRock and the Script DLC2DialogueRRQuestScript . As you can see in the images, the dialogues works, but not the travel. http://imgur.com/a/GgjU9 If someone can help me to make the travel work, it will be appreciate! Here is the Script so far: Scriptname ST_BormirShipDialogueScript extends Quest ObjectReference Property ST_FrozenIslandLandingMarker Auto ObjectReference Property ST_TamrielLandingMarker Auto WorldSpace Property ST_FrozenIslandWorld Auto GlobalVariable Property ST_FreeSailing Auto
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The Voice Actors of Skyrim (Nexus)
MathLeBeau replied to Hotemochick1992's topic in Skyrim's Skyrim LE
I am looking for a good cowriter that can help me to make some quest for Stonecrest City mod. A few quests are already done. But if someone can assist me, in live chat on Steam, it will be appreciate.. By the whay, I am looking for a voice actor for Greira. A nord Female. Greira : Nord Female, Wife of Bormir, member of Bormir Clan, Plan to be part of the city's main Quest. Skill in Destruction. http://i.imgur.com/13dLot9.jpg Here is some lines of her for audition : Bormir: It's about time that you've arrived! Thanks, but these bandits weren't strong enough to destroy the Bormir Clan! Bormir: Imsine, Ergnin! The fighting is over, come here! Imsine: Where is Ergnin..? Imsine: Is he playing hide and seek? Greira: Ergnin! Come here- its safe now! Bormir: Ergnin!? Sorink: I've searched the manor, my lord. He is not there. Griera: WHAT DO YOU MEAN NOT THERE, SORINK!?! Bormir: Greira.. Greira, calm down.. I think I know where Ergnin is- Bormir: These snow-backs kidnapped our son.. Greira: What?! What do you mean KIDNAPPED?! Imsine: Moooomm... Where is Ergnin...? I want to play tag with him... Bormir: Thats what I think, my dear... Calm down... Greira: YOU ask ME to CALM DOWN when our SON IS GONE?!? Imsine: Mother, why are you crying? Bormir: My dear, please... I promise to do anything I can to get him back. Greira: Okay, okay!! B...But get our son back as soon as possible... (sniffling) -
LE "view valid NPCs for this voice type",
MathLeBeau replied to MathLeBeau's topic in Skyrim's Creation Kit and Modders
Capitain Aebond Speak!!!! -
Stonecrest City mod, Frozen Island quest.
MathLeBeau replied to MathLeBeau's topic in Skyrim's Skyrim LE
I am curewntly trying to add voices to my npcs!!! It's hard -
LE "view valid NPCs for this voice type",
MathLeBeau replied to MathLeBeau's topic in Skyrim's Creation Kit and Modders
I am inspired by the DLC2dialogueRavenRock quest to make the dialogue. -
LE "view valid NPCs for this voice type",
MathLeBeau replied to MathLeBeau's topic in Skyrim's Creation Kit and Modders
The voice type is created and set to the character. Even with that. The character do not say in game wath he supost to say randomly. He is supost to say "You need a Ship?" Wath did I meybe done wrong? His line is located in misc section of the quest tab. -
When I clik, "view valid NPCs for this voice type", its empty, anyone know Wath I did wrong? I am trinf to add a dialogue to my Stonecrest Npcs...
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LE "view valid NPCs for this voice type",
MathLeBeau posted a topic in Skyrim's Creation Kit and Modders
When I clik, "view valid NPCs for this voice type", its empty, anyone know Wath I did wrong? I am trinf to add a dialogue to my Stonecrest Npcs... -
Ok, here is the precision of want for the banner: It for the Serpent Teeth Pirates, the enemy of Bormir Clan. Here is what the banner shout looks like : Light blue for the Background Pirates skull logo pinted in dark blue With 2 serpent teeths pinted in dark blue too. Thanks
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Statics invisible in creation kit (not hidden function)
MathLeBeau replied to SirSquidly's topic in Skyrim's Skyrim LE
Good to here :tongue:- 5 replies
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