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kkkenny1577

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Everything posted by kkkenny1577

  1. try FO4 Crash Log Auto Scanner And Setup Integrity Checker (CLASSIC) - 56255 it may offer more details to your issue Good luck
  2. If you skip the normal start at vault 111 then many holotapes or settings will not follow you. I have at least 6 or more that I need to use the console commands to have in my inventory. Unfortunately the only method is to use the console to add them. Check the mods to see if they have a command ready to use ie hot keys or use the help command then player.additem (id). Fallout 4 wiki is a great source for console commands cause you will need them...
  3. I wish you luck. Trying to find an answer seems to take forever mostly in getting the question right so you get a response that may help.
  4. I had a similar problem late in the game and out of the blue of falling through the floors at several locations used by Thuggysmurf's excellent quest mods. He came up with two optimization tweak mods that I eventually found caused everyone to fall through the floors at the revised Hotel New Rexford, Fallons head office in Concord and a massive issue at vault 59 - out in the Glowing Sea. Ended up deleting both fixes and no more issues although never did figure out what caused the issues to start after months of no problems. You have used FO4edit and Wrye Bash so you are obviously happy with load order. I assume you checked for conflicts with FO4edit - all I can think of is LOOT to see if it sees an issue - don't use the sort option!!! You didn't note what F4SE plugins you are using and would recommend High FPS fix, Buffout4 (although there is no crash so it won't help) Baka scrapheap and address library if not in your load. Good luck - half the 'fun' is searching the internet for answers....
  5. Yaa welcome to Fallout 4 eh. Are you sure it is AWKCR? I use Unified Clothing Overhaul and found out it also screwed around with weapon load order for factions and dealers such that none of my mods would show up. Had to ensure it was way up load order and anything i couldn't move i patched or punched it into UCO. It also played hell with some clothing mods, but i liked the additional choices it offered Now use Equipment and Crafting Overhaul which hates both AWKCR and UCO. Luckily works so far.... Out of curiosity is this Raider Overhaul WIP along with the official update plus the two required mods/patches? Can understand why there might be issues :) Tried overhaul and for some reason dumped it but do hate mowing down everyone cause I'm level 60 and they seem to be using slingshots so I will add it as I do like Super Mutant redux even though some of the stats are screwed and you have to fix them after every crash
  6. That is weird - I have 8.6 and no issues mind you it has been a while since I used NMM so I have forgotten how it handles conflicts. With MO2 AWKCR of course sits up top as a ESM so anything below will overwrite it. But it may be worth a check as i sometimes wonder about the level of opponents I do use Encounter Zone Recalculation (45674) to help as I prefer to do things way out of whack with what Bethesda wants :) and like you I have several mods that need it
  7. Ahh that makes more sense. I stopped using NMM because it put all the files into the Data folder and any changes or deleted mods eventually made a hash of the game files. Tried Vortex but couldn't get my head around its system so have used MO2 for some time. I like that it keeps the mod files totally separate; so if there is a problem you know it isn't a conflict with original files and way easier to clean up. Unfortunately, the only method I know is a full uninstall/reinstall of FO4 ensuring you delete all the FO4 files. There are youtube videos that show some of the files you can keep but usually it is a full wipe. Give MO2 a try. It has a NMM conversion feature that does work well. I keep my MO2 folder and mods on same drive as FO4 and the downloads on a separate drive. Works well Again there are youtube videos on switching and installing on MO2 plus coordinating programs like LOOT, Bodyslide, FO4edit to work within MO2. Good luck
  8. That is odd usually bottom of order gets the win unless you have a mod with loose files that is overwriting the overhaul? I haven't used those mods myself so can't say for certain. Another thought is a mod update could be screwing things up where they didn't before (been there done that) One thing to try if you haven't is run your load order through FO4edit and look for conflicts or try Wrye Bash - it can show other issues that may help you.
  9. Found issue at last - seems to be related to carry weight. Got tired of having to dump stuff, recycle on the go and so on so I jumped my weight carry to 400lbs using GCM with 20lb increase at each level and use zero weight for most items except weapons and clothing. Apparently at some point FO4 doesn't recognize this(?) and you basically end up limping cause it thinks you are too heavy??? Dumped most of gear and started adding stuff and I think it reset itself - no more walk , combat or FPS issues Weird
  10. As an update it appears to start when closing in on level 33. At beginning of level 32 to about midpoint there are no issues then walking starts to lag. It is not until levelling up to 33 that the FPS and combat go haywire. Currently looking at mods which add more zombies and/or wildlife;sorting modweather and intensity (graphic custom tool) modcreate new profile with saves in level 32/33 to see if turning off any mod makes a difference...
  11. This is a new one and just started to occur around level 30 several things start happening: walking slows to a crawl while armed - no issue when gun is put away and NO - CAPS KEY IS OFF; any combat while aiming the game freezes momentarily -possibly unfreezes when stop aiming - hard to tell this only happens in combat. Firing at a wall, etc works fine FPS stutters madlyBefore reaching around level 30 there are no issues with walking, combat or FPS stutters. Other play throughs have been okay My system is fine as mentioned never had this sort of problem I thought it might be Immersive Fallout - movement.esp, but turning off mod makes no difference and it has been in my order for some time. I have been using ENBoost with force memory size on (have 32gb + 8gb on video card) but on or off doesn't seem to change things. Looking at FO4edit or Wyre Bash or even Loot doesn't offer any help and my load order seems stable enough (use MO2) My only guess is possibly a Level list interfering with game or maybe a rogue mod. Anyhow if someone has a thought appreciate the feedback......
  12. Without Buffout4 you will never get an error message - welcome to Fallout 4! I don't use Vortex - quite frankly could never figure it out so I stick with MO2. Anyway best bet is to create another profile and copy your load order and saves to it so you don't corrupt existing game. And yes you can disable mods rather than delete. I'm assuming you have more mods than shown and hope that's not the load order as Unofficial patch is always just below DLC's plus nothing shown would cause issue. So short answer you'll want Buffout4 (follow guide to setup) and it will put out a report of what was going on at time of crash. If you are lucky you may be able to see where issue lies or use the forum and hope someone can help. And honestly download FO4edit to understand conflict errors - it is a lifesaver Goodluck
  13. The three I use are: Buffout4 (47359) which if properly setup gives a crash log of your final moments. The big setback is unless you have a degree in programming it is almost impossible to read and you have to rely on others to maybe answer your question. But it may give an idea where to look. currently i have been having a hell of a time with xaudio2_7.dll, but at least Buffout4 is letting me know to look there.Resaver (Fallrim Tools) - http://www.nexusmods.com/skyrim/mods/76776/? or https://www.nexusmods.com/fallout4/mods/22633 is a great tool to examine your saves. It can look for issues such as unattached scripts or possible issues with script elements such as suspended stacks. Kinggath speaks about it on his SimSettlement web site finally and i expect you have both is LOOT and fo4edit. I just use LOOT to ensure I haven't done something totally stupid, but not in organizing my mod order and fo4edit to see if my order is causing serious conflicts that needs reorganizing or a patch fileGood luck
  14. Assuming you started with LOOT try fo4edit and when fully loaded right click - look for check for conflicts - something is conflicting with Looks Menu. In fact you'll be amazed at the red (conflicts)..... I started with LOOT then went to the masters to see what they did and found - get 12 modders in a room and you'll get 100 different answers. Nobody has the same list and i swear nobody gets the same errors even with Buffout 4 lending a hand good luck eh!
  15. use LOOT to see what mods need cleaning - it will see what files have issues and then use fo4edit clean to those mods. If mod is fine fo4edit clean won't do anything. CTDs are another issue and F04edit (use check for conflicts) will assist in you deciding to either move, patch, ignore or delete a mod. fo4edit guides are old but will give a good idea what to do in some cases
  16. Thought I was bad for weapon mods :) Nothing leaps out but I would Ensure order of Thuggysmurf's mods are remnants then outcast then Valkyrie (i think he states that in one of the mod pages)general argument is have all mods near bottomyou don't use the unofficial patch https://www.nexusmods.com/fallout4/mods/4598 may help if ordered by LOOT - use fo4edit and check for conflicts something may be interfering with modfinally go on Discord and check with Thuggysmurf's site may have an idea he lists site in his modsgod luck
  17. Wow! Half of the mods I have never seen. Be as that may I only trust Loot to tell me if anything needs cleaning or other issues. Gave up letting it adjust my order sometime ago. I start with mod order lists from the masters such as Fallout 4 Load Order Framework: A Vault Dweller's Load Order Survival Guide - https://docs.google.com/document/d/1aknl_ze1hHUCiTBgz55dSzBBsfvG7iGXlRNIGWObyME/edit# plus Gambit77's load order on his armorsmith page or VIS_G page and a massive rant against Loot. Check kinggath's web page too there are many helpful suggestions there. There are others but nobody has the same mod list so it takes time Following this i use FOedit (plus their great help section) the most to see which mod is pissing off my other mods and work with it to organize my order further. You'd be amazed at what gets f*uped.because one mod is in the wrong place. You more or less have the mods organized into groups which supposedly is good I use MO2 as well and if you haven't check out Dirty Weasel videos on MO - is for Fallout 3 but the order on left side can be equally important. I tend to group my mods here for tracking but watch the conflict flags. If i see anything in you list it would be armorsmith is too high - see above - i hate scrap anything it just f**ks up everything but if needed should be near bottom. I have all my patches at bottom and anything else recommended by author. I don't see but you may have : high fps fix - a must have - https://www.nexusmods.com/fallout4/mods/44798 Baka scrapheap - https://www.nexusmods.com/fallout4/mods/46340 plus there is Bethini INI fix a great tool And the damn game still crashes same as you fast travel and sometimes combat no idea where that problem is so yaa i do alot of searching on web and you know restart a hell of a lot......... :(
  18. I have had your issue and usually it was trying out a new mod or deleting one. Given the number of times i have started over you'd think I would know better. I don't use Vortex (use MO2) - never liked it - but first download Loot and use it to see what issues it may see. Do not use vortex sorting. Last I heard it wasn't that good. If you wish use Loot to sort - some like it; some don't, but from what i see your order looks all over the map and Loot can be a good starting point.. I searched for load order guides (Fallout 4 Load Order Framework: A Vault Dweller's Load Order Survival Guide good place to start) and tried to follow those (hint no one agrees on most things). As many will tell you read what the author says about their mod and possible load order. SOMEWHERE in the mod page may be a hint or many lost hours on Google will tell you what others have done. Get FO4edit and learn to use. They have a fairly good intro on how it works and i found it really useful for seeking out conflicts. Another source is Kinggrath maker of Sim settlements his wiki page has lots of useful ideas. The man is a saint. Good luck
  19. That happened to me in my first play through with no mods. Playing the RailRoad I think (it was just after coming out on Steam) and after destroying both BOS and the Institute the game just puttered on. No enemies, no quests, nothing to do. Desdemona kept telling me Glory was dead except she was standing right there. It was weird! Started a new play though after that with Minutemen and it was better; then the DLC's came out plus i discovered modding and haven't looked back. I have replayed the Raliroad several more times and it never happened again so i honestly can't say what is issue was. Also i only made it past four play through - mod crashes, dumb moves and still tinkering on.
  20. Started getting this problem as well when speaking with Kesler at Bunker Hill Gate. Don't use YTTM but do have the settler extended dialogue mod. Haven't noticed it with anyone else. It is a pain but at least not CTD.
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