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M48A5

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Posts posted by M48A5

  1. What do the permissions say on the mod page?

    The Nexus policies are pretty straight forward. You can find them in the Terms and Policies that is linked at the top of this and every page in Nexus Forums.

    This has been explained so may times that this type of question could almost be considered trolling. No permission, if permission is needed, no upload, no exceptions.

  2. Fallout 3 does not play well with multi-core processors with more than 2 cores. There are numerous threads explaining this and explaining the solution. However, a 1Gb processor is less than half the requirement to play the game. As for the RAM, the game engine will only use 2G of RAM unless the game .exe is made large address aware.

    So that does this mean? Your equipment is not up to the task of running the game with FWE.

  3.  

    What do you have installed that does not show in the load order?

    Why wouldnt it show up in the load order?

     

    There are some files that do not have an ,esm/,esp and since only .esm/,esp files are shown in the load order, those files without an .esm/.esp would not be listed. ie: NVSE, NVTF, NVSR, texture files, etc. Even though they are not listed in the load order, they will still affect performance.

  4. went to the store in Goodsprings and it crashed when I left

    There is no store in Goodsprings nor is there a Goodsprings in Fallout3. Goodsprings is part of Fallout: New Vegas.

     

    There are also too many files in your load order. Any unused mods should be removed.

  5. Where is the game installed?

    What are your system specifications?

    Also, StreetLights.esm should be between ThePitt and BrokenSteel.

    Since you have Fellout-Full, you do no need the DLC versions.

    You do not have that many mods that you should be having this problem. However, it is better to install FWE manually than to rely on a mod manager.

  6. Look at the top left of the page. You will see your avatar and your user name. Next to the name is a downward pointing triangle. Left mouse click on the triangle. A drop-down menu will appear. Locate the link "My Content" and left mouse click on it. It will take you to a page that lists all the posts you have made within the past year, not just the ones on Nexus Forums but also Nexus Mods.

  7. You do not have New Vegas Script Extender (NVSE) installed or it is installed incorrectly. That is one of the requirements to properly run Titans of The New West. These requirements are noted on the mod description page. If you are on a console, you cannot run NVSE or Titans of The New West.

  8. Also on the main mod page is the drop down menu "Media" with an upload option. It is easy to see with orange words.

     

    I have never had a problem finding the upload when reading the mod pages.

  9. You will need FOSE https://www.nexusmods.com/fallout3/mods/8606

    New Vegas Anti-Crash (NVAC) https://www.nexusmods.com/newvegas/mods/53635

    Fallout Stutter Remover (FSR) https://www.nexusmods.com/fallout3/mods/8886

    Large Address Enabler https://www.nexusmods.com/fallout3/mods/6510 This probably won't help you with only 3GB Ram, since you will need some RAM available for your system.

    This is all I can think of at the moment. Install FOSE first, then the others manually.

  10. You need a mod manager and a load order sorter. I don't feel like trying to explain the mess you have posted. You should feel fortunate that the game even starts with that load list.

     

    Get the mod manager of your choice and get the files sorted. If you are trying to run Fallout3 and Fallout: New Vegas together, you need A Tale of Two Wastelands. Google it since it cannot be hosted here. If you are only trying to run Fallout3, you need to remove all the plugins for Fallout: New Vegas. If you are trying to run Fallout: New Vegas, you need to remove all the plugins for Fallout3. But you really need a tool to sort your load list.

  11. If you are using FOMM, you don't need or want a standalone Archive Invalidation. Just use the one in FOMM under the "Tools" tab.

     

    Archive Invalidation must be turned off/turned on any time any change is made to any texture.

     

    A mesh is the framework of the item, it is completely necessary. Textures are the coloring of the item, it is completely necessary. Both textures and meshes are necessary or the item will not be displayed.

     

    Any body texture mod is an improvement over the vanilla feet.

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