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M48A5

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    Fallout 3

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Community Answers

  1. There is a separate listing for Bug Fixes in the Mod Categories. It currently lists 1041 files that fit this category.
  2. The theoretical limit is 255. However, this is only obtainable with the FNV Mod Limit Fix https://www.nexusmods.com/newvegas/mods/68714. Otherwise, it is about 120-130. Results may vary.
  3. Before doing anything else, you should get your load order in the correct order. Fallout.esm DeadMoney.esm GunRunnersArsenal.esm HonestHearts.esm LonesomeRoad.esm OldWorldBlues.esm CaravanPack.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm Then run the game to see if the problem still exists.
  4. There is a good possibility that your load order is to blame for the bugs. You should have the DLCs in this order: DeadMoney, GunRunnersArsenal, HonestHearts, LonesomeRoad, OldWorldBlues. Followed by: CaravanPack, ClassicPack, MercenaryPack and TribalPack.
  5. Did you use GOOGLE to find out what CRC32 is? I did and I still don't know what they are. Maybe you might have a better understanding if you read about them.
  6. GDF=Graphic Detail Fix. You should Google it and then make up your mind about deleting it.
  7. Sorry! This page doesn't exist The page you were looking for could have been removed or may not be published yet.
  8. It is a known issue with the Vortex Archive Invalidation. You should manually install one of the standalone versions of Archive Invalidation or use another mod manager that does work with FO3.
  9. Brisa Almodovar and Ariana Almodovar, they are cousins.
  10. This is not a FoMod and is probably too large for FOMM to handle. Have you tried to manually install the mod?
  11. You ported meshes from New Vegas to FO3. The texture path shown in NifSkope does not show the complete path of the disc drive, game name, data, textures, file folder, texture name. It has been truncated to show only textures\file folder\texture name. So the meshes you ported from FNV will be looking for FNV texures, not FO3 textures. You will have to manually change the path the textures using Nifskope even if FO3 has the same named textures.
  12. Did you change the path to the textures when you ported the meshes? Are the textures installed in the correct location? Are the shader flags set correctly for FO3? Did you toggle Archive Invalidation after installing the textures?
  13. I'm surprised no=one has mentioned Zion Trail https://www.nexusmods.com/newvegas/mods/61939\ Zion Trail Redux https://www.nexusmods.com/newvegas/mods/61939. Make sure you get both and install them properly.
  14. This is not the way to ask for assistance. I suggest you read "How to ask for help" at the following link: https://wiki.nexusmods.com/index.php/How_to_ask_for_help
  15. Since this is the Fallout: New Vegas forums, it is a given that you have Fallout: New Vegas and the DLCs installed, even though you failed to list them in the load order. However, there is no listing for any Fallout 3 files. These are needed for TTW to work. If you don't supply all the information, the members here can only make guesses about a solution to your problem.
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