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PsychoSlammer

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Everything posted by PsychoSlammer

  1. i have created a mod that requires to load before other mods, how does one adjust this or is this a LOOT option?
  2. have you tried to click on her through console and typed "setnpcweight 35"
  3. is there a way to type in the address to item in the Biped Model instead of clicking the "Select" button and searching? feeling a bit lazy but when you have over 30+ items to change...
  4. What happen to that mod? Aries delete it or just blocked me from it? It was good intention but the dude just didn't wanna work with anyone on issues with it. I was one of his testers for the last year and pointed out broken things then not hear from him for months. Oh well I just wondered if he blocked just me or every one lol
  5. Some one told me to port and upload to LL but I still feel that would be wrong to do. So it boils down to reading the fine print, spam the author or forget about it... :(
  6. right on, thats kinda what i fingered. port for myself and just await for a response.
  7. what can be done if one is wanting to port an armor mod from oldrim to SSE but the author never responds to messages or to anyone in the comments section?
  8. You wouldn't have to create a new project if there is already a body slide file. Just pic the best"conversion" body that fits then "conform all" under sliders then on the right side move slider to the right and select "set body shape" then load up reference body and conform all again then transfer weights.
  9. i have not tried immersive armors but maybe the bodies need to be converted in BS?
  10. Created a race and character mod, have them all their own mesh and texture folders but now my followers are taking the race textures instead of their own. Have tried to rearrange the load order but the race mod over rules everything. Is there a setting in ck that I can change to not touch other mods?
  11. When you're in outfit studio select all armor pieces (not cbbe) then right click, then transfer weights.
  12. Import into outfit studio then set reference body. It requires allot of tweaking. I been working on the same thing, trying to stretch body to fit then trying to adjust outfit to body.
  13. You have to tweak the CBBE.xml at beginning of file is the breast movements. L and r breast_02 or _01 (can't remember not at my computer) change those numbers to make them jiggle.
  14. I have hdt installed with CBBE SMP and bounces work just very low fps but when I enable hands or cbbe and labia collisions in the xml files I ctd at load up. I can't find any mods that are causing this. Any help or need more info then ask. I am new to allot of this. Also when I try to install Artesian Cloaks it crashes.
  15. ok i have come to the conclusion it is a computer settings issue, i am running AMD Phenom 1055T 6 cores at 3.52G, 16G ram with 1050Ti 4gig vid card. uninstalled all mods completely then install basics like bodyslide, cbbe, skin texture, hdtframework and physics, racemenu and Alternate Start. loads fine, jigglies works but when i install cbbe smp config it crashes. Artesian Cloaks crash when a cloak is warn. if i comment out hands from the defaultbbps.xml it loads till i put on gauntlets then crash, which has me thinking some reason my computer wont allow collisions which i cannot find an answer to anywhere. or im not searching right. everything is updated to 1.5.50 aswell as the vidiocard drivers updated last night.
  16. no, it still dont work. i was saying what i got on there now cuz you asked bout the hdtmem files. ima look through my skyrim folders to see if there is xml files somewhere that would be interfering with the cloaks.
  17. Ya I got hydros three files now hh physics and framework
  18. I took them out after they done nothing. I got them from some one that wrote a tutorial for smp but after reading the whole thread I think it was for old skyrim not se, but then some one else claimed it works for se
  19. I have done that, took every thing out and just used cbbe smp cinfigs but the game crashes when that defaultbbps is being used. I have other things running like engine fixes and havak fixes and fisses so I was thinking maybe one of them is conflicting or just maybe my vid card is junk. If I use hdtphysics default I don't get crashes and I have bounce but artesian cloaks gives me ctd
  20. cbbe-feet cbbe-hdt-vag cbbe-tbbp collision configs defaultbbps dg-tbbp feet floor hands handscollide headfemale headmale labia malebody malegenitals malehands zazanklechainsragdolls just kinda threw a bunch in there trying to get things to work. do these files get read even if they are not on the defaultBBPs.xml? i have tried with just the files from hdtSSEPhysics download and then tried with completely overwriting from cbbe smp config files
  21. been reading alot of threads bout HDT xml files but still not sure on wtf. these warnings i found are just things the log brings up when an armor is worn that changes the body parts. still dont know why i can not run AC but i have figured out the editing of the jiggles :) so my problem is COLLISIONS... i got no vag collisions or hair working (i found a link on LL for HDT to throw into the KS Hairdos folder but still no movement) when i use the defaultbbps.xml from hdtssephysics game loads but only a touch of jiggles in the breast (so i am learning to adjust that) <default-bbps> <map shape="CBBE" file="SKSE\Plugins\hdtSkinnedMeshConfigs\cbbe-tbbp.xml"/> <map shape="DG Body" file="SKSE\Plugins\hdtSkinnedMeshConfigs\dg-tbbp.xml"/> <!--<map shape="Feet" file="SKSE\Plugins\hdtSkinnedMeshConfigs\cbbe-feet.xml"/>--> <!--<map shape="CalienteHandFemale1st" file="SKSE\Plugins\hdtSkinnedMeshConfigs\HandsCollide.xml"/>--> </default-bbps> but when i install and overwrite with CBBE's SMP Config files, game crashes unless i comment out a few lines <default-bbps> <map shape="BaseShape" file="SKSE\Plugins\hdtSkinnedMeshConfigs\cbbe-hdt.xml"/> <map shape="CBBE" file="SKSE\Plugins\hdtSkinnedMeshConfigs\CBBE-hdt-vag.xml"/> <!-- <map shape="Feet" file="SKSE\Plugins\hdtSkinnedMeshConfigs\Feet.xml"/>--> <!-- <map shape="Hands" file="SKSE\Plugins\hdtSkinnedMeshConfigs\Hands.xml"/>--> <!-- <map shape="FemaleHead" file="SKSE\Plugins\hdtSkinnedMeshConfigs\HeadFemale.xml"/>--> <!-- <map shape="MaleBody" file="SKSE\Plugins\hdtSkinnedMeshConfigs\maleBody.xml"/> <!-- <map shape="MaleHead" file="SKSE\Plugins\hdtSkinnedMeshConfigs\HeadMale.xml"/>--> <!-- <map shape="MaleHands" file="SKSE\Plugins\hdtSkinnedMeshConfigs\MaleHands.xml"/>--> <map shape="MaleGenitals" file="SKSE\Plugins\hdtSkinnedMeshConfigs\MaleGenitals.xml"/> <!-- <map shape="Genitals" file="SKSE\Plugins\hdtSkinnedMeshConfigs\penis.xml"/>--> <!-- <map shape="Labia" file="SKSE\Plugins\hdtSkinnedMeshConfigs\Labia.xml"/> <!-- <map shape="Boner" file="SKSE\Plugins\hdtSkinnedMeshConfigs\Boner.xml"/> <map shape="Gloves" file="SKSE\Plugins\hdtSkinnedMeshConfigs\Gloves.xml"/> <map shape="GlovesLow" file="SKSE\Plugins\hdtSkinnedMeshConfigs\GlovesLow.xml"/> <map shape="Gauntlets" file="SKSE\Plugins\hdtSkinnedMeshConfigs\Gauntlets.xml"/>--> <!--<map shape="cloak" file="SKSE\Plugins\hdtSkinnedMeshConfigs\cloak.xml"/>--> <!--<map shape="cape" file="SKSE\Plugins\hdtSkinnedMeshConfigs\cape.xml"/>--> </default-bbps> here i have commented out and added more objects to the collision section but still nothing <per-triangle-shape name="CBBE"> <margin>0</margin> <penetration>0.04</penetration> <tag>body</tag> <no-collide-with-tag>body</no-collide-with-tag> <no-collide-with-tag>Lbreast</no-collide-with-tag> <no-collide-with-tag>Rbreast</no-collide-with-tag> <no-collide-with-tag>Belly</no-collide-with-tag> <no-collide-with-tag>armscoll</no-collide-with-tag> <no-collide-with-tag>MaleBody</no-collide-with-tag> <no-collide-with-tag>armscollisionM</no-collide-with-tag> <no-collide-with-tag>collisionThigh</no-collide-with-tag> <no-collide-with-tag>MaleBody</no-collide-with-tag> <no-collide-with-tag>MaleGenitals</no-collide-with-tag> <no-collide-with-tag>Labia</no-collide-with-tag> </per-triangle-shape> <!-- <per-triangle-shape name="Vagina"> <margin>0</margin> <penetration>1</penetration> <tag>Vagina</tag> <no-collide-with-tag>body</no-collide-with-tag> <no-collide-with-tag>Vagina</no-collide-with-tag> <no-collide-with-tag>Belly</no-collide-with-tag> <no-collide-with-tag>Rbreast</no-collide-with-tag> <no-collide-with-tag>Lbreast</no-collide-with-tag> <no-collide-with-tag>Labia</no-collide-with-tag> <no-collide-with-tag>penis</no-collide-with-tag> <no-collide-with-tag>MaleGenitals</no-collide-with-tag> <no-collide-with-tag>armscoll</no-collide-with-tag> <no-collide-with-tag>collisionThigh</no-collide-with-tag> </per-triangle-shape> --> <per-triangle-shape name="Labia"> <margin>0</margin> <penetration>1</penetration> <tag>Labia</tag> <no-collide-with-tag>body</no-collide-with-tag> <no-collide-with-tag>hands</no-collide-with-tag> <no-collide-with-tag>Malehands</no-collide-with-tag> <no-collide-with-tag>headmale</no-collide-with-tag> <no-collide-with-tag>MaleBody</no-collide-with-tag> <no-collide-with-tag>MaleGenitals</no-collide-with-tag> <no-collide-with-tag>armscoll</no-collide-with-tag> <no-collide-with-tag>collisionThigh</no-collide-with-tag> </per-triangle-shape> i have changed all the "prenetration"s into 'penetration" cuz i have read a few times that its suppose to be this way. i have found somany things and i have tried most that i could really follow but they are all like talking bout different worlds and i know its something i am doing cuz theres so many others that its working for. so im asking for a nudge to point me in the right direction and i have seen that there should be in my skse\plugins folder hdtSkinnedMeshPhysics.dll hdtSkyrimMemPatch.dll hdtSkyrimMemPatch.ini hdtSSEPhysics.dll hdtSSEFramework.dll Thanx
  22. so i have CBBE and Hydros HDT SMP installed, been trying to install Artesian Cloaks everytime i walk outside i get CTD. check out HDTPhysics log file and it says [Tue Jul 24 18:33:27 2018]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\cape.xml(4,2):VirtualGround is not a BSTriShape or doesn't exist, skipped [Tue Jul 24 18:33:27 2018]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\cape.xml(153,3):BaseShapeB is not a BSTriShape or doesn't exist, skipped [Tue Jul 24 18:33:27 2018]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\cape.xml(160,2):FeetB is not a BSTriShape or doesn't exist, skipped [Tue Jul 24 18:33:30 2018]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\cape.xml(4,2):VirtualGround is not a BSTriShape or doesn't exist, skipped [Tue Jul 24 18:33:30 2018]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\cape.xml(153,3):BaseShapeB is not a BSTriShape or doesn't exist, skipped [Tue Jul 24 18:33:30 2018]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\cape.xml(160,2):FeetB is not a BSTriShape or doesn't exist, skipped so when i uninstall AC i dont get no CTD's anyone have any insight would be awesome :)
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