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14manj01

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    Skyrim
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    Daggerfall

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  1. Hello! So i've got an issue that been plaguing me for a while now. I've taken on a bigger project and need to have my custom landmass in creation kit display lod. This would allow me to look around and see the distances as I work on the landmass. (its about 31x31 cells) . I've tried with the Creation Kit, both original and SE version. Then I tried Oscape which didn't work. I've followed several guides which result in the same issue, the guides being the friendly hoddminir's Link, then the Ckit websites. What happens is after generation the _n.dds are normal however the regular .dds are completely pitch black, even though there is a texture painted on the land that is from original skyrim's assortment. Has anyone dealt and fixed this issue in the past? Google comes up with no relevant results.
  2. I'm assuming that the Creator may have added the assets in download to make it work. If so you may be able to add it as an armor "standalone" through the Ckit.
  3. Nothing at the moment, waiting for a break in work. I just fixed and released a realistic Tamriel heightmap in the region of High Rock however, so I'm in a great mood. I plan on getting the other major areas heightmapped and released soon, including the Summerset Isles. hah looks like someone is about to release the Summerset isles, so no need. May however, do some minor areas including Valenwood.
  4. A little update I've seemed to get it working but its uber flat. This is with only 2-3 units in height variation.
  5. The most certainly the worst thing I've found existing is converting TES: OBLIVION heightmaps from Sign Of the Dragon to Skyrim. Sign of the dragon has heightmaps of all of Tamriel. I've seemed to get most of it working in TESAnnywn which i've nicknamed "TES is Annoying" however, it bugs up and doesn't work in the CKIT and I'm at a boiling point. Any successful porters out there? What i TESAnnywn With (TESAnnwyn.exe -i Skyrim -p 1 -b 16 -d 4096x4096 -x -64 -y -64 -r -h 27235 -w HighRock Final2.raw) http://i.imgur.com/Y9FcgJE.png What it looks like in the CKIT http://i.imgur.com/Bialtuo.png In addition, if someone can download the BMP and get the Highrock reigon out and sucessfully ported I'd just about give you everything I own.
  6. Hey my mod orsinium reborn is adding the providence of highrock, glad to see another person working on such a challenge
  7. Skyrim two? What possible plot would they have?
  8. Eh, I feel that with the current rate of fixing scenery, adding, modifying taking forever this mod would be a long investment. If I wasn't busy with my own high rock mod I'd think about it. I may get around to doing something like this after my mod is done.
  9. Check to see if you have all the mod dependencies you need as it could be a SkSe mod missing a dependency.
  10. Instead of starting a new game, get a clean save off the nexus near your char level and use it. Don't really need to compromise as the Thieves guild has a facial reconstruction shop.
  11. Ok. Start by doing this, deactivate all mods and run just skyrim and dlc and see if that works. Keep adding mods until the problem is found and testing. Its what i do.
  12. Hey for some reason when i generate with Oscape the ground doesn't show up in the custom worldspaces map. Example my map vs normal map. Any suggestions or known bugs? My Map Ok Map
  13. Any tutorials on this? I can't seem to find any regarding just adding tracks to a new Worldspace. All google brings up is putting custom music into Skyrim. Thanks. 14manj01
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