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ViktoriaLanders

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Everything posted by ViktoriaLanders

  1. Qwinn is one of the best mod authors out there, I am proud to have worked as a tester of his fixpack.
  2. Aden, let's move on please. This fixpack provides more than a thousand fixes, it is extremely unproductive for the scope of this mod if we continue to focus our energy and time into a single and minor one.
  3. Many thanks Qwinn, for resolving this. Apparently Aden is not very cool-headed to debate the name of an extremely minor quest in a 8-year old video game. Thanks for letting me know. For the record, I have written this contradiction which you recite back to me :P
  4. Here I am :smile: His Her "argument" is that this man wears Templar Armor and the quest is called "A Fallen Templar". I think that's enough evidence on its own but let's go deeper if you want. --- "You cannot be a knight and a Templar in the world of Dragon Age" David Gaider: Templars take vows upon knighthood, but these do not include a vow of chastity. Templars are nevertheless discouraged from marrying or raising children since it is impractical to live apart from ones' dependents. Such unions are occasionally permitted, provided that the templar's spouse has his or her own means of support, for example, owning land or a title. Oh and here is a few ranks above the plain "Templar" one (actually all known ranks): Knight Corporal, Knight Lieutenant, Knight Captain, Knight Commander, Knight Divine, Knight Vigilant. --- "Templars forsake profit or recognition" Actually many poor people join the Templar Order to live a wealthier life as indicated in DA2 (Keran being one example). And Carver joins the Templar Order in Act2 because he wants to escape Hawke's shadow. But let's go to your biggest argument here: " The most important and yet lore breaking thing about this suggestion is that; what happens when one gets conflicting orders? What if you were ordered by the Arl to be somewhere and the Chantry wanted you somewhere else? One sworn oath would have to be broken." Why do you think this operation could not have been approved by the local Redcliffe Chantry? The beloved Arl was sick at a time when his leadership was absolutely needed. Isolde sent some of her husband's knight to search for the Urn and obviously the Chantry wanted to keep a close eye on their activities so they provided them with one or perhaps more Templars who were nonetheless valuable in such an expedition because of their deep knowledge of the Chantry's history. --- "Now, for a moment the implications of the Templars Officially helping the Arlessa... where is the rest of this joint operation? Why does the Chantry seemingly only send ONE knight to help? With the chantry help that would suggest the Chantry has a vested interest in the health of the Arl. I can see nothing else in the story that suggests this. Furthermore disturbing the ashes, in my opinion, is just something the chantry wouldn't be interested in, Arl of Ferelden or not." Most of these points were answered above. To add here: One went with Ser Donall, we do not know how many they sent. As for the ashes why should the Chantry not be interested in uncovering perhaps the holiest of all relics? Isn't Genitivi a Chantry Brother who spent his life searching for the Urn? --- "Finally, at the time Alessa Isolde was trying to hide her child from the Chantry, this would suggest very heavily that she does not want the church involved, not go into a joint operation with them." Her knights going in a life-saving mission with the templars to cure her husband has nothing to do with her child living in the Castle. If anything, there would be less templars in Redcliffe since some of them departed with the knights. --- "Also, his note states he has to report to Ser Donall meaning if he has to submit reports to him he's part of the Hierarchy of Redcliffe." Not necessarily. The local Chantry or their local Knight Commander Harrith could have ordered the templars to assist the Arl's knights in their expedition, and not lead them. --- "His name is Ser Henric and he's a knight of Redcliffe" Now this is your best argument, all the other ones were false or could have been interpreted either way. There are two possible counter-arguments: One is that Ser Henric was knighted by the Arl of Redcliffe (for unknown services rendered) probably before he joined the Templar Order. The other explanation is that the writing team made an error when they wrote his note, misinterpreting his name's title "Ser" as a Knight of Redcliffe. So to summarize the main argument of the vanilla side is the Templar Armor of the corpse and the name of the Quest, the main argument of the opposing side is that he is called as a "Knight of Recliffe" in the note. Personally, I'd lean in favor of the vanilla game and not proceed with the change since it's more than ambiguous to consider this as a "bug" based on the strict criteria imposed by the author of this mod.
  5. Hey Qwinn! It's so great to see some old faces coming back :smile: You're a household name in a significant number of DAO players (PC users). I have a couple of bug suggestions for your 3.0 version. To be more specific: 1) Some of the bugs I'd like to propose are addressed in other mods, however some of these mods go farther than that and implement changes which are not strictly bug-fixing, but correspond more closely to personal tastes. Thus, we avoid sharing them in Dragon Age Wiki. 2) Awakening bugs. I read in the first pages that you cannot do Awakening -- then I jumped to page 74 so I am not sure if you found a way to solve that (there are a couple of bug-solving mods for Awakening already). 3) Do you have a changelog somewhere? So that I won't propose bug fixes which you have addressed already. (ie. unless you don't mind reading about bugs which you have already fixed or you are already aware of) And finally, I have two questions. - Is your 3.0 version going to be purely bug-fixing or not? I'd love to share your mod all over DA wiki's pages (the wiki receives 100k views per day). - Do we have an ETA on its release? Keep up the great work! ~Viktoria
  6. In a fan-made article which requested the use of a toolset, 2 Bioware employees, Allan Schumacher and David Gaider made a few comments on the topic and answered a few questions. The most important news, however, came from David Gaider who said: "I really doubt it can happen-- certainly not on release, anyway." Source That means we should not expect many fan based mods (which will be especially important since DA3 world will likely going to be a vast one) and to need a separated section about DA3 in Nexus (like we didn't with DA2 too) since the mods created without a toolset are too limiting and more difficult to be made. These are sad news, indeed.
  7. From what the developers already said, it seems that it is moving towards the right way, though I'm disappointed that the Dialogue Wheel is maintained. I hope at least it will be improved from it's current, simplistic nature. David Gaider said some months back that "they are considering it". So we should not get our hopes up but not be completely sure that it won't come out either. However, experience has showed that the most successful games include a toolset allowing to be tuned in many and different ways thus maintaining their originality which leads to popularity and would ultimately gain more buyers even if these values are not directly linked. (personally I bought DAO Ultimate after I've noticed the numerous mods around the game)
  8. Actually most people consider the Paragon of Her Kind quest to be the most enriched, multi dimensional main quest in DAO. The amount of choices and different decisions that you can take is what matters mostly in a RPG game. As for being lengthy, indeed it is, since it's one of the 1 out of 4 main quests which back the whole game but in my opinion it isn't tiring like being in the Fade in the Broken Circle main quest.
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