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Everything posted by Apis4
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Because this is just your opinion based on one anecdote. And there's no telling what sort of cognitive biases your opinion has had to filter through before you typed it into the browser. Or even whether your anecdote is accurate, even though I find it believable. Also, your whole premise is a non sequitur because you're comparing an open public forum where virtually anything goes, with a modding site governed by clear terms of use and forums dedicated to one specific mod for the express purpose of allowing a modder and mod users to communicate about the mod. In other words, your story is irrelevant to the point of this thread and therefore so is your conclusion. One of the reasons modders like to have the ability to delete comments is to avoid mod users wasting their time and filling up the comments tab with erroneous bug and incompatibility reports. I've seen countless mod comment threads where a mod user expects the mod author to diagnose their mod incompatibility problem for them, merely on the suspicion that the mod is causing the problem. I had one user of my mod who carried on posting even after I conclusively proved that my mod couldn't have been causing the bug. Having to appeal to a moderator to delete comments only increases the time wasted. So if I could make something clear to you, it's this: my time is more important than your personal preference and your desired ideology. Now now, do not be defenisive and wind up looking at best idiotic, at worse hypocritical. You accuse me of anecdote, then provide the same, you accuse me of bias, then state a bias that you like to have X because Y.... so that just makes you a fool. OF COURSE modders want what you say. But you make a worthless trash piece of s*** buggy as f*** mod that is a nightmare to work with, but removal means a totally new game, and people take issue with that, and start to complain, are you telling me, as a modder, that you could not imagine other mothers trying at first to blame load order, other mods, misintallation...... and if NOT THOSE, CONTINUING to edit or delete comments? I have SEEN it here my friend. I can point you to a mod and comment section. A notoriously buggy mod, that has a lot of triggers missing for progression, and is very unintuitive, that even conflicts with it's self, om which I have commented, and other's have, those comments been removed. Was it because of misrepresentation, and other factors caused the problem? No. As the bug was recognised. Other issues where with the difficulty and obscurity of certain pathways within the mod. NOT the mod not working, just being quite poor in how certain elements worked. Cant blame that on load order, or conflicting mods, or performance issues. Bad design rests solely on the creators. Yet as I have said, I have seen a few mods, on a few occasions, here, where comments disappear because they are CRITICISM, NOT 'junk comments'.....and it should NOT be up to USERS to report such abuse where suspected when evidence can be hard come by, but for the Authors to need to SEEK permission to edit the comment threads, from Nexus themselves, as to prevent this. Your time is NOT more important than MY time... and bad mod... especially on that changes a lot, edits lists, or plays off core Quests, and doesnt show up as as bad as it is until begun/used a little.... WASTES MY TIME, as it leaves me with the choice of struggling on until I finish this playthrough, or cleaning every fresh from jot, hard wiping up, and starting a new game.... after first preparing my DL all over again. Your time means less than nothing to me in the face of that. Yet I recognise it's valuable to you. So my compromise would be to allow mod Authors some priority preference, when dealing with the site mods/admins, and so you can submit your edit/removal request for abusive or incorrect comments, false content, and know they'll check up on it before they deal with any other users issues. That seems fair. That stops abuse. Being able to delete abuse, sadly, is a power in itself which can become one. I think it should be always handled by mods and admins, not users.
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I'd be really interested in doing some voice acting, so long as there was a nice simple recording programe available like the one that came with Windows back in the day..... I do not think it does now, not on Win10.... I have a reasonably high quality mic and free time as I work two four hour shifts a day at different jobs 6 hours apart. But I could, obviously, only do male characters, and it seems like for both true CC followers, and NPC overhauls, it's the females that need it most. I would also be interested in doing some writing and story development for any NPC or CC Follower project, but again, seems like what's missing is the female voice talent. I think that is the biggest hurdle to both the CC Follower issue and the NPC overhaul idea, the lack of female voice talent with the time to really give a comprehensive effort for such projects. I rarely see ANYONE voicing the idea they'd be interested in some voice acting, if anyone is in need of such, but when I HAVE, it's been men all three times. Four including myself. It's a great idea, but there just not seem to be talent nor impetus.
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Well, as far as female followers go, I think Vilja has a wonderful personality, and so does Auri from Song of the Green, Sofia is annoying and strange and I would give a diagnosis of Aspergers, but there's depth there, and she's good underneath. Recorder has a great personality, and the concept of who and what and WHERE she is, or is from, is fantastic, and they are the only ones I can speak to. Aurlyn Dawnstone has an eventually grating, self centred, condescending hubris ridden personality, and is thoroughly a braggard and brovado laiden, but has some redeeming features, just an OP centre of the world Princess, that becomes pretty reprehensible the more you play with her.... BUT even then THAT also IS a personality, and one that's atypical and of some depth. None of them have Waif physiques with Triple F cups.... and they are some of the more detailed, and comprehensive followers... in fact... I would say NO follower comes close in terms of personality, depth, and immersion than Vilja, and she's self-aware of her love handles and freckles yo! That's the real shizzle right there. So from my own experiences, all the BEST female CC Followers, certainly all the ones with actual custom dialogue scripting and custom voices, are, in fact, far removed from the life raft busted hussies that keep popping up. Sure, most of the aforementioned are years old and maybe need some updates/overhauls, but they are all pretty tame in the boob department. More, I have found all of them to be reasonably balanced and competent in combat, and not OP at all, beyond the level 30 cap placed on most vanilla NPCs. I think the problem is, that it is MUCH easier to create a VISUALLY different NPC using the base NPC template, than to create an ALL NEW, custom, including custom skills, features, dialogue, skills, looks, and true custom voice acting, follower. No one seems to be doing the latter really, atm, so we find that there's a ton of anime followers, or big boobed waif bodied big booty sloots showing up as female follower mods, because they get DL from all the folks using Sex mods. Maybe one day a new generation of proper Vilja or Sofia or Recoder level custom female followers will show up. Hopefully without airbags.
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It's really simple. I used to run a lot of pages back in the days before we had anything but the cutting edge things called message board, when Tom was no ones friend, and long before books of faces went digital, and if you let people who START a topic moderate it... they will CONTROL the subject and the narrative. I saw it. Countless times. One of my biggest spaces was a place which operated on some novel libertarian ruleless base idealism, where only sedition, hate speech, and pedophilia (and other sexual criminality) was banned. Free speech was championed, admin and moderators were totally hands off, and sub-threads in different forums were often left unlocked, or control given to the OP. And yet, we DID have to end the latter. Why? Posters putting up a thread, and then controlling it like mad if they did not like things said. Deletions.... but as they got bolder... redactive edits.... which is how we saw it, as it left a tag of their work. I cannot see Mod authors being ANY different. I know just in my short membership here, at least ONE mod comment was removed, and it wasnt for abuse, but criticism. Anyone who thinks this does NOT happen, is either sheltered, naive or deliberately blind to the reality. I think it is really important on sites like this, that transparency is thoroughly maintained, and would personally like to see this function removed from the mod authors tools, and instead, they be expected to report to Nexus staff, those 'useless' comments, for their consideration, rather than be able to make that call, and we need report abuse to Nexus.
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I am looking for a mod that simply adds some hair.... preferably in blonde, black, brown, red and grey, to the Mourners hat. I think it's actually a very lovely little piece of clothing, but I feel like there should be a little hair visible when worn. I am not sure how hard it is to do, but I have seen a lot of custom headwear and hoods, that have hair, so I figure it cant be that hard.
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You cannot make Skimpy armour Lore friendly, as Skyrim is heavily based on Scandinavia, I lived in Denmark for almost three years, coming from one of the hottest countries in the world, Australia... and believe me, even at the height of summer for the most part, you'd not really get away with wearing anything too skimpy in such climate. Maybe a local might, I sure didn't... well I am dude, so not skimpy.... but I wasnt wearing my bonds singlet and thongs.... wait.. flipflops... is what you call then.....at all though. And that's three or so month of the year..... the rest of the time? Hypothermia I suspect. Maybe players, and NPCs that lived exclusive in the Rift or around Falkreath, maybe in Solitude itself.... but beyond there, even around Whiterun, I suspect you're dying pretty quickly in a ebony bikini, so I am not sure how you'd consider that Lore friendly. Skimpy armour is NOT Lore friendly, any more than it's realistically armour in any sense.
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There's a good few, just search on the Nexus. I had one PS4 that let you make everything including those, Greybeard Robes, and Psijic Monks robes, but the PC version excludes some attire, like them, but people have made mods for that. There's a mod called Wunderkinds Rares, a very old mod, that's BRILLIANT... it lets you make just about ALL rare armours and clothing, though they have FAR better, in fact very OP, values compared to the vanilla, and they are called other stuff, weird names, but still visually the same. Includes Psijic Robes, Arch Mage Robes, Nightingale Armour etc etc etc. Much more too, so that would be my first port of call, and I think you'll find it's got you covered, literally in this case.
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I have Skyfall Estate I think it's called by the guy who did the other two I mentioned, Silian and Frostvale, he just does the best houses, it is in Whiterun and just about perfect. Take a lot in a Whiterun house to top that.
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SSE A mod that completely removes such a thing as 'default armour"
Apis4 replied to StarLightWielder's topic in Skyrim's Mod Ideas
Yes, a follower framework is your best bet. ATF as mentioned above, or EFF or NFF or or or or..... just search follower framework, and about half a dozen will pop up. -
There's quite a few out there, just search the right keywords.
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SSE Practical, functional, and stylish female plate armor
Apis4 replied to ScottC12's topic in Skyrim's Mod Ideas
Try the Sovereign Slayer set, it's pretty good, and the Unplayable Faction Armour mod has some the Vigilant's of Stendar in some nice Full Case armour, and the replacement Silver Hand armour is pretty nice too, and the Redguard armour is some nice Lamallar that is all too rare in Skyrim, and ALL of those armours are UNISEX, so will work on female characters too. Also, if you havent already, get the Medusa Armour and Zerofrost's Valkyrie Armour..... slightly stylised... but essentially legit practical BEAUTIFUL full plate for women. -
Apache Divine Elegance store mod has those masks
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This is why it's better just to watch porn. No for real, XMPSSE and RaceMenu and FNIS.... this is all a big headache to install....but more... you have to run an generation script EVERY SINGLE TIME you play Skyrim. It's NOT worth it in my opinion. There's way better 'Sex' game out there too, if you're trying to make machina or something. I'd uninstall the mods and make a new game, and not look back.
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Looking for anyone who's got suggestions for a good player home in the reach. I have expectations though. 1: It must contain all sleeping, eating, living, cooking and other sandboxing spaces IN ONE INTERIOR CELL. 2: MUST have an INTERIOR cell.... no 'No load screen' houses. 3: Crafting and cooking MUST be in the interior cell. Smithing can be outside or in a separate cell. 4: Must be FULLY navmeshed and follower friendly. 5: Must have ROOM for at least 4, preferably SIX followers. 6: Must have some minimal armoury and storage capabilities. These are what I NEED, as I am looking for somewhere to store my Reach followers, and I try keep my followers in the same area they come from, just moved in to a house of mine in that area. Makes for far far easier tracking. Bonuses IF: *Has walls, and guards around the land. *Has big plantable garden *Has animals for eggs and milk *Has a fishery *Has one merchant for ease of ridding garbage. *Is a Medium size, as opposed to large, player home. These are NOT hard needs. If anyone knows of such a place in THE REACH... I have them everywhere else, please let me know. There was a mod on PlayStation called...... Bear Springs... I think.... near the Lovers Stone.....which was actually pretty great....but I feel it's not available on SSE on PC, as I cannot find it. So anyone with any suggestions please feel free to point me in a direction, thanks.
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Well I think the best followers do not have this problem..... Vilja, Sofia, Recorder, and other great custom voiced ones like Auri, and Aurlyn Dawnstone, and such, there's actually problem no more than 10 good female CC Followers, which are truly Custom... as in custom story, custom dialogue, custom voice acting to match....and by good, I mean even that varies to pretty limited low end customized.... through level Vilja...... and out of all of them, I only know ONE, Neisa, that has an exceptionally HUGE wrack. Vilja, Sofia, and Recorder do not. Aurlyn Dawnstones and Auri do not. Evangeline and Livia and Ceasia and all the lower tier trule Custom followers do not. I mean it's nice to have followers, but why would you bother with any that ARE NOT custom? That are just dress up dolls using the Vanilla follower framework? Just batch download something like Pandorables NPCs collection, and get some great recruitable, marriable, NPCs in your game, to flesh out the what.....30.... vanilla ones already. I totally get your point.... there's a lot.... but the BEST do not have these features....and you can heaps of Vanilla NPC follower clones that are just as good as vanilla followers or better if you look. The easy answer is to just not buy in to the gimmick of downloading pretty nothings that are just veener over the Generic Vanilla follower system, and only bothering with those that are proper CC followers.
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I doubt this is a good idea. Totally lore breaking and against the very nature of dragons. SOME, like Paarthurnax, might come to respect men and mer, and seek to find accord, perhaps even train the most gifted in Dragon arcana, lore, and thum, others, might live more reclusive lives, but see humanity... or mer---manity?.... or Orc..manity...... or what not as less of a threat than once some may have seen them, but also more resourceful, powerful and dangerous than Alduin anticipated, so they leave them be, they dont engage them on positive terms with regularity, but they do not seek to dominate them again, resurrect dragon preeminence, and some might always see themselves as the ultimate lifeforms on the materiel mortal realm, or Nirn anyway, and regularly seek to assert such, though without much luck one dare imagine with the aforementioned two groups not behind them. What wont they do? Become joyrides for the rich of moronkind..... this is not some Disney story. There's no Pete's Dragon here. Puff the Magic Dragon was a nice song, but the reality in the lore of the Elder Scrolls games is that Dragons as VERY VERY far removed from How to Train Your Dragon. Dragons do not need mer, or men, or even Dovah blooded people like the DB, to define their destiny. Nor would they EVER accept it.
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Isnt the plug-ins that limit you? 255 isnt it? IDK, I think someone mods avoid those, so I guess that sets a figure wholly dependent on your Mod load. I am assuming it's going to be different for everyone, within that limit no?
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The fact that you CAN get UNP and CBBE armours that DONT rely on XMPSSE tells me that it just something Modders to be cutting edge.... but I dont like the edge, unless pushing people off it maybe.... so yeah, I dont think it's good. As for my reasons, see above. I will just learn to convert back. It will definitely be possible. I am not about to download two waste of space mods just to get XMPSSE (and High heels in a Medieval fantasy world? Bwhahahahahahahahahahahahaha, hard pass).
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I have some idea of what meshes look like, and coded nodes for virtual weight, my question was WHY it was necessary for anything NOT physics related, and since the base game 'Skeleton' is perfectly capable of managing meshes already in the game and UNP and CBBE non Physics armours and the meshes themselves..... from everything I've read in your reply, my conclusion is it is NOT necessary....modders choose to work with the improved skeleton. But that tells me a reverse engineering endeavour to redo the meshes for a static non physics, animation free, base, ergo vanilla, or even UNP or CBBE without Physics is possible. Check the attitude though, I prefer NO answer than one loaded with such. Yet, I'll indulge you, and answer your last question. I am not interested in FNIS, as it is VERY MUCH pushing the boundaries, and is no longer supported by THE CREATOR... no issue with the Nexus Mods folk having it, but that makes a massive difference to me. More, I am not a fan of having to 'run' anything, any time I want to download, redo, or initialize anything. It's a lot of effort for sh*t I do not want and will not use (and I dont have any qualms with it morally, I think censorship should be abolished except for hate speech and sedition), because that's not what Skyrim is for. I can go download 20 different f*ck simulator games to play out any 100 different perversions that are MUCH better suited for that than SSE. Nor do I want RaceMenu, it will just be a pointless programe taking up space on my computer that I will never use, as I am totally satisfied with male character creation in the vanilla SSE engine. As I have no plans to ever play as a 'Hot chick' and dont understand boys today seeming to always want to, and since it cannot be used in game as an NPC redesign tool, the way you can edit NPCs in FO4, then it's an entirely pointless and useless mod to me. Thus, I am never going to DL them. THAT"S why I wont Download XMPSSE..... it forces me to download two requirements I will NEVER use, and dont like. I guess I will just have to learn how to convert any armours I like to Non-XMPSSE versions for my UNP myself. Good day to you.
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OK, so I see a lot of mods, armour mods especially, sometimes followers, that require XMPSSE, and seemingly this is a hard requirement even for mods that are offering non-Physics/Animation options. I am wondering WHY? I can guess the Skeleton allocates values and variables for Body Slide, and a frameworkl for advanced custom animations in something like FNIS that cant be done with Vanilla bodies.... but what else? Why does stuff that doesnt seem to be related to that require it? Like when I look at an armour, that has a non-physics UNP option, that has now Body Slide either, as one of the files available, why does it still require XMPSSE? Why would a Sword that is available just as a mesha and texture change, without any additional animations, still require it? XMPSSE seems like it is simply a tool for allowing Body Slide versatility in Race Menu to be put in to objects like armours, or to allow physics animations or custom weapon animations..... or... like... s3x animations like Flower Girls. Am I wrong in this? Just seems like I am seeing a whole bunch of stuff that shouldnt need it, still saying it needs it. Same with RaceMenu, though I have not seen that as much. If someone could answer this it would make things make a lot more sense to me in my modding endeavours.
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I am looking for Bikini Armour based on the Vanilla armour, that's been 'Bikini-ized'.....in UNP........ but WITHOUT Physics, or more specifically, WITHOUT the requirement for XMPSSE and RaceMenu and FNIS. If a mod author wanted to give such a thing a crack, that'd be great, I sure as sh*t cant find any for SSE like that. They all want me to have XMPSSE, RaceMenu and FNIS. Seems like there's an empty niche on the Nexus for that kind of armour in UNP.
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SSE Are there any mods that have this outfit in this pic? -request-
Apis4 replied to garloo1's topic in Skyrim's Mod Ideas
This could be close. https://www.nexusmods.com/skyrimspecialedition/mods/38984 -
Chasing a mod that lets you fill bookshelves. Just if anyone is bored and wants to try. Unless one exists, then please share!
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You might try an different site more.....suited.... to..... LOVERS........of those things.... more risque, revealing.... more passionate and carnal..... it's a modders ........LAB .........of sorts, dedicated to those things..... Though the Apachi Divine Elegance Store mod here on the Nexus actually has a couple of outfits for men that very revealing, as well simple underwear outfits. Maybe check that out? I can see some of those underwears paired with some big fury boots, the right bandoliers and short bear cloak, with the right gloves, say the Stormcloack commander bracers, creating a very 'Conan' look.
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Skyrims base engine is almost two decades older than the game itself, and that will always be a limitation. To run the character/face generation of say a game like Quantric Dreams' Detroit; Become Human, which certainly had characters that looked almost that good, in an open world RPG that required a lot of random resource allocation for chance generation in the game world, would, I suspect, one, be a monumental task in terms of balancing the core programe efficiencies, and even then, two, require the most cutting edge high end hardware architecture to play. Though I openly admit I am no computing Tech head, so maybe that's coming sooner than I think. Not here now though, and not in this engine. Could you get a lower resolution, lower detail approximation? Yes. If you get programes that allow you to modify high polygon custom heads, people make some excellent looking presets and followers with this stuff, but all you need to do is look at the most recent custom high poly followers, and see how far short they fall of what you're looking for. Could you get what you're looking for? Not even close in terms of realism.