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fredbob392

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Everything posted by fredbob392

  1. Wondering if it's a good sign for a may release or a bad sign that he's not posted in awhile.
  2. Said it before, I'll say it again, your mods are without a doubt the best written I've seen for the Fallout series, or any game really. They are more than worth the wait, and I can't wait to see your unique take on The Elder Scrolls!
  3. Having an issue with the March of the Dead quest in Dragonborn I can't seem to find any other reports of. As I walk up to the Attius Farm, I get the journal message saying that Veleth is under attack by Ash Spawns, but none appear. The quest marker points to air. Oddly enough, the dead Redoran guard doesn't appear either. Tried player.moveto with his ID, but it took me to an empty spot on the ground. Tried enable, still nothing. My load order is Skyrim.esm=1Update.esm=1Unofficial Skyrim Patch.esp=1Dawnguard.esm=1Unofficial Dawnguard Patch.esp=1HearthFires.esm=1Unofficial Hearthfire Patch.esp=1Dragonborn.esm=1Unofficial Dragonborn Patch.esp=1Falskaar.esm=1ClimatesOfTamriel.esm=1Deus Mons.esm=1Ket_ARMONIZER_v2.esm=1moonpath.esm=1More Interactive Items.ESM=0More Interactive Items [Dawnguard].ESM=0More Interactive Items [Hearthfire].ESM=0SkyMoMod.esm=1SPIKE.esm=1WinterholdDestruction.esm=1XFLMain.esm=1Wyrmstooth.esp=1portal2mod.esp=1Brawl Bugs CE.esp=1followerhuntingbowfix.esp=0killthemgenerals.esp=0Supreme Fog.esp=1xmas_lanterns.esp=0Cutting Room Floor.esp=1Prometheus_BeastSkeletons.esp=1Birds.esp=0BirdsHFclean.esp=1Bring Out Your Dead.esp=1Catsofskyrim.esp=1divinepunishmentforarrowstotheknee.esp=1Dogsofskyrim.esp=1dwemer spectres.esp=1Extra Encounters.esp=1Extra Encounters - Dawnguard.esp=1giveadogahome.esp=1herbaltea.esp=1milk.esp=1npc hearts.esp=0Radiant and Unique Potions Poisons and Booze.esp=1skullsofskyrimgreen.esp=0skullsofskyrimcollection.esp=0SkyrimsUniqueTreasures.esp=1STL-TARDIS.esp=1thebasket.esp=1dawnguardbasket.esp=1uniqueskullsofskyrimred.esp=0WetandCold.esp=1chesko_lorebasedloadingscreens.esp=1SkyUI.esp=1AmuletOfTheNine.esp=1BioWeapons.esp=1Cloaks.esp=1Cloaks - No Imperial.esp=0Cloaks - Player Only.esp=0DBset.esp=0Duelist-Longcoat.esp=1DwarvenMech.esp=1DwarvenPowerArmor.esp=1grayseraticheavyarmor.esp=1hothtrooper44_ArmorCompilation.esp=1Immersive Weapons.esp=1KCEBattleClaws.esp=1LustmordVampireArmor.esp=1March Madness Standalone.esp=0mlr.esp=1Nordic Adventurer's Armor.esp=1notched.esp=1novamonk.butler uniform.esp=1Scarves! Skyrim Edition!.esp=1Space Wiking's Dwemer Exoskeleton.esp=1staffofmagic.esp=1sword_of_omens.esp=1the dark knight.esp=0Tonas Oblivion Scarves.esp=1Tribunal Maskes by Zairaam.esp=1Tribunal Robes by Zairaam.esp=1twawand.esp=1twohanded dawnbreaker.esp=1Unique Uniques.esp=1Dr_Bandolier.esp=1mlpfimshields.esp=1skeptargebloodedlight.esp=1spyduckamonmask.esp=1adventure time in skyrim.esp=1killlakillsword.esp=1bakuzan.esp=1scissorblades.esp=1twilight.esp=1fallout equestria books.esp=1BSCalipers.esp=1adventcalendar.esp=0Quest_AndTheRealmsOfDaedra.esp=1bettermarkarthexterieur.esp=1bettermorthal.esp=1book_seller.esp=1breezehome xmas tree.esp=0buildablehouse.esp=0ChristmasInSkyrim.esp=0Collectors Crypt.esp=1CollegeOfWinterholdImmersive.esp=1DAMuseum.esp=1dawnstarsanctuaryoverhaul.esp=1deadmanor 1.1.esp=0DeadManor.esp=1WIP-Destroy the Thieves Guild.esp=1Deus Mons_WithNPCs.esp=1dragon falls manor.esp=1falkreathshack.esp=1flaho_shi_eagles_nest_ENG.esp=0HavenBag.esp=1Hearthfire Cheat Chests.esp=1quest into the depths.esp=1Inconsequential NPCs.esp=1LakeviewManorRoad.esp=1Lurking in the shadows.esp=1moonpath_questdata.esp=1mysterious crypt.esp=0Quest_NoMercy.esp=1nordricks grave.esp=1ranger cabins.esp=1riftenshack.esp=1riverwoodhuntingcabin.esp=1When Vampires Attack.esp=1Quest_SeaOfGhosts.esp=1silverfish.esp=0solitudeshack.esp=1TardisMobileHome.esp=1the room.esp=1fairview cottage.esp=1wolf watch overlook.esp=1lightweight potions and poisons.esp=0AdaptiveNightEye.esp=1artifactoverhaul.esp=1betterquestobjectives.esp=1Book Covers Skyrim.esp=1FrostHorseWhite.esp=1frostyfrost.esp=0guard dialogue overhaul.esp=1Ket_ARMONIZER_LListsNPC.esp=1Killable Children.esp=0Killable Children - Quest Important Protected.esp=1Lawrens RNG Guards.esp=1LaFemmeLycana.esp=1Raptor Talon Argonians.esp=1Convenient Horses.esp=1uncle sheo.esp=0ExpandedWinterholdRuins.esp=1Helgen Reborn.esp=1UniqueTaverns.esp=1BFT Ships and Carriages.esp=1BFT Ships and Carriages - HF.esp=1better hunting.esp=0TRO_BasicNeeds.esp=0Better Vampires.esp=1betterwerewolf.esp=0ToL_Core_by_Brevi.esp=0ToL_SKSE_by_Brevi.esp=0Brevi_MoonlightTales.esp=1Balanced_Magic.esp=1Balanced_Magic_Dawnguard.esp=1MidasSkyrim.esp=0BuryTheDead.esp=0TelekinesisImproved.esp=1Crimson Tide - Blood.esp=1Sneak Tools.esp=1Sneak Tools Vanilla Hoods.esp=0Sneak Tools Vanilla Masks.esp=0100XCarryWeight.esp=0PurpleEyes.esp=13DNPC.esp=1Inigo.esp=1XFLDialogue.esp=1XFLPlugins.esp=1FollowerWander2.esp=1Spousetocustomhome.esp=0mjhKhajiitSpeak.esp=0mjhKhajiitSpeakDLC - Dawnguard.esp=0mjhKhajiitSpeakDLC - Hearthfire.esp=0mjhKhajiitSpeakMod - Cutting Room Floor.esp=0Alternate Start - Live Another Life.esp=1DigitigradeKhajiit.esp=1Atlas Map Markers.esp=1crimsonquestmarkers.esp=1Atlas Dawnguard.esp=1Atlas Hearthfire.esp=1Atlas Dragonborn.esp=1barenziahquestmarkers.esp=1DragonPriestMaskQuestMarkers.esp=1DMP18.esp=1 Not sure if any of them besides the Unofficial Dragonborn patch and Atlas map markers for Dragonborn should have any effect on it though.
  4. He posted a few weeks ago saying he's working on the boring parts of the mod, going slow to avoid burnout.
  5. So, with only a third of October left, I'm assuming we shouldn't expect a release this month. Instead, should we be looking more towards November or December? I do not mind the wait, but I'd love to have a better idea of how long the wait will be?
  6. I can think of many, many uses for this in future mods, particularly The Man from Mexico (if it gets made - foreshadowing and what not in NVBIII). Sorry, but what would The Man from Mexico be? I don't recall you mentioning it in any plans for future mods.
  7. Know I already said it in the video, but if the Vergil giving you quests is a reference to the Inferno's Vergil, I can't wait to see the depths of hell he'll be guiding us into.
  8. When I learned Someguy was working on Bounties III, I decide to do a new playthrough of all the mods in the series, as I hadn't played New Vegas in about a year. Tonight, I finished. Bounties I, II, The Inheritance, all their shared sidequests, Russell, even New Vegas Killer. Haven't played King of the Ring, but I still might just do that one some weekend. These are, without a doubt, the best made mods I have ever played, for New Vegas or any other game. The writing, the characters and their moralities, along with some of the most exciting and unique boss battles, Fallout New Vegas is worth owning just to be able to play these quests. I cannot wait for Bounties III. I trust Someguy not to disappoint!
  9. There's a stickied post about that in Bounties II's thread. Says Nevada Skies can cause that.
  10. Wow... that is worthy of its title, "Lake of Fire" That's not a descriptor I throw around lightly. :devil: So if that's 11/10 darkness, what level will bounties final form be?
  11. That's a different theme for a different mod. I actually have an outline called Darkest Heart that would be an adaptation of Apocalypse Now. The player would travel down the Colorado and assassinate a rogue colonel who's waging a private, unauthorized war against the Legion. The feeling of NVBIII is closer to that of Silence just before the conclusion of The Great Silence... or perhaps Morgan Freeman in Se7en: "The world is a fine place and worth fighting for. I agree with the second part." EDIT: Some players won't flinch, but I think most will take the ending... hard. Testers, how about you? Any film analogies off the top of your head? On that topic, what westerns or other movies would you recommend someone watch to get in the mood for Bounties III, besides The Great Silence? Ones that were an influence on your writing.
  12. That would be the mod Strangers Abroad, a different yet also well made series of mods. 14:00 is around what you were looking for. Thank you, glad to know I'm not crazy, just somewhat misremembering.
  13. That wasn't one of mine, I'm afraid. Most of my references are in the form of posters. Not sure what I'm remembering than. Oh well.
  14. Not entirely related to Bounties 3, but more to the series as a whole, can anyone tell me which mod something I half remember was from? I vaguely remember something in one of your mods with notes about a crazy guy and his imaginary friends, with them all being Alchestbreach references, a roach as Steve, a dead guy as Jerry, a Dinky toy as Cuddles, but as I've been replaying through the whole series, I've not come across it. Am I misremembering what mod I saw that in, or have I just missed it in my plaything?
  15. You've already provided more amazing content to this game than near anyone else! No need to feel sorry for not doing even more. It's been fun.
  16. I havn't left the Shivering Isles. I entered through the door.
  17. Little update. I tried entering the Shivering Isles on an earlier save, from before Paradise (Right before turning in an artifact for Blood of the Daedra to be specific) and didn't have the problem. The poisons showed up. I'm not sure what that might mean.
  18. I'm having a moderately bad issue. In the quest Paradise, the Bands of the Chosen didn't seem to show up in my inventory after being given them. That wasn't too bad, as I just used the player.equipitem command. Now however, it's a problem. In the quest Through the Fringe of Madness in Shivering Isles, this happens when I pick up the tissue with Relmyna's tears. I get the quest update, and the "items added" message, but nothing actually shows up in my inventory, making it impossible to use the poison! Any ideas?
  19. The same thing happened the day I first bought Oblivion. Now that I'm about to start Shivering Isles, it happens again!
  20. Nevermind. It seems to have fixed itself. Not sure how, I don't recall changing anything, but everything looks normal again.
  21. I've developed a strange problem recently. I'm not sure if it's mod related or not. When I'm outside, everything is extremely bright, like there's some horrible sun glare over everything! I don't know what's causing it.
  22. I've developed a strange problem today. When I'm outside, everything is extremely bright, like there's some horrible sun glare over everything! I don't know what's causing it.
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