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Staff Picks - 18 Jan 2017


TheTokenGeek

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Thanks for the feedback! Remember though, the loose theme of this feature is 'personal picks'. It's not really intended to spotlight mods based on any criteria in particular other than our own interests at the moment. That said, we really appreciate guest submissions, so please feel free to submit a pick of your own via the form found at the bottom of the article and we may include it in the future.
:thumbsup:

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In response to post #46762810. #46764220 is also a reply to the same post.


Gribbleshnibit8 wrote: I would like to see the staff picks for games like Fo4 and Skyrim (and others, but these are the 'big' ones) look at mods that are not in the top 100 files lists. Showcase some of the more hidden gems out there, anyone can find a top 100 mod.
SirSalami wrote:

Thanks for the feedback! Remember though, the loose theme of this feature is 'personal picks'. It's not really intended to spotlight mods based on any criteria in particular other than our own interests at the moment. That said, we really appreciate guest submissions, so please feel free to submit a pick of your own via the form found at the bottom of the article and we may include it in the future.
:thumbsup:


OK, and that's not a bad idea. But it also reinforces a "popular mods are popular because they are popular" theme that is unfortunate on all of the Nexus sites. Many of the first mods that come out for a game get lots of endorsements for being first when there are a lot of users. As users taper off, endorsements are fewer, but often (always?) mods continue to improve in quality as the game ages. This leaves the often early popular mods highly rated while mods with more actual time investment forever remain low and unseen because there just aren't enough people around to push them up into visibility.

Staff Picks, to me, has the feel of a "These are the mods our staff enjoy/use the most, they are the best", even if that's not the intended purpose, and I know it's not. But as new users come in they see this. Having already highly rated mods they can easily find listed as "the best" by the staff, when said mods are already rated as "the best" by the community just furthers "popular because popular".

The alternative would be the current list of "Here are the mods our community thinks are the best." with an additional "Here are the mods our staff have seen that might not be rated best by the community, but we feel really show off what the community can offer."
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In response to post #46762810. #46764220, #46764795 are all replies on the same post.


Gribbleshnibit8 wrote: I would like to see the staff picks for games like Fo4 and Skyrim (and others, but these are the 'big' ones) look at mods that are not in the top 100 files lists. Showcase some of the more hidden gems out there, anyone can find a top 100 mod.
SirSalami wrote:

Thanks for the feedback! Remember though, the loose theme of this feature is 'personal picks'. It's not really intended to spotlight mods based on any criteria in particular other than our own interests at the moment. That said, we really appreciate guest submissions, so please feel free to submit a pick of your own via the form found at the bottom of the article and we may include it in the future.
:thumbsup:

Gribbleshnibit8 wrote: OK, and that's not a bad idea. But it also reinforces a "popular mods are popular because they are popular" theme that is unfortunate on all of the Nexus sites. Many of the first mods that come out for a game get lots of endorsements for being first when there are a lot of users. As users taper off, endorsements are fewer, but often (always?) mods continue to improve in quality as the game ages. This leaves the often early popular mods highly rated while mods with more actual time investment forever remain low and unseen because there just aren't enough people around to push them up into visibility.

Staff Picks, to me, has the feel of a "These are the mods our staff enjoy/use the most, they are the best", even if that's not the intended purpose, and I know it's not. But as new users come in they see this. Having already highly rated mods they can easily find listed as "the best" by the staff, when said mods are already rated as "the best" by the community just furthers "popular because popular".

The alternative would be the current list of "Here are the mods our community thinks are the best." with an additional "Here are the mods our staff have seen that might not be rated best by the community, but we feel really show off what the community can offer."


I agree whole-heartedly with Gribbleshnibit8 on this -- this is just reinforcing the same old problem on nexus of popularity begets popularity, even if there may be a better mod later, simply because of inertia of all the endorsements from being and early mod.
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In response to post #46762810. #46764220, #46764795, #46766595 are all replies on the same post.


Gribbleshnibit8 wrote: I would like to see the staff picks for games like Fo4 and Skyrim (and others, but these are the 'big' ones) look at mods that are not in the top 100 files lists. Showcase some of the more hidden gems out there, anyone can find a top 100 mod.
SirSalami wrote:

Thanks for the feedback! Remember though, the loose theme of this feature is 'personal picks'. It's not really intended to spotlight mods based on any criteria in particular other than our own interests at the moment. That said, we really appreciate guest submissions, so please feel free to submit a pick of your own via the form found at the bottom of the article and we may include it in the future.
:thumbsup:

Gribbleshnibit8 wrote: OK, and that's not a bad idea. But it also reinforces a "popular mods are popular because they are popular" theme that is unfortunate on all of the Nexus sites. Many of the first mods that come out for a game get lots of endorsements for being first when there are a lot of users. As users taper off, endorsements are fewer, but often (always?) mods continue to improve in quality as the game ages. This leaves the often early popular mods highly rated while mods with more actual time investment forever remain low and unseen because there just aren't enough people around to push them up into visibility.

Staff Picks, to me, has the feel of a "These are the mods our staff enjoy/use the most, they are the best", even if that's not the intended purpose, and I know it's not. But as new users come in they see this. Having already highly rated mods they can easily find listed as "the best" by the staff, when said mods are already rated as "the best" by the community just furthers "popular because popular".

The alternative would be the current list of "Here are the mods our community thinks are the best." with an additional "Here are the mods our staff have seen that might not be rated best by the community, but we feel really show off what the community can offer."
pintocat wrote: I agree whole-heartedly with Gribbleshnibit8 on this -- this is just reinforcing the same old problem on nexus of popularity begets popularity, even if there may be a better mod later, simply because of inertia of all the endorsements from being and early mod.


To be fair, if they wanted to pick popular mods they probably would have picked OOO, rather than MOO. Either way, thanks a lot (and thanks to ZZZ02 for suggesting it).
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In response to post #46762810. #46764220, #46764795, #46766595, #46767815 are all replies on the same post.


Gribbleshnibit8 wrote: I would like to see the staff picks for games like Fo4 and Skyrim (and others, but these are the 'big' ones) look at mods that are not in the top 100 files lists. Showcase some of the more hidden gems out there, anyone can find a top 100 mod.
SirSalami wrote:

Thanks for the feedback! Remember though, the loose theme of this feature is 'personal picks'. It's not really intended to spotlight mods based on any criteria in particular other than our own interests at the moment. That said, we really appreciate guest submissions, so please feel free to submit a pick of your own via the form found at the bottom of the article and we may include it in the future.
:thumbsup:

Gribbleshnibit8 wrote: OK, and that's not a bad idea. But it also reinforces a "popular mods are popular because they are popular" theme that is unfortunate on all of the Nexus sites. Many of the first mods that come out for a game get lots of endorsements for being first when there are a lot of users. As users taper off, endorsements are fewer, but often (always?) mods continue to improve in quality as the game ages. This leaves the often early popular mods highly rated while mods with more actual time investment forever remain low and unseen because there just aren't enough people around to push them up into visibility.

Staff Picks, to me, has the feel of a "These are the mods our staff enjoy/use the most, they are the best", even if that's not the intended purpose, and I know it's not. But as new users come in they see this. Having already highly rated mods they can easily find listed as "the best" by the staff, when said mods are already rated as "the best" by the community just furthers "popular because popular".

The alternative would be the current list of "Here are the mods our community thinks are the best." with an additional "Here are the mods our staff have seen that might not be rated best by the community, but we feel really show off what the community can offer."
pintocat wrote: I agree whole-heartedly with Gribbleshnibit8 on this -- this is just reinforcing the same old problem on nexus of popularity begets popularity, even if there may be a better mod later, simply because of inertia of all the endorsements from being and early mod.
Maskar wrote: To be fair, if they wanted to pick popular mods they probably would have picked OOO, rather than MOO. Either way, thanks a lot (and thanks to ZZZ02 for suggesting it).


This is interesting but I think it could be expanded on as an entirely new feature - a "Hidden Gems" article of its own. People could recommend lesser-known but high quality mods they've used/enjoyed and then the staff could follow up? It would be a great way to promote some of the awesome but "lost in the endorsement filter" mods. Of course if the staff feel there's too much to get into already, I'm sure there's plenty of users/modders who'd be willing to submit some articles on mods? Edited by vixsyn
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In response to post #46762810. #46764220, #46764795, #46766595, #46767815, #46769675 are all replies on the same post.


Gribbleshnibit8 wrote: I would like to see the staff picks for games like Fo4 and Skyrim (and others, but these are the 'big' ones) look at mods that are not in the top 100 files lists. Showcase some of the more hidden gems out there, anyone can find a top 100 mod.
SirSalami wrote:

Thanks for the feedback! Remember though, the loose theme of this feature is 'personal picks'. It's not really intended to spotlight mods based on any criteria in particular other than our own interests at the moment. That said, we really appreciate guest submissions, so please feel free to submit a pick of your own via the form found at the bottom of the article and we may include it in the future.
:thumbsup:

Gribbleshnibit8 wrote: OK, and that's not a bad idea. But it also reinforces a "popular mods are popular because they are popular" theme that is unfortunate on all of the Nexus sites. Many of the first mods that come out for a game get lots of endorsements for being first when there are a lot of users. As users taper off, endorsements are fewer, but often (always?) mods continue to improve in quality as the game ages. This leaves the often early popular mods highly rated while mods with more actual time investment forever remain low and unseen because there just aren't enough people around to push them up into visibility.

Staff Picks, to me, has the feel of a "These are the mods our staff enjoy/use the most, they are the best", even if that's not the intended purpose, and I know it's not. But as new users come in they see this. Having already highly rated mods they can easily find listed as "the best" by the staff, when said mods are already rated as "the best" by the community just furthers "popular because popular".

The alternative would be the current list of "Here are the mods our community thinks are the best." with an additional "Here are the mods our staff have seen that might not be rated best by the community, but we feel really show off what the community can offer."
pintocat wrote: I agree whole-heartedly with Gribbleshnibit8 on this -- this is just reinforcing the same old problem on nexus of popularity begets popularity, even if there may be a better mod later, simply because of inertia of all the endorsements from being and early mod.
Maskar wrote: To be fair, if they wanted to pick popular mods they probably would have picked OOO, rather than MOO. Either way, thanks a lot (and thanks to ZZZ02 for suggesting it).
vixsyn wrote: This is interesting but I think it could be expanded on as an entirely new feature - a "Hidden Gems" article of its own. People could recommend lesser-known but high quality mods they've used/enjoyed and then the staff could follow up? It would be a great way to promote some of the awesome but "lost in the endorsement filter" mods. Of course if the staff feel there's too much to get into already, I'm sure there's plenty of users/modders who'd be willing to submit some articles on mods?


Completely agree. These lists would be a lot more interesting read if the mods weren't mostly top 100 files that everyone already knows about...

It would be great to see either more diverse 'Staff Picks' or a new feature like 'Hidden Gems' or something... Edited by TinyManticore
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In response to post #46762810. #46764220, #46764795, #46766595, #46767815, #46769675, #46799040 are all replies on the same post.


Gribbleshnibit8 wrote: I would like to see the staff picks for games like Fo4 and Skyrim (and others, but these are the 'big' ones) look at mods that are not in the top 100 files lists. Showcase some of the more hidden gems out there, anyone can find a top 100 mod.
SirSalami wrote:

Thanks for the feedback! Remember though, the loose theme of this feature is 'personal picks'. It's not really intended to spotlight mods based on any criteria in particular other than our own interests at the moment. That said, we really appreciate guest submissions, so please feel free to submit a pick of your own via the form found at the bottom of the article and we may include it in the future.
:thumbsup:

Gribbleshnibit8 wrote: OK, and that's not a bad idea. But it also reinforces a "popular mods are popular because they are popular" theme that is unfortunate on all of the Nexus sites. Many of the first mods that come out for a game get lots of endorsements for being first when there are a lot of users. As users taper off, endorsements are fewer, but often (always?) mods continue to improve in quality as the game ages. This leaves the often early popular mods highly rated while mods with more actual time investment forever remain low and unseen because there just aren't enough people around to push them up into visibility.

Staff Picks, to me, has the feel of a "These are the mods our staff enjoy/use the most, they are the best", even if that's not the intended purpose, and I know it's not. But as new users come in they see this. Having already highly rated mods they can easily find listed as "the best" by the staff, when said mods are already rated as "the best" by the community just furthers "popular because popular".

The alternative would be the current list of "Here are the mods our community thinks are the best." with an additional "Here are the mods our staff have seen that might not be rated best by the community, but we feel really show off what the community can offer."
pintocat wrote: I agree whole-heartedly with Gribbleshnibit8 on this -- this is just reinforcing the same old problem on nexus of popularity begets popularity, even if there may be a better mod later, simply because of inertia of all the endorsements from being and early mod.
Maskar wrote: To be fair, if they wanted to pick popular mods they probably would have picked OOO, rather than MOO. Either way, thanks a lot (and thanks to ZZZ02 for suggesting it).
vixsyn wrote: This is interesting but I think it could be expanded on as an entirely new feature - a "Hidden Gems" article of its own. People could recommend lesser-known but high quality mods they've used/enjoyed and then the staff could follow up? It would be a great way to promote some of the awesome but "lost in the endorsement filter" mods. Of course if the staff feel there's too much to get into already, I'm sure there's plenty of users/modders who'd be willing to submit some articles on mods?
TinyManticore wrote: Completely agree. These lists would be a lot more interesting read if the mods weren't mostly top 100 files that everyone already knows about...

It would be great to see either more diverse 'Staff Picks' or a new feature like 'Hidden Gems' or something...


@Maskar the reason I didn't pick OOO is for the reason you stated because pretty much everyone already knows about it. When I recommend mods I try to avoid the obvious #1 mods unless there are no or subpar alternatives. Besides your mod has a lot to offer and most importantly the both of the two "C"s Configurability and Compatibility. Finally unlike OOO yours is still being updated and maintained which is a huge plus so it deserves to be showcased.

I actually have a list of mods to review that I plan on submitting one at a time I already submitted one and the next one is another obscure skyrim mod like the first one I submitted. Edited by ZZZ02
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In response to post #46733035. #46733810, #46734710, #46736615 are all replies on the same post.


Jokerine wrote: Heck yes, Stardew Valley gets some love! <3
TerrorFox1234 wrote: It's so addicting!
BlindJudge wrote: I have it, just really need to jump into it and give it a proper go!
ZZZ02 wrote: Same here it's so similar to my favorite game series Rune Factory (which my avatar is from LOL) only it is harder to make money but a lot less of a crafting grind. next I will have to look into dragons dogma but I haven't got far enough yet to mod it to full I only have one and it is the topone (my first rule is play it to full THEN mod it).


Jokerine when did you become a mod? Congratulations!
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In response to post #46762810. #46764220, #46764795, #46766595, #46767815, #46769675, #46799040, #46800220 are all replies on the same post.


Gribbleshnibit8 wrote: I would like to see the staff picks for games like Fo4 and Skyrim (and others, but these are the 'big' ones) look at mods that are not in the top 100 files lists. Showcase some of the more hidden gems out there, anyone can find a top 100 mod.
SirSalami wrote:

Thanks for the feedback! Remember though, the loose theme of this feature is 'personal picks'. It's not really intended to spotlight mods based on any criteria in particular other than our own interests at the moment. That said, we really appreciate guest submissions, so please feel free to submit a pick of your own via the form found at the bottom of the article and we may include it in the future.
:thumbsup:

Gribbleshnibit8 wrote: OK, and that's not a bad idea. But it also reinforces a "popular mods are popular because they are popular" theme that is unfortunate on all of the Nexus sites. Many of the first mods that come out for a game get lots of endorsements for being first when there are a lot of users. As users taper off, endorsements are fewer, but often (always?) mods continue to improve in quality as the game ages. This leaves the often early popular mods highly rated while mods with more actual time investment forever remain low and unseen because there just aren't enough people around to push them up into visibility.

Staff Picks, to me, has the feel of a "These are the mods our staff enjoy/use the most, they are the best", even if that's not the intended purpose, and I know it's not. But as new users come in they see this. Having already highly rated mods they can easily find listed as "the best" by the staff, when said mods are already rated as "the best" by the community just furthers "popular because popular".

The alternative would be the current list of "Here are the mods our community thinks are the best." with an additional "Here are the mods our staff have seen that might not be rated best by the community, but we feel really show off what the community can offer."
pintocat wrote: I agree whole-heartedly with Gribbleshnibit8 on this -- this is just reinforcing the same old problem on nexus of popularity begets popularity, even if there may be a better mod later, simply because of inertia of all the endorsements from being and early mod.
Maskar wrote: To be fair, if they wanted to pick popular mods they probably would have picked OOO, rather than MOO. Either way, thanks a lot (and thanks to ZZZ02 for suggesting it).
vixsyn wrote: This is interesting but I think it could be expanded on as an entirely new feature - a "Hidden Gems" article of its own. People could recommend lesser-known but high quality mods they've used/enjoyed and then the staff could follow up? It would be a great way to promote some of the awesome but "lost in the endorsement filter" mods. Of course if the staff feel there's too much to get into already, I'm sure there's plenty of users/modders who'd be willing to submit some articles on mods?
TinyManticore wrote: Completely agree. These lists would be a lot more interesting read if the mods weren't mostly top 100 files that everyone already knows about...

It would be great to see either more diverse 'Staff Picks' or a new feature like 'Hidden Gems' or something...
ZZZ02 wrote: @Maskar the reason I didn't pick OOO is for the reason you stated because pretty much everyone already knows about it. When I recommend mods I try to avoid the obvious #1 mods unless there are no or subpar alternatives. Besides your mod has a lot to offer and most importantly the both of the two "C"s Configurability and Compatibility. Finally unlike OOO yours is still being updated and maintained which is a huge plus so it deserves to be showcased.

I actually have a list of mods to review that I plan on submitting one at a time I already submitted one and the next one is another obscure skyrim mod like the first one I submitted.


I'm confused. I've gone back through all the staff picks we've done this year so far (I couldn't really be bothered to go back further) and checked every pick we've done for a Bethesda game. None of them have been in the top 100 lists of their respective games. Most are absolutely NOWHERE near being in the top 100, either, and some even have as few as 1,000 downloads.

As such, it seems like the staff picks are currently adhering to exactly what you're asking for.

The inherent issue with "hidden gems" is that they're hidden. As in, they're really hard to find! If you have some way of finding hidden gems that no one else knows about that aren't already popular but that are actually good enough to be considered "gems" then please let us know! Cause we'd love to be able to find them easily.

Find me some mods that would be considered "gems" that have 10-100 endorsements for any recent Bethesda game and I'll be impressed!

If you go back and check all our previous staff picks you'll find we've picked a very diverse range of popular (but not mega-popular/top 100) and not so popular (as in, files with < 3,000 downloads) in our time. So I'm really unsure what more you expect from this feature because, as far as I'm concerned, we're doing exactly what you're asking of us. Edited by Dark0ne
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