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Millenia

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Everything posted by Millenia

  1. Hey, I've been thinking of doing additional uniques like "AG's Supplementary Uniques", but with new textures by yours truly instead of vanilla edits on hers. I also heard that my WRP isn't too compatible with hers, so I'd want to make an alternative that works with it. So basically I'd make the art and I'd be looking for somebody to implement them with GECK. (It's not set in stone yet really, I'm just checking if people are interested)
  2. You can save as ARGB 8.8.8.8 uncompressed format - it will take more space, but you won't lose any texture quality.
  3. I know a few other finns around here, but yeah lol :P
  4. Np, good to hear you like 'em.
  5. Get both! :thumbsup: There's a ton of good mods for both, understandably the biggest New Vegas projects are still very much work-in-progress, since it only came out a bit over a half a year ago.
  6. What about custom models made by non-professional artists that are still being ported widely without permission (from mostly Counter-Strike: Source and other Valve games) ? I'd say 90% of the custom weapons in the Fallout community are just CS: S ports :/
  7. As the title suggests. There's a bunch of NFSW content on site and all the games on the Nexus network are like +17 only, so it seems really weird we have to keep the chatroom PG-13. A separate place for the older peeps would be really swell, at least I personally hate having to always worry about saying something that might shock the kids, lol. We also have to keep topics like politics, religion etc out of the chat, these could also be discussed there. I know there's the debate forum here, but I don't bother posting as compared to the instant response of a chat room..
  8. http://www.newvegasnexus.com/downloads/file.php?id=38285 My project. Might be worth checking out :P
  9. I asked an admin.
  10. Most people here tend to just port custom models from CSS; can you really expect any creativity in such a case?
  11. No need to post the same thread in several sections, one is fine.
  12. Hey, if you use MSN or some other IM program, it'd be a lot easier to collaborate over there :p
  13. Very satisfied, runs anything I throw at it maxed out at 1920x1200.
  14. If you have it on Steam, you can just delete said files and the default ones will be automatically refetched.
  15. Hey, why do you keep thumbing my files down? What on earth could they conflict with, they are simple texture files and nothing else for crying out loud D:
  16. Oh. That's odd, the only reason why it'd be removed I can think of is that it was buggy and/or resource intensive :/
  17. Short but straight to the point; I'd love to see two features which would make sharing our work much easier. We are able to track individual files, why not add an option to track authors, too? Maybe even have a small area which has something like "Your tracked authors have uploaded X new files!". On top of that, an easier way to share our files would be cool. At the moment the best option is to link to our profiles, but it'd be nice to be able to give a link to people that just shows my uploaded New Vegas files, for instance. Just my two cents. Thanks in advance, if either of these is feasible!
  18. Back in business
  19. I'm concentrating on retexturing first :p
  20. Use nifskope to export the .nif to obj, import .obj to Maya With textures, get a DDS plugin for Photoshop
  21. Explosives come later on, guns first :p
  22. I'll model and texture if somebody animates :)
  23. You can disable it in the game settings, lol
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