I needed to merge multiple plugins into one so I googled around and the only 2 practical ways I saw to do it were using TESVSnip, which ruins mods now due to semi-recent Skyrim updates, and enabling the CK's 'Version Control' that Bethesda's developers used to collaboratively edit esm's. I turned it on and set up all the necessary network paths and etc. but whenever I try to merge a change into my esm the CK just says it's missing the .fud files for the given esm. So it's basically useless right now and I'm still stuck not being able to smash plugins together. Does anyone have experience using the CK's Version Control or know a different way to put plugins together into one in an efficient manner? (Creating duplicates of everything with the new plugin active would be an example of inefficiency)