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TheMedievalsKnights

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Everything posted by TheMedievalsKnights

  1. I will try the weight sliders, any news about the imperial armour's texture ?
  2. You can't add these maps because you have not add them to the NitriShapeData properties in Nifskope
  3. The tabard retexture looks much more realistic and nice than the other, but I still don't have my splinted arms :D
  4. I like what you have done except one thing : I wan't to keep the splinted arms on the heavy armour, either you keep mine or you can do a better ones. Ffuther more, I do no't really see the point of wearing plate gauntlets with a transitional plate armour, I think the original gauntlets I chose ( detmold guard gauntlets ) are kind of hourglass style so they fit the armour better, like fighting on ground with heavy plate sabatons.
  5. It's not that it's hard but it is boring, time consuming, and I don't really this the point of doing this imo
  6. Ludd, are you just telling me that you can use blender but you are not able to use NifSkope ? And what is the problem with my nif's names ?
  7. I know :) It's just that Witcher wanted them a while ago for personal use ;) Futher more, except the helmet, it will be to difficult to rigg
  8. I ripped some War of the Roses meshes
  9. I have this script and I can sware you that it is not working at all P.S. Ludd, do you have the Detmold Guard armour ?
  10. I have not done the weight sliders to, they are not really important in my opinion :D
  11. I agree for the yeoman archer armor btw, Ludd, if you do some textures modofication for my armors, just show me them before ;)
  12. The mesh is not so bad, it could be improved with some little details and a retexture would be a good idea of course but the base mesh is a nice concept.
  13. Thati s a really good mesh indeed, but it is not very detailed ( some archer stuff on the armour, etc ) even if we could add it ourselves, I don't know if the author would accept and we "don't steal" stuff, I mean we don't use comunity mods without the author's permission.
  14. the armour are not too colourfull, the specular map are just "bad", a cloth colar will never be so shiny .
  15. is that what you wanted : (It is rigged)
  16. I am working with 3DS Studio Max 2012
  17. If you wan't, I can also rigg the Solitude armours and make the crossbow playable
  18. To fix it you must set the BSDismemberSkinModifier of this part of the mesh as "Calves L/R" so it will diseapear will using boots
  19. okay guys, here's your file http://en.file-upload.net/download-8136194/ImperialAmours.rar.html All the imperials armour are here and rigged, the textures need specular and normals and they are no weight sliders ( _0 or _1 ) only the "slim armours" because I don't know any script that can do the job instead of doing it from scratch with the _1 parts . I'm sorry guys but I think I will leave the project, not your bad but that project does not follow the way I thought, I mean it is not enought organised for me, and I am a painstaking man. We have plenty of Idea but we are adding more and more without having done the basic things. Furthermore, we have to make choises, we can not add all the medieval styled armours of the nexus on the mod, I think the goal of Actus ( even if this mod does not belong to him anymore ) was just to replace the armour of the game, not to add new armour. But of course if you have some problems or if you need me to do the silly job of rigging an armour ( but I will not rigg all the armours you have done ), I will be your man, but I will not do other armour for the mod by myself, only if you wan't me do an armour in particular. Personally, I thing I have done my job, I said I will do the imperial armours and I did it and it was a f***** good experience to work with you guys ( and I think it will continue ) Kindest regards, The Medievals Knights.
  20. With a Luddy texture, it will looks more than just realistic, trust me .
  21. Found some cool helmet meshes, without textures unfortunately http://preview.turbosquid.com/Preview/Content_2009_07_15__10_08_55/helmet_2.jpg31283bb5-e16e-4e32-aa26-372b2f0fe9fdLarger.jpg
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