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Everything posted by Baer2x4
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Worked fine yesterday, today, a no go. SSE more trouble than it's worth!
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Are you sure your 101 lvl wasn't due to a ring or amulet? Are you using uncapper with SKSE64 or with xSHADOWMANx's dll loader? I never tried SKSE64 yet b/c of all the problems with SSE updates, but with the dll loader you need to set whatever settings you want in the ini file in the Sumwunn folder. Hope I helped a little.
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Right, I did mean comments. Tried before & couldn't get it to work...Old dude problem. So it has to be exactly as shown, brackets, backslash, etc. Would never have got it. Thank you very much!
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Here in the forums I'ts easy to see how to add image via URL, but not in mod posts. So could some kind soul tell me how to add a screenshot to posting section of mods, or where to find the answer?
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Unable to start SSE with mods after new update
Baer2x4 replied to YaBoiPenguini's topic in Skyrim's Skyrim SE
Another problem I've had after the update is AFT only works with a vanilla npc. Wonder what else? -
Since the update AFT is not working right for me. It no longer works for unique followers but just fine on vanilla. Wonder what else? I'm pretty much a noob so dealing with this stuff is much more challenging than the game itself.
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For me and maybe only me, it signals the probable end of Bethesda. When I launched SSE today it was updated by Beth & I got a pop-up that said some of my mods would not work in this version. Don't know how or if I even can roll back. All this makes me sad & angry. Just another company out to make as much money any way possible. Wish they had the integrity of the modders here. (just a view of a noob)
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Did you read the Inst in the bottom left?
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I'm a noob. Just used setstage & all honky dory!
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Not sure where to post this but my 1st radiant quest I got from Gunmar is to kill the master vampire at gutted mine. Impossible to even get in b/c I kept Azura's Star & get no quest marker. Obvious bug, but any ideas of how to get past this without going back to an early save?
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I had something similar happen when my NMM updated. All my 58 mods were inactive (red lined) When i started activating them only the top half would activate, exactly half of them. I started Skyrim expecting the game to crash on start-up but everything was fine & all the mods were working even though they were shown to be inactive in NMM. I just now tried OldFossil's fix & that did work to make them show as active again. I'm new to gaming & modding so don't understand any of that but it worked. BTW Fossil, I'm 70+ so I'm a fossil too.