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Posts posted by Dimensionlord1
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This isnt working how I planned may take longer than expected.
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I am in the final stages of creating a companion named Dimitri who is fully voiced. I intend to be releasing the mod tomorrow.
As you can tell from the name he is not from Tamriel. I invented a story that explains how he got to Tamriel and to make him seem more lore-friendly.
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Interesting.
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I was thinking it would be great if someone could create necromonger armor from Chronicles of Riddik.
I think it would be a great edition to Oblivion. I would do it but sadly I lack the skill.
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Okay I have a brilliant idea that I just had to share. I dont have Skyrim for pc so this is an idea for those of you who do.
Okay so I was thinking that if somebody was skilled enough they could create new meshes for dragons that are based off Wyverns from Monster Hunter. A few ideas that would work to rig to the dragon skeleton.
Rathalos
Rathian
Barioth
Gigginox
Diablos
Khezu
Tigrex
Nargacuga
Hyujikiki
Zerureusu
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I have been playing Dishonored and I think it would be a great mod idea for someone to create the mask from Dishonered to be worn in-game.
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I want to create some unique companions. I can easily get the necessary voice files to make them speak, but I don't know how to get lip files to make their mouths move and match what they say when they talk.
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A great idea. You ever think that vampires were easy to avoid do to the fact that they never come out side, even at night? Well I have an idea where vampires appear at night throughout Cyrodiil. Or have a big quest where a rare event triggers the sun to disappear and you are tasked to end the Eternal Night before vampires take over. Vampiric armies, vampire hunting, vampire hunters. NPCs having a chance to become a vampire when they encounter a vampire. And allowing you to turn NPCs into vampires.
So that's the mod idea.
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Thank you both. It would probably be interesting to do this with vampires.
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Okay so im wanting to make a unique companion with a robotic arm. I just need a robotic left arm, and maybe a robe to go with the arm. The companion is a man who was transported to Tamriel by a wormhole. He would use spells, and fight with a sword. He would wear a robe, and a mask. The one thing that he needs is a robotic left arm, but I haven't seen any robotic arm Oblivion mods. I do not have the skill to create an arm for him.
So if anyone could make one or point me in the direction of one I would be grateful.
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I have seen one here on the nexus for argonions. And maybe redguards though that's all I know about.
I agree there should be more armor based off each race.
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Whodunnit? killing guests and then watching them turn against each other as a result.
Unearthing Mehrunes Razor, because the size of the quest, a great quest to sneak around killing, and watching the army fighting vampires.
Where spirits have lease, the idea of a haunted house is always appealing.
Shivering isles main quests, because talking to Sheogorath is entertaining.
Clavicus Vile quest, because I love umbra and remember it from Morrowind.
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Okay so I saw a Necronommicon mod on here as a modder's resource. I was thinking wouldn't it be great if this had a questline attached to it?
I thought if there was a questline it should start out with an evil book is found by a adventurer (The player) which ends up triggering an apocalypse with demons, undead, and other nightmarish creatures roaming Cyrodiil. And then attacking all the major cities looking for the Necronommicon. And only the wielder of the Necronommicon can defeat this Army of Darkness.
Now whether or not it should take place before or after the main quest is up for other modders to decide.
If this could become a mod it would be BIG!
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I fixed it forgot to come back.
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Anyone know how to make a creature active only at night?
I would be grateful to those who help.
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It is in the player faction because it is a creature companion. The packages don't exclude combat. The aggression is 5, since it is a follower I don't want it to attack unless I attack or, it is attacked.
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Okay so Im working on something BIG! I added a creature to the game through the construction set and it will not attack! It approaches enemies as if trying to attack. This problem is driving me crazy! :wallbash:
The creature has a script attached that makes it follow, but I don't believe that to be the problem..
So, If anyone can help me solve this problem. I would be grateful.
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Anyone?
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I really liked the Inquisitor's Ocular from Risen. If any modder would like to create the item, I would be very grateful. The ocular is worn over the eye.
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I think that some bloody robes would be great. Just some normal black robes with blood on them.
I would appreciate if anyone took up this request.
Doesn't have to be a mod, a modder's resource is fine too. I can add it to the game myself.
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You could just have a mod where you go to Jygalag's realm in Oblivion.
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Fellow Nexus people if you read this I have a request for those with the skill to convert fallout files to Oblivion.
I would ask that someone PLEASE convert the brotherhood power armor, Enclave officer uniform, and/or Enclave power armor to work in Oblivion.
Now this doesn't have to be uploaded if you don't want. You could send it to me through email, but email will not be revealed until confirmation that someone will take up this request.
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What im thinking here is a quest centered around killing a cannibalistic lord known as Lord Carn. He is bald and has a beard and has a castle with servants and maybe a small village below his castle or whatever.
Oh and if other NPCs I would ask they have lore friendly names.
Now I understand there is a good chance nobody will respond to the request, but those who do you would have my gratitude.
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Thank you for your help samadchaz. Things seem to be working now. :D
How do I rig a Sigil Stone to a piece of armor?
in Discussion
Posted · Edited by Dimensionlord1
I would like to make a cuirass with a Sigil Stone sticking out of the cuirass. I know it can be done in Nif Scope, but Im not sure how.
If anyone could tell me how to do this I would appreciate it.