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rayquaza94

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Everything posted by rayquaza94

  1. I am probably not the only one that didnt hear about Union X after the event dropped that let you compete to insert your name into KH3. It would be really cool if a mod would allow you to change that.
  2. I am an avid follower of Gophers videos and a couple weeks ago he made the following video: This got me thinking about the general learning of spells and shouts. How unrealistic it all seems to just quickly you learn shouts and spells. With the shouts, yes they give the explanation that you are the Dragonborn but even then. This makes spells and shouts lose a bit of value and it also makes them rather static. So I thought why not have it that you still learn the basics so that you can use shouts and spells but they could be weaker in the case of shouts or even fail/cost more magicka when casting them for the first couple times. Over time as you use spells and shouts more you would be more accustomed to them and slowly tap into it. But to really master a spell or shout so that you confidently rely on it you would need a mentor or master. There are NPCs for different levels of shouts and spells. Of course I dont want this to be only negative for the user of the mod so that once you have mastered it, there could be some kind of bonus like less magicka cost, faster casting time, stronger effect of the shout or a small passive bonus to make it worthwhile to invest your characters time to invest into the spell or shout. With the help of a MCM Menu it could be easily customizable, so that the player can turn on and off any features they desire and change stuff like how fast you can learn spells and shouts before mastering them on their own. Of course some kind of patch would be neccesary for mods that adds spells and shouts so that it affects all these as well.
  3. So I thought about all the books in the game, DLCs and mods. Since Beyond Skyrim and some other teams are working on bigger quest and land mods, it would be cool to have some kind of book, that your character could fill out with the lore/history that the character learns as some kind of sidequest. For example when you read a book it would fill some informations regarding that topic on the book.
  4. What about the favourite menu stuff from SkyUi cant you use it so it works similar?
  5. So I looked through the nexus for a mod that adds jobs but there were only 2 mods with one havent gotten an update in over 2 years which isnt finished and the other the author wants to start a new but I havent seen anything of that yet. I would love to be able to earn a living skyrim by doing jobs with crafting skills but also something like hunting and fishing. Maybe with a MCM menu that allows to customize stuff like how much you earn. Bonus stuff like items and maybe some kind of system where you could get higher ranks in the job that you decided for, maybe some kind of building to change your profession. There could be specilized tools which allowed more effectiveness. Maybe some kind of framework so other mods could easily work with it and for example expansion mods with their own land masses could easily implement it into their mod or with a small patch.
  6. I love aspects of both mods. I had the idea to implement wayfarer into Ordinator as traveling and adventuring are core parts of skyrim I really loved that perk tree. Ordinator is really good perk overhaul and so I thought why not put the two together. But then it would need to go the same direction as SkyRe and so lockpicking and pickpocket perktree would need to be one perktree without sacrificing any of the perks that are in Ordinator. I also had the idea of improving the script to gain experience for wayfarer. I am in contact with T3ND0S and also Enai. I lack the skill to do the work yet and so I would like to collobrate with somebody on this. So far I am working on writing the visual plan on how the ordinator fingersmith perktree will look like.
  7. I love both HM games but especially Rune Factory. I would love to be able to have alchemy, cooking skills as well as smithing and many other skills that I can level up and dungeon, with monsters to tame that you can have as your farm "animals"
  8. In response to post #56819921. Just apply and see what happens, maybe they like you and you can evolve into a force to be reckoned with as a programmer :)
  9. So I am searching for somebody who can create a follower for SSE like Sofia/Arissa/Inigo and so on. I know a few people that have a unique and awesome voice and would be willing to voice them. We just lack somebody to create the follower and the scripts. I would be the one writing the backstory as of now.
  10. In response to post #43562570. #43562700, #43562890, #43564045, #43564600 are all replies on the same post. That idea I proposed some time ago
  11. Anybody interested to play Skyrim in Co Op with me with a small list of mods? I use Tamriel Online I still havent fully figured out how to start a server but I am almost there, we would talk over Discord or Team Speak. I just love The Elder Scrolls and finally the Co op Mod seems stable enough to use so I hope to find one or two people out there which would like to play with me :D Mod list: Falskaar Immersive Armours Immersive Waepons Climates of Tamriel Cloaks of Skyrim Frostfall Campfire Book of Silence - Amidian Born Convenient Horses Run for Lives When Vampires attack WATER Skyrim HD Unofficial Skyrim Legendary Edition Patch Enchanced Lights and FX Alternate Start
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