In response to post #91967003. #91979463, #91980208, #92042283 are all replies on the same post. If the consumer rewards Microsoft for this move, it means game ownership, mods and so on don't really matter in the grand scheme of things. I used to care about owning games, too. Then I grew up. Adults don't have time to mess around with installing and managing games, they just want to hit a button and play. This rant feels like a brick and mortar store owner trying to defend their business from online marketplaces. People will go where they want, and if they go somewhere else, you didn't have enough to offer in the first place. I suspect most people could not care less about moddability, and by the next generation, the only games that can be modded are games that are designed as platforms for custom content, like Mario Maker and Trackmania, and only within the confines of their sandbox. People will like it because it eliminates much of the hassle (Skyrim mods are too clunky and unprofessional for the majority of users). And if their favourite game doesn't support mods, who cares? It will have DLC instead, and once the DLC runs out, play something else!