-
Posts
38 -
Joined
-
Last visited
Everything posted by CapLagRobin
-
Request ( snake nameplates )
CapLagRobin replied to aliraadali's topic in Metal Gear Solid V: The Phantom Pain's Discussion
Those are just emblems, they're pretty different. -
Request ( snake nameplates )
CapLagRobin replied to aliraadali's topic in Metal Gear Solid V: The Phantom Pain's Discussion
It sounds like a serverside thing, sorry, most likely not possible. -
Time of Day mod request
CapLagRobin replied to RaidenMr's topic in Metal Gear Solid V: The Phantom Pain's Discussion
Infinite Heaven's TIme Scale menu has a Time setting that can change the current time of day and a setting that changes the speed of how that time passes. -
Venom's textures locations
CapLagRobin replied to Nianiouchka's topic in Metal Gear Solid V: The Phantom Pain's Discussion
Snake's heads are in chunk0\Assets\tpp\pack\player\fova\plfova_sna0_face#_v00. 0-2 are the demon level versions of the default head, 4-6 are the bandana demon level versions. -
New character mods
CapLagRobin replied to liquidsnakemamba's topic in Metal Gear Solid V: The Phantom Pain's Discussion
I've been making Gray Fox from MG2 for a while, we'll see if it gets anywhere. -
custom soldier outfits/bodies
CapLagRobin replied to glossedsfm's topic in Metal Gear Solid V: The Phantom Pain's Discussion
That sounds very vague and complicated so please wait for tutorials to come in so you can do that yourself -
Revolver Ocelot
CapLagRobin replied to KaczoReXxPL's topic in Metal Gear Solid V: The Phantom Pain's Discussion
We've been trying to put him in single player ever since the update dropped, still no luck. Seems like the game is actively trying to prevent him from being available outside of FOB. -
[Question] Co-op mode
CapLagRobin replied to StrafeMachine's topic in Metal Gear Solid V: The Phantom Pain's Discussion
Doubt that it would be possible. But you know, MGV hasn't come out yet, so who knows, maybe the net code's janky enough to have some single player stuff still apply in there. -
Old Venom mod
CapLagRobin replied to IHutch123's topic in Metal Gear Solid V: The Phantom Pain's Discussion
Sorry for taking so long to reply. Morbid did a tutorial on texture modding, might help. In case it didn't help, I tried porting those myself: http://i.imgur.com/A86fshb.jpg https://drive.google.com/file/d/0BwBNFl6FGvu5LXdFNUFFT0FxUE0/view?usp=sharing -
Operation Intrude N313
CapLagRobin replied to September1863's topic in Metal Gear Solid V: The Phantom Pain's Discussion
There's the neck gap problem but I think it might be possible -
You can use Infinite Heaven's Appearance menu if you just want to play as a female staff member. Just don't use it in the Cyprus level, it crashes and f*#@s your save file up after certain cutscenes.
- 3 replies
-
- new game plus
- new game
-
(and 1 more)
Tagged with:
-
I guess I just have an old dictionary text file
- 7 replies
-
- model swap
- quiet
-
(and 2 more)
Tagged with:
-
[Request] 300 Skulls
CapLagRobin replied to ClaireDrawarts's topic in Metal Gear Solid V: The Phantom Pain's Discussion
I'd just like one skull. With Gray Fox's model. -
These are directly in Chunk1: Quiet Sniper Wolf: 2d4b90b907865.fpk Quiet Blood: 12254adacdceb.fpk Quiet Default: 215682159b1ec.fpk Quiet Gold: 1d101ccc361f5.fpk Quiet Silver: 1240a96947eb.fpk Quiet Gray XOF: 417c52767792.fpk D-Dog 3-0: 3249179c82837.fpk D-Dog 2-0: 3afb380669334.fpk D-Dog 4-0: 2500801f3d87d.fpk D-Dog 1-0: 3d58745c5e3fa.fpk D-Horse 5-1: 1b692bf79e39e.fpk D-Dog 0-1: 378215a038c30.fpk D-Horse 3-0: 1639b03a815bb.fpk D-Horse 4-0: 174ae3a6305fc.fpk D-Horse 2-2: 20e2f0f5f56ba.fpk D-Horse 2-0: 1a63819adce7a.fpk D-Horse 2-1: 32c9cca41c514.fpk D-Horse 0-0: 34a43c0a13f24.fpk
- 7 replies
-
- model swap
- quiet
-
(and 2 more)
Tagged with: