Jump to content

KeltecRFB

Supporter
  • Posts

    58
  • Joined

  • Last visited

Posts posted by KeltecRFB

  1. With all this drama, I just wanted to be part of the beta team like I was for MO2 but I will wait for January since it is "FREE" software ... lol. Thanks Dark One, Tannin, and the Nexus Team for the update in Vortex development.
  2. In response to post #43224730. #43229715, #43231195, #43231225, #43234520, #43237900, #43238095, #43248580, #43248780, #43256345, #43256845, #43258870, #43261500, #43262515 are all replies on the same post.


    fgambler wrote: What will be the name of the new app? NMO (Nexus Mod Organizer)? :D
    Tannin42 wrote: Suggestions are welcome... :D
    GuardianAngel42 wrote: NNMM: New Nexus Mod Manager.
    renthal311 wrote: hahaha Fgambler, I'm with tears in his eyes :D :D
    pStyl3 wrote: NexMO = Nexus Mod Organizer
    HadToRegister wrote: I like what someone previously suggested but without the 'x'

    NeMO = Nexus Mod Organizer
    Thallassa wrote: I think NeMO is the best one I've heard, but I'm still partial to "NOMM" (not quite sure how that acronym works out but it's cute).
    fgambler wrote: NeMO kinda sounds nice but not so serious, it's a name either attached to a fish or a nintendo 8-bit game :P
    HadToRegister wrote: I was thinking of a famous Submarine Captain from a book by Jules Verne ;)
    FreeWare wrote: How about NMM v2.0? Or 1.0 could work too. The name doesn't really need to change, it's already as good as it can be.
    spartanops101 wrote: NMUMMMO - Nexus Mod's Ultimate Mod Manager and Mod Organiser
    }{ellKnight wrote: Voting for NeMO.

    Optionally include images of sushi.
    Warsadle wrote: NMO = Nexus Mod Organiser is a straight foreword combination of the names, okay.

    NNMM = New Nexus Mod Manager, too many repeated letters in the acronym to be used as a short hand name.

    NexMO = Nexus Mod Organiser, good name and it rolls of the tong easy.

    NeMO = Nexus Mod Organiser, also a good name, and the acronym is good.

    NOMM = Up to readers interpretation of how the acronym works, mine would be
    Nexus Organising Mod Manager, funny name though!

    What I would use?

    Mod Library Organiser (MLO (pronunciation: EM-Low))
    hex77x wrote: Gaming Extras Tool Designed As Totally Awesome Stuff Stuffer.


    I like NOMM, NexMO, NMO, or NEXT (no acronym, simply means the NEXT Nexus Mod Manager).
  3. In response to post #43240430. #43241520, #43241765, #43241990 are all replies on the same post.


    ElRizzo wrote: Sounds good, as long as the virtual filing system from Mod Organizer makes it into the new NMM I'm all for it :), that is the one feature I cannot live without anymore and that I would miss dearly.
    NexTextGorilla wrote: +1
    TehPikachuHat wrote: +2
    GrimBrunn wrote: They're most likely just going to rebrand and expand upon the Mod Organizer 2 code, it would make no sense to hire Tannin42 only to have him completely scrap it, so it most surely will operate with that same core functionality.


    Congratulations Tannin!

    I love to see NMM become something closely related to MO2.

    NMM has problems supporting larges mods and I hope with Tannin's talent, he can do the same for NMM especially since MO has ended development.
  4. It's more than just Bethesda, it seems the community is also more aggressive. I don't know if it is because with a larger user base, the 10% bad apples are more noticeable or because Fallout 4 was derailed from traditional Fallout genre and it has attracted a new set of users and modders not seen in Fallout 3/New Vegas or Skyrim. I notice a lot of new modders and mod users, and a lack of the Old Timers from Fallout 3/New Vegas community. Personally, I think the Fallout 3/New Vegas was the best community as far as everyone being mostly cool with the rare drama here and there.
  5. In response to post #39463830.


    ThreshProductions wrote: Totally agree, Bethesda needs to sort their s#*! and people need to stop taking work that isn't theirs.

    Consoles can have mods, no problem, but it becomes an issue when it begins to affect the already-existing modding community.

    #makemoddinggreatagain


    Moved to the global response.
  6. In response to post #25852269. #25858639 is also a reply to the same post.


    Shardoom wrote: Oh god this looks fantastic!

    I've wanted to play around in a pre-devastation Fallout game since day 1!!

    From the looks of it, this might finally be the game that lets you do it...

    Play the pre-apocalypse quest as a pre-determined historical character up until the bombs strike. Then the clocks fast forward a couple centuries and then switch to our usual super-badass-of-our-own-creation-post-apocalyptic-wasteland-wrecking-machine!

    (If this isn't how it is going to be I'm now going to be upset...)
    DarthDonut117 wrote: Perhaps your character you make is from pre-war, then you're put into some kind of stasis, which wouldn't be that much of a stretch (Vault 112 had stasis pods for the simulation). I just think it would be interesting to explore the wasteland from the perspective of someone who knew what it used to be like.


    Interactive Pre-War Flashbacks so we can see that side would be cool!
  7. In response to post #25811829. #25812254, #25812534, #25812919, #25814709, #25814844 are all replies on the same post.


    Mohamed2001 wrote:

     

    In response to post #25811344.


    djhater wrote: Why doesn't anyone care that Fallout 4 is still NOT being developed by the actual real creator of Fallout?? The Original creator knows the world, lore and vision better than anyone.
    "My idea is to explore more of the world and more of the ethics of a post-nuclear world, not to make a better plasma gun."

    It does not matter is 1994 vs 2015 or isometric vs 3d/fps It's still Tim Cain's vision ....
    You really think the creator doesn't know games evolved?? that 3d games exist? he wanted to 3D too.
    Tim is the only guy actually qualified to do a real proper Fallout game(that would NOT disappoint)
    His skills/stats system influenced TES games as well as other rpg games.
    It's his world his vision and he should be working on it Not that TES retard Todd Howard.

    Quotes from Tim(Original Fallout creator) about Fallout 3
    "FEV was supposed to be localized to CA, I would have done something completely different."
    "If I were to compare the two games, I would say that Fallout New Vegas felt like it captured the humor and style of the Fallout universe better than Fallout 3"
    "New Vegas is very good and comes closer to FO1 for me than any of the other games."

    And don't try arguing irrelevant things like..
    "fallout was dead and Bethesda revived it"
    "Bethesda made better world in Fallout 3"
    "iso-metric vs FPS"
    - Other nonsense like "Fallout 3 really better captured the feeling of post-apocalyptic world"

    Again NOBODY knows the Fallout world better than it's own creator....
    You simply can Not argue with the creator's vision of his Fallout world


    Fallout 3 was Not "real Fallout 3"
    it was just some "Post-Apocalyptic Roleplay" game with a "fallout name" but only because Bethesda says so. just because you can wander around a "wasteland" doesn't make it "Fallout"
    having total 50's theme doesn't make it Fallout.


    Never had only stuck in the 1950's overly done retro feel.. the world had moved on since
    Fallout had the 50s futuristic theme representing the old pre-war world that was lost, with little remnants of it left behind. Not perpetual 50's life. The 50's styling has always been there,but it was a different kind of 50's styling and it was a lot more subtle.
    The soundtracks of Fallout 1 and 2 are very un-retro.


    Bethesda basically sued, robbed, shitted on Tim and the rest of the guys(stole his world)

    AGAIN YOU CAN NOT ARGUE WITH THE ORIGINAL FALLOUT CREATOR'S VISION OF THE WORLD HE CREATED.









    The creators came up with a great universe, but they can't tell a story to save their life.

    I'd much rather have a better game than a more "legitimate" game. And Fallout New Vegas was a huge, huge let down... I still haven't finished it...it's just flat, uninteresting, tedious in the extreme. Compared to Fallout 3 that I've played through a few times and dug into every last square foot of the maps. If the "creator" had done Fallout 3 it would have been the last Fallout game ever produced...because it would have killed the franchise.

    Fallout 3 knew how to write and tell an good story. Fallout New Vegas...like much of the Obsidian games...felt like a bunch of automated throw away stories with no point, surprise, or character development whatsoever. A million choices...all equally meaningless, mundane, and repetitive...combined with the worlds worst and most tedious crafting systems imaginable.

     

     

    Lol WHAT?

     

    Fallout 3 had a good story?

     

    "WORLD IS IN DANGER. PEOPLE ARE DYING LEFT AND RIGHT. ONE MAN CAN SAVE HUMANITY."

     

    GOTY.

     

    Best story ever.

     

    Best RPG ever.

     

    Nothing can beat this masterpiece.

     

    EXCEPT

     

    A - Worst dialogue ever. "Your face looks like my butt." "You must have such a good looking butt then."

     

    B - useless choices. Does it matter if I nuke Megaton or not? SPOILERS: No.

     

    C - Attachment to story = ZERO. Do I FEEL like I should save those people and NOT poison the water? No, I don't. It's daddy's dream, not mine. I do not feel like that at all. Do I feel attached to Megaton, and feel strong feelings to not nuke it? No. I do not.

     

    ---

     

    Also, a RPG is grey, not black and white. You get 2 evils. You choose the lesser one and hope for the best.

     

    Fallout 3 is literally black and white.

     

    Do you wish to nuke Megaton or not? People die if you nuke it, -1000 Karma. Clearly evil. People don't die if you don't do it, +1000 karma. Clearly good.

     

    Do you wish to poison Project Purity or not? See above.

     

    Do you wish to help Big Town survive or not? See above, but I don't think there's a Karma penalty.

     

    Do-.. You get the point.

    Zeruel241 wrote: To be fair, nuking Megaton cannot be that evil if you can wash the bad karma away by giving a random hobo a thousand bottles of purified water.
    Thviker wrote: And with purified water bottles just lying around everywhere, it's strange why they can't just search in the nearby buildings themselves :/
    Zeruel241 wrote: They are just following the example set by the FO3 Super Mutants: why consume the countless amounts of 200 year old fresh food and water you are surrounded by that's perfectly safe to consume when you can struggle to get it off of other folks?
    Arkngt wrote: To be fair, Fallout 3 isn't literally black and white.
    Thviker wrote: Yes it is, but so are almost all games so that's nothing special :/


    Being there since the beginning, Fallout NV is the best out of the slight reboot. Fallout 4 is looking better. We will see how MIT turns out.
  8. In response to post #25808489.


    nivea wrote: Puppy dog! Best thing to see!

    Vault suite looks alittle meh though, guess they wanted the older version but I dunno if it holds up to higher end graphics.


    Now I MUST release my Dogmeat mod! He looks really close to that one in the trailer. :D


    And this time, his eyes are in his head ... ;-)
  9. In response to post #25800209.


    zanity wrote: No, no, no, no, NO!!!! Zenimax insisted Fallout 4 be optimised for LAST-GEN consoles (Xbox360, PS3) on the dumb assumption that when released, a good chunk of its profits would come from those platforms. A game released 2.5 to 3 years AFTER the PS4, designed to run on the RAM and GPU of an Xbox360- this is the worst possible scenario.

    The trailer was horrid- dull assets and rubbish storytelling, since we've all already played Fallout 3 and Fallout:NV, so we don't need to be given a wholly GENERIC introduction to the world of Fallout.

    This project feels STALE- like a team who'd rather have been revisiting Elder Scrolls rather than taking a trip back to 1950s America. And given the coding team were obviously forced to continue to work with an engine that could operate on a 1900XT (the ancient AMD/ATI tech in the Xbox360) with 512MB of RAM, the coders must've been BORED to death, and very uninspired indeed.

    I was hoping more for a NEXT-GEN gameplay overhaul rather than fretting about the overall quality of the graphics, but we are clearly getting neither. The CPU of the Xbox360, again, was the limiting factor- so more physics and more interactive mechanisms were out of the question.

    PS don't bother responding to point out that Bethesda has cancelled the Xbox360 version by now, or spent the last year inserting better MESH assets. Neither change the FACT that we are getting a game in 2016 that was wholly developed so it could run adequately on an Xbox360. This is a Producer/Managerial FAILURE of epic proportions.


    I have to wait and see before I come to that conclusion.
  10. In response to post #25797594. #25797784, #25798549, #25798764, #25798944, #25798999, #25799019 are all replies on the same post.


    UkrainianCossack wrote: Are they following existing lore or are they trying to write some new "stuff"?
    Everything looked so different, like Borderlands :/
    BillNyeTheScienceGuy wrote: I highly doubt it. I know a lot of people argued about Fallout 3 being too bland and green after 200 years? The sky would have cleared up (No green tint) and the flora would have started slowly growing back. If anything this looks similar to RAGE.
    lancevan wrote: You're the only other person I've seen compare it to RAGE, personally I think it looks almost the exact same lol.
    jim_uk wrote: Bethesda own the RAGE engine so it's possible, if it is id Tech then modding may be a problem.
    goatkiller wrote: I think it is a modified Id tech 6
    BillNyeTheScienceGuy wrote: I think it's all the textures and tinting that got me thinking of RAGE :p

    God this is going to be a good year ~.~
    KiCHo666 wrote: Those trees where Brahmins were look like those from Skyrim, as well as ghouls kinda reminds of draugrs.
    It must be Creation engine.


    Probably the next version of it?
  11. In response to post #25797794. #25798354, #25798434 are all replies on the same post.


    TomSawyer wrote: Old character models. OMG!
    jim_uk wrote: http://i.imgur.com/H3GoOUG.png

    I'm hoping the character models aren't finished or it's pre rendered because that doesn't look good.
    Drinx wrote: It's bethesda we are talking about. Should be happy we don't get Oblivion models xD


    Remember guys, the game has to run on most rigs and not only top of the line.
  12. In response to post #25797489. #25798154 is also a reply to the same post.


    Dark0ne wrote: Fallout 4 has just been announced complete with a teaser trailer from Bethesda.



    Details are obviously scarce right now, but we won't need to wait for much longer as the E3 reveal for Fallout 4, complete with gameplay (one would assume) is coming in under 2 weeks time at E3 on June 14th.

    What I can say is, from watching the trailer, it looks like you'll roleplay a dog and be the trusty companion of a Vault Dweller...
    jim_uk wrote: Maybe the dog is the Vault Dweller?


    AAAaaaaRRRRrrooooo!

    New strain of the FEV ... lol
  13. Access Error

     

    "PA system failure has occured. Shutdown of the Masterbrain has been authorized and all sensitive materials have been removed for security purposes. Please attempt re-access. Have a pleasant day."

     

    NOOOO!!!!

     

    Time to "hack" into RobCo and correct the spelling of occurred... LOL

  14. In response to post #25797164. #25797204, #25797209 are all replies on the same post.


    ArmanisAntonio wrote: Sooo.... 10 mins is over.All i seen was Please Stand by. :D
    NDDragor wrote: Yeah same here. Its back to stand by. Just without the timer. Well maybe some error so lets wait a little bit longer.
    ArmanisAntonio wrote: I hope it's worth the wait.


    The previous stand by was stand by to stand by, not it's just stand by ... :-)
×
×
  • Create New...