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Hannibal139

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Everything posted by Hannibal139

  1. Damn it seems with enbhelper dll installed, editting both of these sections is only possible via weathers tab not via general one. Thankfully i just have to desaturate moon only and nothing else and im gonna do it directly to each weather ini in notepad rather than in gui. I read that enbhelper has something to do with enb weathers so i will be keeping it. Thank you so much again, couldn't have figured it out without your help. Lets be nexus buddys lol :)
  2. Deferred rendering is set to true but deleting enbhelper.dll from enbseries folder fixed the problem so thank you so much :). However im quite confused now because i did not face such issue with all the enbs i had used before, Nan0 light being the recent most and all of them had this dll inside enbseries folder. So question of the questions is what will i miss? And am i technically missing something to actually make it work? Thank you again 10 million times :)
  3. Lately i have been using kwanon enb (performance preset) and honestly i like it very much but any tweaking i do in environmental and sky section, nothing happens. I can tweak water as i please but not those two. My actual problem is masser moon, it is desaturated and white and i want to revert it back to its original glory.
  4. Maybe it is a shadow bug which is a stock problem and not caused by mods. Post some pictures
  5. You are not supposed to get grey face bug on clean/fresh install unless you're are loading an old save from previous install that maybe what is causing it or not idk for sure. This bug is predominantly caused by the mods that edit the facegendata of npcs or by mismatched textures. I still get this bug on vampires except named ones and there hostility towards me prevents me to fix them lol and i know for sure what conflicting mods cause it. It is better vampire fangs & eyes and botox lol f it
  6. Maybe you should check with tes5edit or xedit whether these specific armor mods that you are having hard time with really have constructible data in them or not. Most of these armor mods you have in your build (very lewd indeed ;) ) and I'm familiar with aren't constructible at forge and are supposed to be obtained through console or additemmenu(mod). Besides you should double check description section of these armor mods. for instance in the description section of spindrift knight's mod page, the author does not mention anything about crafting except this "The best lore-friendly excuse for this armor I came up with is Elisif Sybille Stentor being a secret cosplayer and I put the outfit and weapon in a wardrobe next to her bed in the Blue Palace. To obtain the bonus content, use additem menu"
  7. In users folder C://Users/(nameofuser)/appdata(hiddenbydefault)/local Both Loot and Skyrim store loadorder info there. Look into their respective folders.
  8. They are right however i am not sure about hdt pe causing it but yes custom skeleton such as xpmse may cause it. If latter may be the reason behind it then you can simply install a custom walk animation to know it for sure as it will cause the same glitch with custom animations as well and if it is so then something must be overiding it or you may have yourself overwritten its files during restoring process tho i hope the back up copy you have is clean of any mod contents.
  9. Nothing that I remember of. I like vanilla walking animations, so I rarely have a mind to replace them.Still do check here data/meshes/actors/character/animations/female just in case Oddly enough there's no animation folder in the Data folder, the mods I've used over the years have always been installed using a mod manager. From what I can deduce it's neither caused by the game itself nor the mods, seeing that the bug still persists even with no mods or DLCs active. But I could be wrong. Yeah Skyrim is the best it is us who make the mistakes lol Anyway are you using fnis based animation mods? Did you update fnis behaviour after deleting or disabling those animation mods? How did you restore your skyrim exactly? Did you replace it with backed up Skyrim files by copy pasta way?
  10. Not that one im talking about sikhism armour that you have mentioned in the very first line of your OP. I couldn't find it on nexus. Anyway try reinstalling the armor, it should fix it.
  11. Nothing that I remember of. I like vanilla walking animations, so I rarely have a mind to replace them.Still do check here data/meshes/actors/character/animations/female just in case
  12. Could be cco diverse races and genders however you should first check the source of extra nord race in racemenu. In race tab of racemenu while highlighting any race with mouse cursor or navigation keys, for about a second you can see the source of that particular race in the corner of your computer screen below to your right e.g for a default nord race you'll see Skyrim.esm (NordRace) as its source.
  13. there are already hundreds of topics available on internet for this subject. It is probably fps but idkfs. This one seems to fix it>>>>>>>>> https://www.nexusmods.com/skyrim/mods/91598?tab=description
  14. If it is similar as TES5Edit for LE then there is supposed to be a button in the left corner above FormID search bar. After clicking on that button you will be able to see "options" click on that and goto UI Settings window/tab, there you can change font size to your liking.
  15. You seem to have deleted mods mid game, either clean your save files with fallrim tools or start a fresh game. However i'd suggest you to first try disabling or completely remove dawnguard related mods in your load order, maybe it will fix the issue for you.
  16. In my game when clicking on player or npc in console i can see active effects, spells, equipments, expressions and many other sort of properties or information including id's of spells and effects. I'm not sure which mod adds this feature but console utility is my best guess.
  17. Changing disabling/enabling below lines in skyrimprefs.ini may help bTreesReceiveShadows =1 bDrawLandShadows =1 bDrawShadows =1 bShadowsOnGrass =1 I would start with last one first then the second, if last one doesn't work. 1 is for enabling and 0 is for disabling. Suggestion: use quick light mod, it gives you lantern or magelight which sticks with you indefinitely unless toggled off
  18. oh i do notice now a small white dot near shadow line and some between moles??? sorry the picture resolution is not good enough, unfortunately. please if you could, use tfc command in console then navigation keys to go more up close to character's face and take a screenshot and post it here. moreover i would like to ask you that is neck seam noticible when your characters are nude and not waering anything? and is the outfit woren by character in picture compatible with unp body? i mean does it have unp body as baseshape? Gomennasai ð­
  19. The gap isn't perceivable for me in the picture but you should know that neck seam is inherited by unp body by default especially with fair skin it is more noticeable, same has been complained by many. I do however see color mixmatch between your character's head and body or it just shadows?
  20. I'm actually telling you about perk tree thing where you invest perk points. leveling a skill to 100 is different. Also to craft armor pieces from mods at forge, some may need you to carry forging recipe or book in your inventory or some might not be constructible at all. Anyway are you able to get mod armors via console or additem menu (mod)
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