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Project579

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Everything posted by Project579

  1. Load order with USLEEP: 01 00 Skyrim.esm02 01 Update.esm03 02 Dawnguard.esm04 03 HearthFires.esm05 04 Dragonborn.esm06 05 Unofficial Skyrim Legendary Edition Patch.esp
  2. Whats an intel core 2.7 you mean? an intel CPU that goes at 2.7Ghz is it a celeron, a pentium dual core, an i5 what? So you have skyrim, skse and mod organizer that's it right?
  3. Well you mod setup needs to be reworked do you want Climates of Tamriel or ELFX weather you can't have them both. Load order is disater you use LOOT right? You need to decide between this 2 you can't have them both: ELFXEnhancer.espClimatesOfTamriel-Interiors-Warm.esp You have a patch for supreme storms but you don't have the mod:TrueStorms-SupremeStorms-CoT.esp <--- needs Supreme Storms
  4. If you can disable vsync and use ENB FPS limiter or set the limit using Nvidia Inspector.
  5. Can you please post the entire load order sorted by LOOT the one above just looks like a disaster
  6. Load order seem is pretty good is unorganized but i don't see mods on wrong spot consider checking with TES5Edit if some mods are making edit where they shouldn't. The use this to organize your load order: #01: Your ESM Files;#02: Bug-Fix type Mods;#03: Game Structure and/or UI Mods:#04: Character Appearance Mods (For NPCs and Self);#05: Mods that Add and/or Change Locations; *#06: Mods that Add and/or Change Items;#07: Mods that Add NPCs;#08: Texture Mods;#09: Environmental Mods (things like Climates of Tamriel, Sounds of Skyrim, etc.);#10: Mods with Gameplay Changes; Then,#11: Reproccers, AV, and Bashed Patches. Original: https://forums.nexusmods.com/index.php?/topic/753253-only-you-can-prevent-forest-fires/ When you make the load order be sure the place every patch after all the mods that it is associated to.(I say it because a saw this issues in you load order).
  7. Documents\My Games\Skyrim\CME_save should be around there
  8. Before modding Enderal: https://docs.google.com/spreadsheets/d/1H-z3QUA_IB8Kr1JUXyewSW0xVz0y40ic0tpqhtzAiIw/edit#gid=0
  9. Sure you didn't forge this on your mod organizer .ini: [Archive]sResourceArchiveList=Skyrim - Invalidation.bsa, Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa, Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
  10. Gopher series will probably help you as well: https://www.youtube.com/playlist?list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK
  11. If you go to RealVision ENB or RealVision ENB for COT V they have guides to make the game just like their screen shots. Another good guide is Skyrim Ultimate Modding Guide - Graphics: http://www.nexusmods.com/skyrim/mods/76373
  12. There is a file called Depth of Field Pack - take one of your choiche in the real vision nexus page OPTIONAL FILES.
  13. oh god next time make a spoiler: "Player casting target puppet spell" this or what came later made the game crash.
  14. Gamer Poets video on Merge Plugins covers everything and is really well done :laugh: .
  15. Its possible i noticed the same thing after installing it with Perma the enemies seem easier.
  16. What ENB version are you using the one downloaded from the page? and you already tried this right: https://forums.nexusmods.com/index.php?/topic/3089504-fix-for-skyrim-crashing-instantly-with-enb-on-windows-10/ (go to the last page and do what darstyler says). And another thing: [MEMORY] DisableDriverMemoryManager=false<----Set to true for AMD Videocards ExpandSystemMemoryX64=true ;this MUST be true<------WRONG this MUST be "false" if using SKSE memory patch or Crash fixes UseOSAllocators=1 VideoMemorySizeMb=xxxx<----if using Win10/Win8/Win8.1 with 4gig + of GPU memory set 3714 otherwise: Download from here: http://enbdev.com/download_vramsizetest.htm the vram size tester launch the DX9; remove 350 from the result if using Win10/Win8/Win8.1; remove 170 if using Win7 (on Win10/Win8/Win8.1 the max result is 4064 is a limitation of the OS).
  17. I don't know, i don't see mods that could modify some scripts that regard healing or enemies in general, Try creating a new save to see if the problem persists.
  18. [Memory]DefaultHeapInitialAllocMB=1024ScrapHeapSizeMB=256<--384 not 256
  19. Mod organizer on my opinion is far better for modders that don't 100% know what they want to do, you are going to find a lot of problems if using NMM and installing/removing a lot of mods; use Mod Organizer is better. If you want to delete everything do it i suggest watching this playlist to know the basics of Mod Organizer: https://www.youtube.com/playlist?list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK
  20. Follow this guide to fix the load order with Perkus Maximus anyway!: http://www.nexusmods.com/skyrim/mods/59257/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fcomments%2F%3Fmod_id%3D59257%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D2213034&pUp=1 LOOT may not like this load order but this is the right one! (re run patchus maximus after fixing the load order). You are missing all the patches for perma: http://www.nexusmods.com/skyrim/mods/59257 Don't worry about this part yours is good like it is: Skyrim.esmUpdate.esmUSKP (Required master of a lot here)DawnguardUDGPHearthfiresUHFPDragonbornUDBP yours is:1.Update.esm2.Dawnguard.esm3.HearthFires.esm4.Dragonborn.esm5.Unofficial Skyrim Legendary Edition Patch.espLeave this part like it is change the rest like the guide says. this is my first part of load order with Perma if you need a reference: Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmUnofficial Skyrim Legendary Edition Patch.espHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial High Resolution Patch.espGuard Dialogue Overhaul.espWeapons & Armor Fixes_Remade.esp<--necessary if using permaClothing & Clutter Fixes.esp<---hightly raccomended with permaHothtrooper44_ArmorCompilation.espHothtrooper44_Armor_Ecksstra.espImmersive Weapons.espUnique Uniques.espComplete Crafting Overhaul_Remade.esp<---hightly raccomended with permaPerkusMaximus_Master.espPerMa Expansion 1 - Wintermyst.espPerkusMaximus_Mage.espPerkusMaximus_Thief.espPerMa_USLEEP master patch.espPerkusMaximus_Warrior.esp You are missing bash patch and TES5Edit Merge patch follow this guide to install them with perma in the right way:
  21. Yes that way is easier for me to see problems. First problem: 1.Dragonborn.esm2.HearthFires.esm3.Dawnguard.esm Should be:Skyrim.esm<--may not see itUpdate.esm<--may not see itDawnguard.esmHearthFires.esmDragonborn.esmUnofficial Skyrim Legendary Edition Patch.espClimatesOfTamriel.esmdaymoyl.esmRaceCompatibility.esmRSkyrimChildren.esmCampfire.esm After fixing those run LOOT update the Modwatch and report back.
  22. Shouldn't you decide between one of the options? Scarcity - 8x Merchant Item Rarity.espScarcity - 8x Loot Rarity.espScarcity - 6x Merchant Item Rarity.espScarcity - 6x Loot Rarity.espScarcity - 4x Merchant Item Rarity.espScarcity - 4x Loot Rarity.espScarcity - 2x Merchant Item Rarity.espScarcity - 2x Loot Rarity.espScarcity - 10x Merchant Item Rarity.espScarcity - 10x Loot Rarity.esp the end of the load order should be:TES5Edit Merge patch Link: https://www.youtube.com/watch?v=BtLolEgVMTgBashed Patch, 0.espASIS-Dependency.espASIS.espCombat Evolved (all of its modules) <-- I suggest using the non modular versionDual Sheath Redux Patch.esp LOOT is not reliable when using lots of plugins i suggest following this guide to fix your load order: https://forums.nexusmods.com/index.php?/topic/753253-only-you-can-prevent-forest-fires/
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