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Posts
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Everything posted by Gorsha
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Is there a mod that makes all the Thalmore, especially the ones on the road, actually your enemy? Maybe it is already this way if you choose for the Stormcloaks, but I use to play with the neutrality mod. And I don't like these haughty Thalmore.
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Hello I only have 1 questions Skyrim: Special Edition
Gorsha replied to rex27101994's topic in Skyrim's Skyrim SE
As i wrote before, you need to install OSA and OSEX or else OStim will never work. And you need to activate it in the Flower Girls MCM If you only want OStim, you don't need Sexlab framework. If you want Sexlab framework too, did you installed the framework ingame? You need to go to the MCM of sexlab and enable the mod. If you did, have you activated the animations? Be aware if the animations are forced to your character, it will (in my experience) always be sexlab animations and not the Flower Girls or the Osex / OStim animation -
Hello I only have 1 questions Skyrim: Special Edition
Gorsha replied to rex27101994's topic in Skyrim's Skyrim SE
Than i guess it is not right installed by your mod manager. I am not a user of MO2 and i don't know how to use it, but I see several times you have to learn how to use FNIS, where to place FNIS and how to run it with MO2. I think there is the culprit. -
Hello I only have 1 questions Skyrim: Special Edition
Gorsha replied to rex27101994's topic in Skyrim's Skyrim SE
did you install OSA and OSEX ? These are required for Ostim -
I never heard of these commands and didn't knew for what they do. But a little search gives me a steam website for the LE version, but i think it works on SE too. Maybe it helps you
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You can use the Vortex mod manager to have several different setup's of your game(s).
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Looking for a simple NPC equipment mod
Gorsha replied to yurrenstein12's topic in Skyrim's Skyrim SE
Simple outfit manager give you the option to let an NPC ; 1)wear a pre defined vanilla outfit or 2) a custom outfit. The second need to be in your inventory, and with it you define one of the 15 available slots for a custom outfit. -
Looking for community feedback on a mod I may post
Gorsha replied to mkthunderwd's topic in Skyrim's Skyrim LE
Well, I use Invisible helmets and Serana Hood Fix to see no hoods or helmets, so for me it is better if hoods and helmets are removed from the entire game.- 4 replies
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- seranaholic
- ks hairdos
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(and 3 more)
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You are right, I forgot to mention that.
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Skyrim Complete Checklist of Quest?
Gorsha replied to beebophuckleberry's topic in Skyrim's Skyrim LE
I know there is an article on reddit with a link. I am not sure I am allowed to give this link. But google is a big help. -
SKSE64 is updated lately without an update from Skyrim SE. If you have the latest update (2.0.19 runtime 1.5.97) it is possible that your .dll plugins are not up to date for this version. Two things are possible 1) Update your pluggins. 2) You can go to the archive builds page of the SKSE, accessible ont the official page, to find a previous version of SKSE64. It might help.
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With this mod you can marry her and gives a power to summon her.
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No, this is not for SE. For SE you need to install Bethesda NetLauncher first. You need to have or to make an account, than you can download it from Bethesda.
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I do not understand what you mean with TESV launcher and standard launcher. There need to be two .exe files in your game folder. One is named TESV.exe, and the other is Skyrimlauncher.exe. If you play a modded game with the SKSE script extender, then you can have a third .exe file and is is named skse_loader.exe. You have to start the first time with the Skyrim launcher to setup your performance and to create your ini settings. After that you can start with a shortcut to the SKSE loader (on desktop or mod manager).
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The 1.9.32.0.8 version is the version Steam has. I has to be in your library.
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I have a little problem wit the footstep sound. In third person there are no footstep sounds when walking, normal running or sprinting. When i go into first person then they are there. Also in third person there is the jump sound, and when I take a weapon the sound is there too. All other npc's don''t have any sound. Downloaded now High Heels Sound, and a mod which use this sound and it works the same. No sound while normal walking, running or sprinting in third person, but in first person the sound is there.
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A suggestion, maybe it helps, but try in console; prid xx00800, where xx is the place of the dawnguard plugin, mostly 0200800, hit enter, then enable, hit enter. Of cours you need to stand there where the bow is supposed to be.
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SSE Jeez grandma put some clothes on !
Gorsha replied to DarthAncalagon's topic in Skyrim's Mod Ideas
Try this one -
It is a very nice gesture that you report back. Very good to know that, even it was a little help, you was able to do something with it. Also very nice to know that you where able to have a good installation. I wish you a very good play time with a very nice game in your very personal world. Have fun.
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I did this and it keeps telling me the target box is invalid. Help? I wander why I got this post in my regular e-mail box. I didn't even took part in this discussion, and still it was just send to me.
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No, not a problem. You just overwrite the previous install. Be aware, if some mod only alters the looks of a sword, and a second change only the stats of the same sword, then you have to choose which mod may "overwrite" this sword. The last mod which do the overwrite is the winner. That is also the matter with manual install, but a mod manager attend you and let you choose.
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Best answer, download a mod manager. Install the mods with the mod manager. Activate the plugin's in the manager. Play.
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New black-face bug developed on Sybille Stentor
Gorsha replied to VulcanTourist's topic in Skyrim's Skyrim SE
The only replacer I'm using that could affect her face is Botox for Skyrim; I don't have any Vampiric mods at all. I reinstalled Botox and my body replacer mod and then replaced my custom body again, but that changed nothing. In my experience it can change a lot. It can give you the infamous black face bug. There is another way to find out which mod it does. If you have the More informative console, you are able to see the last RefID changes if you select Sybille. Then you can easily select the right plugin to export the facegen files as Algabar proposed, not necessary with ugly face.