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jumpsteadeh

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  1. That is to say, how some armor has you standing with your arms at your sides, and some have you in "big mode" with your shoulders puffed out. I can't remember if it was in SSEedit or Outfit Studio (god forbid Nifscope) - but I know I've done it before. I could have sworn it was the SSEedit tags, but changing those to match an armor I knew was not big mode didn't work.
  2. So I've made a couple armors in Fallout 4, and I'm not sure if it's as simple in this - I haven't downloaded anything to extract the textures, but there's a few nifs in the mesh folder. Even with the mods I have in there, the textures don't show up in Outfit Studio.
  3. I've tried kiting her upstairs, but she eventually has to come down, and the game freezes. I was going to disable her in console, but I can't open the console with her on screen without it freezing. I've tried disabling any mods that would be affecting her, but none work.
  4. I'm having this same issue, whenever Irileth gets too close, the game freezes. What are all the mods you have? I've tried disabling anything that could relate to it, but nothing works.
  5. Yeah, I was trying to put static meshes on an outfit a while back - from what I learned, it's only possible if you make a new .obj file and import it in, then do all the s#*! that involves making a new thing.
  6. So I'm trying to merge an outfit with vanilla armors, but for whatever reason, this outfit floats above other armor when in nifskope or Outfit Studio. Any time I move one up or the other down, it results in weird stretching issues. How do I just make it normal?
  7. So with the announcement of Death Stranding, I accidentally speculated a great idea for a game. Whether or not it's what that game is, I don't know, but it would work pretty well in Fallout 4. So the main mechanic of the mod would be that when you die, you start back at Vault 111. BUT you're not the only survivor now. There is now an NPC, who is you, doing everything you did before you died. The world and quests also reset. Maybe some dialogue could be scrapped together from sound bites where you could give the other version of you commands at a certain point, maybe after building an item that would let you do it. The goal is to have "waves" of survivors doing different tasks to help fix the world as soon as possible. Maybe you have an initial wave who scavenge, craft, farm, and collect water - all necessary things for survival mode. Then later, you have some actually doing missions and stuff. I would think either you could, as a future NPC, set yourself to farm for a certain amount of time and go into a wait or sleep looking menu, and just program the future you to do that, or you could just command alternate you's, and they just drop dead after the correct amount of time. That way you could just spawn in, wait for a few days, then die, and now you have a blanks slate to give orders to, or to have as a follower. Imagine what could be accomplished if you can actually be in more than one place at a time? You have some survivors spread out across the wasteland to unlock settlements, some who team up to do quests, or even just villages full of survivors. Some custom behavior on the clones would be helpful, too, so that they could improvise a little, to react to changes in their run-through. Maybe just script them to check in to Sole Survivor Headquarters every once in a while and auto-equip themselves with the best gear. Have the crafting guild survivors put all their stuff in certain boxes, etc. Anyone's imagination captured by this who has the skills for it? My modding skills start at GIMP and end in Outfit Studio, so I'm no help, I just love this idea.
  8. It could be funny if you just had a bunch of different "disabled" moans as a replacement for the main character's voice, then change the dialogue options' text.
  9. But then it would just be Taffington, and that's a man. Presumably, a man made of taffy. That's just strange, and not habitable.
  10. Fallout 4 is made closer to Skyrim than any of the other Fallout games. It could very well be possible. If nothing else, it's important to know that it would be easier to port things from Skyrim than from other Fallouts.
  11. It'd be great if the Courier follower had a giant wound in his head, and maybe a dent, and he drooled a lot, too. Really push home the effects of being shot in the head.
  12. Since I love the Mad Max look of the apocalypse so much, I was wondering if anyone's making a mod that turns the Commonwealth into a desert. There's snowy mods and forest mods, so it seems on course.
  13. Anyone who's actually lived with a dog knows they aren't all as boring as Dogmeat is. He has no quirks. Someone should make him act more fun, in some way.
  14. I editted a texture from Far Harbor, and now any time the game loads with it in, it crashes immediately. I moved those files, and it's fine. Why is this happening? I extracted them to the right place, they open in Outfit Studio.
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