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a28371

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    United States
  • Currently Playing
    Fallout: New Vegas, The Forest
  • Favourite Game
    Fallout 3

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  1. Hello! I've been playing Nuka World, and I get to a part of the quest where Shank is having me take over 3 outposts for the raiders. Well, I have one more outpost to go, but I have an issue. The game is telling me this. "Capture [...]. Meet your gang outside of [...]" I think this bug came about from me accidentally selecting the raiders to capture a settlement that was added by a mod, but I didn't know if anybody could help me get the Setstage command, or some other console command to get this to work. I've tried setstage, but it seems to have no effect. Any suggestions?
  2. Do you happen to have the editor id of the quest "The Glowing Sea"? Dangerous Minds is already completed for me, and I just need to start The Glowing Sea in order to be able to continue.
  3. I was working on the quest Shattered, where explore Kellog's mind and get information on the institute. I completed this quest, but when I went to speak to Amari, she didn't give the dialog that should have been there. Instead, she used placeholder dialogue (Like, please do not kick or damage the memory loungers). After that, I got off and when I got on next, I had a quest marker that wanted me to go BACK into the area you are in when you explore kellog's mind. I force-teleported there using console, and I couldn't proceed forward with the quest at all. I've tried "completeallobjectives" and "startquest" to give me the quest that would usually come afterwards, but, startquest does not work. I have already completed the game, so don't worry about spoiling it for me if you need to in your answer. Thank you!
  4. Welcome friend :) If you have any questions, just let me know. I'd be glad to help! I've been modding Fallout 3 and New Vegas for years!
  5. Why ? As long as they don't limit modding capabilities to make it work with consoles, why should modding be kept to PC only ? That kind of elitist attitude is why some people don't like PC gamers. I agree, modding should be kept to PC. Without permission from the authors of the mods in which they would be using on the Xbox 1, I don't think it should be allowed, especially since they were made exclusively for PC.
  6. Nice, more and more great idea's come from the great minds of the staff members. Keep up the good work!
  7. I'm sure it's no secret that companions in FO:NV can't use weapon mods. For some reason, when you give them a modded weapon, it's like the mods are not even there. For example, if I give Boone a Sniper Rifle with a suppressor, than he will equip a sniper rifle that does not have a suppressor, and the suppressor effect is not there. This is the same for any and all weapon mods. If anybody knows how to fix this, you will be my best friend *creepy smile*
  8. If you could get in contact with the owner of this mod, you could probably use his inactive project as a template http://www.nexusmods.com/skyrim/mods/41087/?
  9. Yeah, I thought it wouldn't work. From what it looks like though, you can't really pick up static objects like Mines, since they plant themselves into the ground similarly to furniture in FO:NV :x
  10. Hey there! You don't need to post the same thing several times, everyone will see the same post twice. Some mods that would be awesome for you would be the Someguy Series. He makes some pretty amazing mods that are really fun to play. This is the main file, needed to run all of his mods http://www.nexusmods.com/newvegas/mods/48925/? Here are some of his created mods that I HIGHLY recommend: http://www.nexusmods.com/newvegas/mods/37310/? http://www.nexusmods.com/newvegas/mods/41184/? http://www.nexusmods.com/newvegas/mods/49012/? Here are some realism mods that I also highly recommend! http://www.nexusmods.com/newvegas/mods/35998/? http://www.nexusmods.com/newvegas/mods/38800/? And if you are a true Nexus fan, you will install the following mod, which makes Fallout: New Vegas what it should have been. http://www.nexusmods.com/newvegas/mods/40040/? As for weapon mods, there are a ton. I recommend this weapon pack though, made by one of the staff members of the Nexus. http://www.nexusmods.com/newvegas/mods/55008/? Now, if Fallout: New Vegas is a bit to easy, these mods will help increase the difficulty http://www.nexusmods.com/newvegas/mods/38719/? http://www.nexusmods.com/newvegas/mods/38623/? http://www.nexusmods.com/newvegas/mods/40980/? If you do start to experience crashes, just PM me and I will be glad to help you figure everything out ^-^
  11. Ah, a fellow Fallout: New Vegas fan ^-^ A quick search led me to this mod. http://www.nexusmods.com/newvegas/mods/42493/? I believe that mines are static items and cannot be moved normally, but maybe you'll find some use in this one? My god, I just thought about how fun it would be to be a suicide bomber. *grabs live frag mine and sprints toward enemy* FOR MR. HOUSEEEEEE
  12. Wow... This texture pack looks absolutely gorgeous http://www.nexusmods.com/skyrim/mods/38539/? Now as for the sky, you have lots of choices http://www.nexusmods.com/skyrim/mods/32972/? http://www.nexusmods.com/skyrim/mods/34886/? http://www.nexusmods.com/skyrim/mods/85/? http://www.nexusmods.com/skyrim/mods/48313/? Here are some weather ones :P http://www.nexusmods.com/skyrim/mods/52423/? http://www.nexusmods.com/skyrim/mods/48846/? http://www.nexusmods.com/skyrim/mods/17802/? There is a chance that some of these mods may conflict with one another. I don't play Skyrim so I cannot really tell, but from what I can tell, there is a chance that the sky and weather ones may conflict somehow. Let me know if there is anything else that you are looking for, and i'll be happy to continue to search ^-^
  13. I'm assuming this is for Fallout, right?
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