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bmt12

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Everything posted by bmt12

  1. Regarding the ghoul sex, which is probably a topic worth it's own thread...there were ghoul prostitutes in the games but if I remember correctly they were all female, the question is then if their reproductive organs still function and/or if they get any pleasure from the act, when regarding male ghouls you must consider if the requisite parts have rotted and fallen off or not. As far as the dilemma aspect of it, and assuming that you would have to give that up I suppose I would have to wait until I get older and the sex drive starts becoming less and less of a motivation for me. As a younger person I couldn't make that call now. Back to the overall topic though I do have to ask if reconstructive surgery is apparently readily accessible in the wasteland in the basements of old baseball stadiums could not a ghoul just undergo such a procedure to restore much of their outward appearance?
  2. That's unnecessary tracking and the possibility of adding bugs is high. Only if you're Bethesdea. As for being unnecessary why even have ammunition counts in the first place? If that is your line of thinking.
  3. Fallout is a game where people's heads and limbs explode when you shoot them with small caliber weapons, I don't think that they were really going for any degree of realism. More serious shooters do tend, or at least used to I haven't had the time or patience to play many online games in years to acknowledge this by giving you a finite number of magazines where if you were to eject a partially used one and were later to cycle back to that magazine it would still only have how ever many rounds left.
  4. That, or just kill all your settlers and replace them with robots. Then you don't have to remember to pull the core every time.
  5. Vintage? I still have a 830 purring along in my computer. Still more beautiful than anything they've made since too.
  6. It is handy since I play these RPGs with a controller, this game is terribly optimized when it comes to the shooter element for using a controller. I don't expect it to ever reach the level of a good mouse but there have been console shooters that are passable while Fallout is just painfully slow aiming and turning with it.
  7. In most markets drugs, sex and violence are not a major political issue, though of course there have been a few exceptions where games had to be censored for certain markets because of drugs and what not but in general that's all kosher for the demographics the games are targeted at. But religion is a very contentious issue, you will either have members of one religion or the other objecting to either how their faith is portrayed or how others are-or you will have the militant atheists who at least tend to be the vocal majority in most cases and will cause a fuss unless the region is painted in a mocking light. Personally I love natural controversy in games that reflect the real world, most modern video games are so sanitized of anything politically offensive while going overboard with the drugs, sex and violence...in other words boring as soon as the shock value wears off. As I said in the other thread it's the same reason I find games that treat women warriors no differently than men to be uninteresting(I was primarily talking about TES and other ancient themed games not Fallout which is a different setting), I want to role play as a women who breaks the societal norms, otherwise what's the point of it all?
  8. I completely forgot about that, I was honestly surprised that they went there as featuring a real world religion is dangerous enough in PC society but the Mormons are a contentious issue among many of those who would not have any problem with actual religion being portrayed in the game.
  9. That would be interesting, like the plastic surgery option but with the complete character editor. Not that it would have much use as in the endgame all the other main quest lines are closed off to you, and I don't really see a way they could allow you access to it earlier in the game as volunteering to become a synth isn't going to help you with any faction except the railroad.
  10. There's a lot of potential to work out a rapture theme in this kind of game but like you said they skirted the issue almost entirely, I don't know if that was just out of political correctness or simply a symptom of how lacking FO4 was in every other regard.
  11. Well the "joke" dialogue choice does usually make your character come off as some kind of sociopath.
  12. That post was in reply to charwo, on the previous page, I should have included a quote.
  13. While the game desperately needs more story content I don't think the hillbilly themed swampfolk would fit in the urban setting of most of the game, farharbor already has it's own theme of survivors.
  14. Well that's not really fair to say that she would be unqualified for it, no one else in the wasteland has any military training and in Fallout 3 you were a kid who's entire weapon training centered around a BB gun that you used for pest extermination. Besides there were cut lines for the female SS stating that she was also in the military, with a mod on here that actually restores them. Some people have suggested that she was meant to be a JAG but that would still have given her basic weapon training. And who says that she isn't shaken up about being dumped into the wasteland with her kid missing? Several of the limited lines that Bethesdea provided us with force her to be an emotional train wreck at times.
  15. I'll agree that was worded rather oddly but I didn't think that with the theme of the discussion that he meant anything like what you are suggesting, but I can't speak for other posters. Honestly I was still talking about the Dragon age environment and other games set in ancient times more than a quasi-modern post apocalyptic wasteland-where anyone who could pick up a weapon would be expected to defend themselves with it.
  16. Right, that's why there's not a big debate going on in the past few years about women in front line roles in the military. I guess we must be misogynists for even imagining a time before women were accepted in every role in society. In the Fallout universe women are not shown on the front line in the military and they infact removed(or just hid) references to Nora being a veteran, though I don't think it was ever stated why. Women knowing how to use a weapon is something that no one is denying, maybe try actually reading these posts. And for the record the first state in the US to give women suffrage was Wyoming in 1869, followed shortly by Utah the next year.
  17. Another thing that I did like in the original Dragon Age is that racism was an actual thing. Sure lots of games contain an element of it but you are rarely ever treated less because your chracter's race like you did if you played an elf in the game. Like you said overcoming things like that make for a much more compelling story. With the prevailing attitude of many feminists in modern society I don't think a game like that would be too far fetched...but would a male character ever be allowed to win in such a game?
  18. Give it time and we will likely see major modifications to the quest line, or just total conversions that throw out the terrible story and start from scratch. In the meantime I've been spending more time going back to Skyrim with the wealth of modded material still added since I originally stopped playing.
  19. You seem to be focusing on gameplay, which is fine as that was also a step back but what made 4 a poor RPG had nothing to do with the mechanics and everything to do with them funneling you into one singular role.
  20. I think that's the point, the Minuteman are supposed to be the generic faction. I always equip my minutemen with standard assault rifles(NOT the vanilla, that is banished whenever I see it in my settlements), mostly semi-auto. Stuff that could have been raided from an old armory though I would give them stuff from a mod and not the base game to set them apart still. Settlers would just keep whatever they had on them, maybe I would throw a few shotguns in the mix. Then the Gunners, were I able to equip them would have much the same but automatic with more tacticool attachments. Regarding energy weapons for the Institute I was disappointed in the base game's selection and I haven't really seen any mods yet that spoke to me. For the Children of Atom I never liked the whole gamma gun thing, that just seemed going thematically overboard like the above poster said about the laser musket and I would give them mostly melee weapons. Harbor men I might give more hunting rifles and shotguns since they would mostly have been limited to their island. Again the harpoon gun is too much. Railroad I would give handguns and SMGs(mod ones), the railway rifle is just plain idiotic. For the Brotherhood until I find some more palatable energy weapons I would give them mostly guass cannons. Giving the Minutemen older standard issue weapons isn't a bad idea though, especially if you assume that all the modern military stockpiles would have been cleaned out or claimed by a major faction long ago.
  21. I only read the first few posts and the last few, this conversation got quite a bit deeper than I expected going in... Because my number one reason for playing a female character is naturally the behind that I will be watching. I also don't like to roleplay as anything remotely like myself, which is why I like playing lithe female characters who are in direct contrast to how buff I am in real life.... ...not fooling anyone? Ok but I still like roleplaying as sort of off the wall type of characters and that often include female warriors-though most games especially set in ancient times have gone PC and make females just as capable and accepted as men in war...which is boring I want strife in RPGs.
  22. I can think of only one reference to the gunners actually acting like mercenaries and that was just to introduce Macready, then I had high hopes that they would finally start making sense when they made an appearance in Nuka World only to find them as useless as they are in the base game.
  23. I can't say I've ever experienced such a bug, I've seen a good number of explosions that don't actually show the graphic. Are you using any mods that may be related to the issue?
  24. Arneercool, I find your post to be highly offensive, no one should ever like Preston Garvey. "Another Settlement Needs You Help" will forever haunt my dreams. (what's going on with the forums? Trying to quote a post keeps screwing up and quoting my own text?)
  25. I honestly think that's pure coincidence. Maybe if there was backstory about the farm once hosting cultists worshiping some evil or whatnot to tie it closer to the Skyrim book, and a power line tower isn't much of a spire in my opinion, I think it would have needed to be a major skyscraper in the city to really qualify as being the "barren bones" of such a place. As for bridging lore the two franchises had widely varying roots and developer studios, the only thing thing them together in the last several iterations is the magic tilde key if you want to call the ability to do anything to anything that you can click on lore... I suppose that they could be trying to bring the worlds together but I honestly hope that they do not, easter eggs are fine and all but let's not get silly here.
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