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ljenk

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Everything posted by ljenk

  1. The dilapidated building connected to the right of the Mojave Express could be modified. That would make sense, kind of an employee housing thing.
  2. Well I'm not a modder, so I'm afraid I can't make anything for you, but most of what you're asking for already exists. Homes - Afterschool Special http://www.nexusmods.com/newvegas/mods/43757/? - Hidden Bunker http://www.nexusmods.com/newvegas/mods/55548/? Companions - Can't really help here as I only use vanilla & Someguy2000's Russel & Bad Mothaf*#@a Armor - Advanced Recon Stealth Armor http://www.nexusmods.com/newvegas/mods/34683/? - The Couriers Cache http://www.nexusmods.com/newvegas/mods/49531/?tab=3&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fmodimages%2F%3Fid%3D49531%26user%3D1&pUp=1 Hat - Ranger Grey Hat to Black http://www.nexusmods.com/newvegas/mods/56605/? Pistols - Ranger Sequoia retexture http://www.nexusmods.com/newvegas/mods/41749/? - The Man With No Name Revolver http://www.nexusmods.com/newvegas/mods/36350/? - Blackheart http://www.nexusmods.com/newvegas/mods/46314/? Dog - I don't know of any mods that allow you to rename. Just pick one of the many generic dogs on the nexus, stand in front of it, open the console and type: setname "Treble" and press enter. I like Four Legged Friends http://www.nexusmods.com/newvegas/mods/50607/?
  3. pintocat had an excellent Fallout 3 mod called Dogmeat Leather Armor that also contained a luggage pack. I'd be very grateful if somebody created something similar for the cyberdog Rex. Ideally I'd like something a little less bulky. The armor isn't needed, what with him being half metal already. http://static-2.nexusmods.com/15/mods/120/images/4474-1-1240242631.jpg http://img3.wikia.nocookie.net/__cb20120928235020/fallout/images/thumb/5/5c/Rex_cyberdog.jpg/640px-Rex_cyberdog.jpg
  4. I use C-4 quite often and it can be a bit cumbersome switching between weapons and detonators. Would it be possible to activate them from a hotkey? I could pretend my character did it through the pip-boy or something and not have a detonator taking up valuable inventory weight.
  5. I'm looking for a scoped rifle with a long K.O effect for non-lethal takedowns. I think many of the vanilla guns would provide a good foundation to work from, particularly the varmint rifle. The BB gun, hunting & single shotguns could also work well, but like I said, I'd prefer something scoped. I'm sure one could be added to those weapons, but the varmint rifle already has a scope made for it, so I guess that would be easier? It would be really cool if the sound could be replaced with that of the dart gun, as it wouldn't make much sense for it to have a loud bang. It could fire darts, but instead of the vanilla effect of crippling legs, it would do fatigue damage like the boxing gloves, but more potent and no (or very little) HP damage. It should be accurate/have low spread. If you wanted to go in to a bit more detail you could add some 'spare' darts to the side of the gun or on the stock, they don't have to be functional, just a cosmetic detail to make it stand out from the regular varmint rifle. Any other little things like that you can think of would be greatly appreciated. You could make the ammo craftable e.g. 1 empty syringe, 1 scrap metal, 2 med-x or something (I know it's not the most logical, but as far as I'm aware there are no chems or poisons that cause unconciousness, and I'm sure a minor morphine overdose would do the trick!). Thanks for reading.
  6. Looks good. In the mean time though I think you could get pretty close to that with vanilla stuff like ranger outfits, bounty hunter duster, leather armor etc... alongside the Tailor Maid & Satchels mods for the miscellaneous stuff like pouches and ammo belts.
  7. Sounds awesome. It would go well with Someguy2000's Bad Mothaf*#@a.
  8. This is somewhat similar: http://www.nexusmods.com/newvegas/mods/57317/?
  9. Thought it would be kinda cool if you could invest in or even purchase some of the various businesses across the Mojave. You could get a cut every week or so based on your barter skill and what kind of business it is (e.g. the Kahns drug operation would be much more lucrative than Ralph's junk trading) as well as discounts & special items. The traders could give you jobs like protecting caravans, collecting goods, dealing with extortionists etc... Could be a small additional feature or a large quest type mod that ends with you buying casinos or something. Either way I'd be happy.
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