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shamiro1

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  1. Holy molly O.o I have like 750 in league of legends 120 in GW2 350+ in WoW (Private + global) and altogether by far my most played games Skyrim/SE ~1200 Oblivion around ~750 Witcher all dlc's as long as it took me to do main story maybe ~120 or so Fallout 3/4 altogether ~500 And obviously all these games can stretch by far past 500 hours easy I've seen someone recommended total war series, cities - skylines, etc so yeah them also can stretch to insane lengths for sure. I've seen somebody said morowind (legit yes, but why would you?)
  2. Yeah I'm using both of these you mentioned, with legendary difficulty it's a bit like enemy stay same hp but will most likely one shot me ahaha. Thanks anyway mate. I guess I will have to wait for that mod for some time. And on legendary difficulty dragons will just instagit me.i've tried to get the settings right in wildcat but unfortunately it does not control stats of enemy
  3. I'm looking for a mod that would overhaul the stat scaling of various enemies. When you are level 1-20 and don't dk too much damage it's okay but whrn you are level 97 you pretty much can one shot a dragon priest from stealth etc... I'd like to know if there's a mod that would add hp and difficulty to monsters. Thx
  4. Hello guys could you please guide me to a tutorial where I could learn how to compress 10 mods into 1esp so I'm not as quickly limited to 255 active plugin threshold? I don't know the exact terminology for this but I hope you understand what I mean. It does not matter which mod managing framework it uses, but I'd prefer it to be vortex since I wanted to give it a shot in a near future. Thanks in advance Plus I would only add things like 10 weapons into single.esp or 10 armor so it would not brake the game
  5. Yes basically go to your library in steam, push right mouse button on "TES V: skyrim special edition" choose properties click on it. In a new window popup go to "updates" tab and on Automatic updates option choose "Only update this game when I launch it" If it have already updated to you just google: "Skyrim 1.5.50 update SKSE issue" In one of the websites there's a link that will get you the old version of skyrim.exe and launcher.exe files. After download make sure it's clean by scanning with antivirus. Revert it back to that and it should be good at least until new SKSE comes out. That's what I've done already and it does the job
  6. I have not tried any of these, but I can tell one thing for sure. Everyone seems to love Beyond skyrim Bruma. I've seen a few walkthroughs and lemme tell you, I can't really tell the difference from original game design and that of a skyrim Bruma.
  7. Sounds ambiguous but I hope you will be successful. I don't know much about modding, but I can tell that this is way more complicated than another house mod :D I like the idea, but I don't like the entrance allocation. High hrothgar is a home of paarthurnax so it should really stay this way. There are a whole lot of other peaks in skyrim that would serve the purpose. Imagine lore wise a dwarf underground city that share the same mountain as a legendary graybeards hmm... strange at least in my opinion
  8. Thanks a lot buddy and well done for sorting this one out!
  9. I've read through official mod posts to see if anyone is experiencing same issue. Unfortunately we are the only one's
  10. Scd2112 do you use one or both of the mods below: Populated Lands Roads Paths Legendary Edition ( Now lands, roads and paths are populated by Adventurers, Merchants with Body Guards, Refugees, Pilgrims, Assassins and much other. Compatible with everything, this mod doesn’t use scripts ) Populated Cities Towns Villages Legendary Edition
  11. Don't use 4K textures if your monitor is not 4K. Simple as that, I'd say if you're on gtx1080 and got monitor supporting 4096x2160 go for it. As a graphics card 1060 6gb is capable of running 4k, but really quite unimpressive with that at all... on the other hand even if you don't have 4k monitor you can install 4k textures, but you are not going to get the best out of it.
  12. If you are starting from complete 0, don't use NMM. Just go with Vortex instead because that is somewhat official replacement for Nexus Mod manager. And Vortex even got a separate space here on the forums, that's why I call it a NMM replacement.
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