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TheTerminator2004

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Posts posted by TheTerminator2004

  1. Definitely go with Oblivion. I'm not sure what it was about FO3 exactly, but I didn't like it much. It's definitely not nearly as good as Oblivion.

     

    As for modding them... much easier than DA, I think. Just copy the plugin files into the right folder, then enable them in the game. If you have lots of mods, there's a few more complications to worry about - such as load order and compatibility - but nothing too complicated.

  2. There are mods around, and it is possible to make them yourself, but it looks to me like they're limited to graphical changes only - so no new units or anything cool like that.

     

    That said, there does seem to be some kind of AI editor, for designing new castles for the AI to build, but I don't know how powerful it actually is.

  3. Last I checked EUNI no longer closed recruitment during wartime. That may have changed again however.Either way, EUNI wars are not much fun, so I wouldn't join during wartime anyway.
  4. The thing to remember, KDStudios is that games are a LOT more complicated than they used to be, so there's a lot more to go wrong. Also, they're all designed to be multithreaded (ie. make use of multiple CPU cores) nowadays, and multithreaded programs are really, really, really difficult - and are notoriously difficult to debug, since problems often only happen one in a hundred times, and are nearly impossible to reproduce. That's the main reason for all the bugs, I think.

     

    As for the Minecraft multiplayer bugs... it's still in alpha. Most AAA games wouldn't even have been announced at this stage, let alone made available to customers. Notch'll get it all working soon enough, but until then, we just have to bear with him.

  5. I've just managed to convince my housemate to give Eve a go, and from peering over his shoulder, the tutorial looks to be pretty decent (definitely a huge improvement over what there was back when I first joined the game). But the lack of contextual help, and the horribly complicated interface means the game is still pretty overwhelming to play - so I agree with the recommendations of looking up Eve University. Google them, they're an in-game corporation dedicated to helping new players learn the game. They have an excellent wiki too, as Sektor has already mentioned.

     

    You can also feel free to contact me in-game with any questions - my character's called Jonan Amraphenson.

  6. I can't stand any Apple products myself. To be fair, the first iPods were pretty good - they managed to be pretty good quality while not being too expensive, so they sold well. They lost that advantage pretty quickly though when every other manufacturer immediately released competing devices of equal or better quality, and iPods have been completely pointless ever since.

     

    Apple products are definitely the shiniest, and they are among the most expensive (which perversely may even be attracting buyers - after all, a lot of people relate high price to high quality), but they are no better, and usually inferior than competing products:

     

    Ipods require Itunes to actually use properly, which is one of the most horrible piece of software I've ever seen - it's beaten only by Microsoft Silverlight in terms of pure crappiness.

     

    Iphones are totally locked down, and you can't do much with them without Apple's explicit permission - and in many cases you have to pay for the priviledge too. Contrast this with other phones, such as Android, where they are open and you can install whatever you want.

     

    Macs are basically PCs, locked down so you can't change any parts or upgrade anything yourself, and stuck in a shiny case with a price tag several times the actual value. Then they will only run (unless you mind breaking Apple's rules by using Bootcamp) a slightly shiner version of UNIX, also with a massive pricetag attached to it and all the openness completely removed so that you can't do anything to it without apple's permission either.

     

    I don't understand why people would want to use them... Windows isn't exactly difficult to get to grips with, and OSX is a fair bit harder (though without the freedom, it is much simpler than Linux) in my opinion. Why pay more for less, when the only advantage it has is that it's shinier?

     

    But to get back on topic: Mac OSX is based on UNIX, so it uses most of the same security systems (root accounts, sudo, etc), though it misses out on some of the newer systems introduced in Linux, like SEL. If every operating system had the same amount of viruses made for it, OSX would be slightly less secure than Windows 7, but more secure than Vista and earlier versions of Windows IMO. It would be less secure than Linux. When you take the number of viruses into account though, Linux is the most secure, followed by OSX, followed by Windows - thanks to the sheer quantity of viruses targeted at it.

     

    If you're inexperienced with computers (or want to play the latest games), Windows 7 is probably your best bet security-wise, if you make sure to install a good antivirus. But if you know what you're doing and don't mind a bit of a challenge, Linux is the safest way to go. It can also play a lot of windows games through Wine, though a lot of modern games don't yet work. It's tricky to get the hang of, and I'd only recommend it if you enjoy the challenges of troubleshooting computers, but it is great.

  7. Yeah, creepers don't spawn in lighted areas. They don't die when exposed to sunlight either though, so they will hang around even during the day. That's partly why they're so annoying.
  8. Yep, I play it. In fact, there's a subforum here dedicated entirely to it, if you look.

     

    Eve is a complicated game, there's no doubt about it. If you put in the time, and you have a few good sources of help to ask if you need it, then it's not too bad, though it is still tough to get into. Eve University (google it) is a great source of help, and you're always welcome to join my corporation if you want a cool group of people to play with. Other than that, ask any questions here, and we'll be happy to help you out :)

  9. My account management phase is set to get out of control. Am losing track of accounts and characters. The master plan involves opening 2 accounts a month. Not good for my sanity. Hopefully just a phase.

     

    Unfortunately, I'm doing this immediately before the avatar upgrade, and will need to recreate all the characters soon :(

     

    Some of my alts: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

     

    Sixteen characters? What on earth do you need all of them for?That must be costing you a fortune...

  10. Unfortunately, while the EULA agreements are legally dodgy, theres no getting round the fact that they are only selling licenses, not actual products. Whether it's right or not is most definitely up for debate, but there's no getting round the fact that copyright and IP laws apply. The entire concept of intellectual property was built around this fact.
  11. Unfortunely thats incorrect.

     

    When you pay for your software, you are not buying the software, you are buying a limited license to use that software, in most countries you are entitled make one copy of the software as back up.

     

    A lot of EULA's state a lot of things, but depending on your region of residence, some things will be applcable and somethings won't.

     

    A limited license to use the software... that's the CD/CDR one has bought. Now it's juridically nonsense to state that the hardware as media of the software would ever remain in the possession of the distributor or developer. Same is the case with printed "software", our books. We buy the stuff - we possess it. You see, we are always dealing exclusively with software here and the attempts of the owners to keep their stuff copyrighted. It is important to know that license agreements are only as and when juridical effective when they are visibly part of the original deal. Unfortunately almost nobody (online purchases factored out!) signes a contract when he buys a book or a game software. License agreements for a setup routine that show up first in the moment of installation, that is after the purchase of the ware, are legal ineffective trade terms for delivered in addition to the already consummated purchase. It should be clear the the Eula is the problem for both parties and not the copyright. The idea to hire software is simply a stillborn one. A copyright sign (as you'll find in any book) does juridically nicely as well.

     

    I agree EULAs are legally unenforcable. But until it gets challenged in court, publishers will continue to make use of them.

  12. Sorry, I should have been more clear. Wine stores all Windows programs in a special location. It basically has an entire Windows drive, usually located at ~/.wine/drive_c. So Fallout will be installed in something like ~/.wine/drive_c/Program Files/Bethesda Softworks/Fallout 3. You need to cd to the directory containing the Fallout 3 exe (I don't have the game, so I can't tell you exactly what it's called, or exactly where it is), then run the command "wine [FO3 exe]". This will run the game normally, but will print debug output to the console.

     

    It may work differently with PlayOnLinux - I've never used it, and tbh I'm not entirely sure what it does.

     

    If you have Windows available though, it probably is easier to play it on that, yeah.

  13. yep, run wine from the terminal. cd to the directory where Fallout is installed (it'll be somewhere under ~/.wine), and run "wine Fallout3.exe" (or whatever the name of the exe file is).

     

    Also, I'm assuming you've also tried messing around with the Windows version wine is emulating, and whether the linux window manager controls the windows, etc? If not, run winecfg at a terminal. There are various settings in there which can effect whether games will run or not. Your wine version, graphics drivers, etc all seem to be good, so they aren't causing the problem - though you could try using the development branch of wine, 1.3.1, and see if that works if nothing else fixes it.

  14. What Linux distro are you using? What Wine version? What output does it give when you run it from a terminal (copy/paste the last 50 lines here if you're not sure what's important)? Are you using the latest patch for FO3? What graphics card do you have, and what driver version? I need to know all of these to be able to help :)
  15. Give us a bit more detail on exactly what problem you're having, and we may be able to offer some advice. I can't give you any specifics until I know exactly what error you're getting, but if you haven't checked the AppDB, that's the first place to go - any wine-specific bug reports etc are filed there, and most known information on getting the game running should be collected there too.

     

    http://appdb.winehq.org/objectManager.php?sClass=version&iId=14322

  16. There's also the fact that moving one tile in the nether is equivalent to moving 8 tiles or so on the surface - so having them in the same dimension wouldn't work.
  17. Steam is scary stuff. According to the Steam Subscriber Agreement, Valve have the right to remove access to any games you've purchased at any time for any reason. They do actually do so as well - at the slightest hint of a billing problem or hacking or whatever, they remove access to every game you've purchased on Steam (even if the problem was only with one specific game). Seeing as Paypal has been known to randomly reverse payments for no discernable reason, this happens to plenty of innocent people.

     

    The good news for those of us who live within the EU is that European consumer protection laws make large parts of the license agreement illegal - so Valve cannot legally remove access to any games you buy from Steam. Those of you lucky enough to live in America have no such luck though - your shocking lack of consumer protection means it is all 100% legal. So don't use Paypal to buy games on Steam ;)

  18. For a VPN, I'd strongly recommend using a proper VPN provider rather than trying to use TOR or Hamachi. You don't normally manage to get much more than 10-20KB/s speeds from these P2P solutions.

     

    For a small monthly fee however, you can have a fast, secure connection to a remote VPN server (I use a particularly cheap one - usually comes to around £3 a month, depending on the exchange rate - , and get consistent speeds of 5-600KB/s, which is plenty for me). It also has the advantage of hiding your IP address from the websites you visit, which adds an extra layer of security. I personally recommend SwissVPN, but there are other equally good ones out there such as IPredator

     

    Windows has built-in support for certain types of VPN - PPTP and L2P. However, theses have extremely poor security, and may not provide adequate protection. Ideally, you want a provider who uses OpenVPN - this requires installing some extra software on your machine, but provides strong encryption through a secure tunnel.

  19. Neither of those events are related to your games crashing, so don't worry about them.

     

    Which games specifically are the ones crashing? What are your system specs (OS, gfx card, cpu, etc)? How do the games crash - do they not load, CTD after a few minutes playing, do any of them give any error messages, etc? You need to give us more information before we can make any suggestions for how to solve it :)

  20. Now we're getting into the question of whether EULAs are actually legally valid. While I can't speak for the US, in the EU they are definitely on very shaky legal ground. They are basically selling you a product, making you pay them loads of money for it, and then after they have your money and you can't return the game saying "oh by the way, you're only allowed to use the product you bought if you agree to this license". Now, I'm pretty sure that if they want you to sign a license agreement when you purchase it, they have to tell you when you purchase. If they sell you a product, and then later try and control how you use it, that is quite possibly illegal.

     

    Not to mention the various terms frequently included in these agreements which are often invalid by themselves - such as the usual bit stating you are not allowed to make any copies of the software. In the UK, you are entitled to make up to one copy of any software you own a license to, for backup purposes - and any license agreement that tried to prevent that would also be on shaky ground.

     

    This is of course all conjecture - until it's actually challenged in court, nobody can be entirely certain what the truth of the matter is.

  21. So how much do these hydrogen cars cost to make? I'm guessing they're not cheap.

     

    And electric cars are great, except they tend to either run out of batteries after a few hours, or can only go at 40-50mph. So while there may well be some prototypes already in existence, none of them are really feasible for use as a production car - people just won't buy them.

     

    Since motor shows are as much an opportunity for car manufacturers to show off what great cars they make as anything else, they're mostly only going to enter cars which people will buy. When they start making electric cars which will appeal to consumers, you can bet they'll start showing them off too.

     

    In 10-15 years, when the technology has matured to the point where it becomes a good alternative to petrol cars, I expect electric or hydrogen power will become the norm for new vehicles. But right now, neither the technology or the infrastructure needed for that to happen exists.

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