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TheMedievalsKnights

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Everything posted by TheMedievalsKnights

  1. Hä? :D It means that I will try to rigg the Actus Heavy Imperial Knight Armour again and this thime it should work
  2. Even if I joined the project "The King It's Me", I can still share with you some stuff I convert, I've seen that you were looking for some helmet and I have converted a pigface bascinet and optimized its UV, I've also retextured it :
  3. It is the base of the texture, It is what you asked me with the riften guards helmet. Select the NiTriShape --> right clic --> texture --> export template --> chose your file name, size 2048, cord set 0, wrap mod --> open photoshop --> open --> select your file and then you will have your wrapped pants and you will be able to texture it
  4. the helm is one the medieval helmet pack of DejaWolf
  5. It looks like a green day or a fister tasset
  6. Have you rigged the skirt ? I have done the same armour and it's kind of impossible to rigg the skirt that it looks "natural"
  7. In nifskope, you have to replace each BSLightingShaderProperty of all parts of all armour by vanilla's one ( for example, copy the BS of the vanilla iron armour or another working armour, and replace the one of the Imperial armour part )
  8. Yeah, my resources are used on some good mods and here too :smile: Sadly not all models, like I said people only seem to have a select few to work with and mix. I wish more of them had been imported, considering there's so many more outfits in the game. Like the priest robes, those would be amazing to have in skyrim. Both for priests and for mages :laugh: http://s.cghub.com/files/Image/558001-559000/558915/905_max.jpg These skirt ( the green one and the rolled one ) do not have enought verticles to be rigged properly, so I think you can forget them
  9. I would say both, It's hard to decide between 2 nice armours ;)
  10. I think you wan't the oathbreaker arms right ? The fact is that if I give you the file, the arms won't be on the same position that the skyrim skeleton wan't them to be, so you will have to move and rotate them to give them the same position that the skyrim arms. And it's not so easy
  11. It's not so bad in fact, but that's true that it is not your best one and my favourite :D
  12. Luddeman, what do you think of making just different texture for each town ? I think it would be less time consuming and more logic if all the town guard were wearing this armour you made for their knight, the Actus' riften guard for their soldier and maybe you could make an armour that fit to an bowman ? But with different texture. Except for the Imperials and the stormcloack ( eventually solitude and Windhelm )
  13. You won't be abble to do the weight sliders properly with blender I think Nice work indeed, I think we should concentrate on the faction armour, I mean we should forget for a while all the nexus stuff, what armour could replace the vanilla dragonscale, etc ... One long range armour, one guard armour and one heavy armour ( plus eventualy one unique armour per elite nps ) is FAR enought for the town factions armour. Oh and btw, I think all of our mesh are far better than most of the medieval stuff you can find on the nexus. And about the weight sliders again, even Hedge Knight Armour does not have them so ...
  14. It's just a retexture of the models we already have Oo
  15. Bandit armour of course :D, have you used narf's aketon texture ?
  16. The padded texture looks great and really realistic but I prefered the ringmail because it fits better the armour style.
  17. I still don't have my Heavy Knight pic .....
  18. I will try to find the time to rig it, have you finished the imperial armour retexture ?
  19. @Witcher : You won't got the Imperial Heavy Knight Armour I rebuilt because it is impossible to rigg the skirt so you will have to do with what I made instead
  20. During the Middle Ages, men were with what they had or what they could take on the corpses of enemies. Futhermore, this armor is by no means attributed to a simple grunt but a person of a certain rank. Regarding the shoulder and breastplate, having simple shoulder guard allows better freedom of movement for fighting it is the same for the breastplate.
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