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stabbykitteh

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Everything posted by stabbykitteh

  1. No I don't know much of anything - except that it looks really promising. It's not near completion yet, I don't think...
  2. He does. I usually find him with the caravan outside Riften. He asks you to recover something for him - then he's available as a follower.
  3. There's always Kharjo in the vanilla game, he fits that description.
  4. There's this: http://skyrim.nexusmods.com/mods/16084 It adds many other features as well.
  5. Do a Google search for something called Skywind. Might be right up your alley http://forums.nexusmods.com/public/style_emoticons/dark/thumbsup.gif. There's a forum thread for it here
  6. Another lefty chiming in. I think there being no mod (that I know of) would have to do with animation limitations and someone basically having to mirror all of the combat animations in the game. Lots of work for a small audience. Left handed combat would be nice to see though, it was something Bethesda mentioned early on - or so I thought.
  7. Been using CPUID HW Monitor. Checks voltage, fans speed, CPU, GPU and drive temps. Seems to work well - others may have better suggestions.
  8. http://skyrim.nexusm...m/articles/414/ Yep, double sure :) It's a compatibility patch for Guard Dialogue Overhaul. It allows modded armor to use the expanded guard dialogue (that may be an oversimplification - see link). I think it's also included with Immersive Armors now, but it's origin is GDO.
  9. Have you completed Dragon Rising in the Main Quest yet? They won't spawn unless you have. You can go back later to fight them after you've completed DR.
  10. They store extra data that the mods that use SKSE need that can't be saved directly to your save files. There's discussion regarding them in the SKSE thread on the Bethesda forums here.
  11. The byohhousebuildingscript is from Hearthfire, I don't know what the AAEM script is.
  12. You've probably seen this in your searches, but just in case... Have you tried the workbench fix? If you can manage to get close enough to access your workbench outside Lakeview, disable all of the workbenches you use to build furniture, etc. Save and reload. If you're still building, only enable one at a time. This fixed my crashing issues. Apologies if that's no help...
  13. That's a horrible thought. Although... a cliff racer horde vs dragon battle would be a pretty amazing thing to witness. *ducks*
  14. Nope, not the only one :) Sorry to hear about your HD. Here's a great resource for finding things that may not be hosted here (or anywhere else anymore): Morrowind Modding History
  15. Ah, sorry. Sometimes the bugged entries just won't clear, but perhaps someone else has better advice. Hope you find a solution.
  16. You can find the quest stages here: http://www.uesp.net/wiki/Skyrim:The_Bonds_of_Matrimony
  17. I think many of us are a bit guilty of that. Dragon riding didn't even register the first time I watched the trailer, I was too busy pausing to look at the giant mushrooms, Redoran stuff and the netch... Ald Ruhn was always my favorite city and most of my Morrowind characters ended up with House Redoran, too. House Hlaalu was suitably sleazy for my vampire assassin, though :)
  18. Make sure you're using the latest version, and check out this thread: http://forums.nexusmods.com/index.php?/topic/696147-unable-to-log-into-nmm/
  19. The trailer hit the nostalgia button, hard :) While I really hope the story and quests are solid (and deeper than Dawnguard's) to go along with the armors, Telvanni mushrooms and Redoran architecture, it already looks to be a nice piece of welcome fan-service, either way.
  20. Glad I'm not alone in picking out every Morrowind related detail I can find :) Also really like the (mage?) outfit on the left.
  21. A bug with the Marked for Death shout can cause a problem like this. This was the advice from the Steam forums. Seems to work. Make sure you aren't doing anything to increase your AR (remove all armor, wait for any spell to expire). Bring up the console using tilde and try the console command: player.forceAV DamageResist 0 That should reset AR to 0 Good luck.
  22. There are a couple of mod conflicts that can cause this issue. They're listed here: http://forums.steampowered.com/forums/showthread.php?t=2963860
  23. Don't feel bad, you weren't the only one. Primarily play stealthy archers and Angi is so helpful in that regard. Doh :)
  24. Broke nothing for me either. In fact it seems to have erased the issues I was having...
  25. I was pretty sure he came from SkyTest: Realistic Animals. Are you running that mod? Never did open it up with the CK to see for sure. edit: opened the SkyTest esp up and there he was. Teh mystery solved (for me too :thumbsup:)
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