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InActionMan64

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About InActionMan64

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    InActionMan64#7675
  • Country
    United Kingdom
  • Currently Playing
    TTW
  • Favourite Game
    Witcher 3

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  1. Without checking, Your saying that GetDistance3d returns the distance from the outer edge of the explosion but you want to know what the distance is from the point of impact + 128. if you used GetDistance3d, then added GetExplosionRefRadius, this should give you the point of impact. So... say (Distance = 300 units) + (radius = 50) == point of impact, - 128 units = DANGERZONE. Yes ?
  2. You could.... Put a Collision box around it and an activator around that. Have the activator deactivate the Collison Box when the player enters with the explosive in their inventory. Remove the explosive from the players inventory, set an explosion to destroy the wall, and have the player pushed back from the blast (optionally with minor damage). This is scriptable.
  3. Been at it for about 14 months, kinda know what I'm doing. Definitely nearer now than I was then.
  4. Been at it for about 11 months, kinda know what I'm doing. Definitely nearer now than I was then.
  5. Begin Onactivate DisablePlayerControls 1 1 1 1 1 1 1 ApplyImageSpaceModifier FadeToBlackPermanent SexChange Con_Save GENDERSWAPSAVE Scriptwait 240 ; JIP functiom Con_LoadGame GENDERSWAPSAVE RemoveImageSpaceModifier FadeToBlackPermanent ApplyImageSpaceModifier FadeInFromBlack4sISFX ShowMessage aaGenderCoffinMSSG EnablePlayerControls 1 1 1 1 1 1 1 END
  6. Hi, Yes the first version is up, FCI TTW - Revision Have a look, see if you want to jump in Cheers
  7. Looking for additional Beta Testers for my, very buggy, mod(s). Anyone wanna help out, nothing too strenuous, just play and then scream the problems at me on Discord. Let me know..
  8. How about lowering the players stats, after the brain extraction ? Deactivates some of the perks, drops all mental functions by a %, and reduces physical attributes. Those brains in jars don't actually know what they're doing, yeah the auto-doc did most of the work but Darla screwed around at the end. Do it all through the Brainless, Heartless, Spineless Perks. Have each apply additional debuffs, making OWB more challenging. Thoughts ?
  9. Added to the Portal. Cheers
  10. I can't see any way to add a NEW tag, or request it. Is there a way and I've missed it or ....
  11. Been at it for about 6 months, might know what I'm doing. Definitely nearer now than I was then.
  12. Yeah, that seems completely do-able. Copy the Ghoul Mask effect into a Perk and reward the player at the end of the quest. Alternatively, anytime you're heavily irradiated you get mistaken as a ghoul.
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