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CapLagRobin

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Everything posted by CapLagRobin

  1. I see, thanks for the info And that mod does exist, and even here, on Nexus. http://www.nexusmods.com/metalgearsolidvtpp/mods/159/?
  2. I thought that the last gen console files were very similar to the PC ones, I guess they're not that close. And the consoles are far more risky. Wasn't there a Real Big Boss Head mod for the PS3? I remember seeing a screenshot
  3. Would love to do this, unfortunately I can't figure out how to mirror the eyepatch model without it disappearing.
  4. With no horn added to it? Here. https://drive.google.com/file/d/0BwBNFl6FGvu5U19SSXNvV25jZ1k/view?usp=sharing
  5. Well, I know that if you switch to Avatar with Infinite Heaven when you have the Hospital skin on, the head changes to your avatar, so you can do that with it, just save up your save file, last time I messed around with it in the hospital level, my save broke
  6. Here you go. http://i.imgur.com/PX6Mx9e.jpg https://drive.google.com/file/d/0BwBNFl6FGvu5SFlQZXp1SmpxUzA/view?usp=sharing Has two straps, like the eyepatch from GZs. I believe there's one with three in MGO, but no idea where
  7. The hat just floats around his legs, from what I've heard, and the mask is a mystery to me, it should be in the model already >Trying to create a pseudo boss battle against him
  8. So I found some FMDL editing 3ds Max scripts on the internet and had an idea how to use them - import the Hospital Snake model, export the non-head model parts, use a Hex editor to find what was exported in the FMDL, null what was found and put the result over the head models (all of Assets\tpp\pack\player\fova\plfova_sna0_face*_v00_fpk\Assets\tpp\chara\sna\Scenes\sna0_face*_cov.fmdl). It worked... http://i.imgur.com/rTWiovM.jpg ...sorta. http://i.imgur.com/JSdHCtW.jpg The rest of the body still shows up sometimes (usually from a distance), and I have no idea why. Does anyone know if this is fixable or not? Do I just have outdated scripts or do I need to edit more models? Thanks in advance!
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