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Sarus31

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Everything posted by Sarus31

  1. I tried experimenting with making Ash Spawn rise out of the snow, not far from Winterhold. Its quite effective and if it was applied to a white Draugr-like creature, it would look fantastic.
  2. I personally would love to see something like this added, it would add a bit more flavour to the far north of Skyrim with a unique regional enemy. I also have a few ideas in regards to these creatures. They could be more powerful than the standard Draugr you find in the rest of skyrim. They could raise the dead, have really powerful frost spells and immunities, They could have powerful shielding spells like Ebony skin, summon frost Atronachs and be in the company of Ice Wraiths. If the Dragonborn DLC is used to make this mod, you could even make them climb out of the snowy ground just as the Ash Spawn climb out of ash piles on Solsteim. Also like the Ash spawn, you could give them unique looking frost weapons that do a lot of damage. I think when they are killed, they should turn into a pile of ice just like frost Atronachs and Ice Wraiths. I also think the further from the roads and civilization you get, the more powerful and numerous they become and areas you encounter them should have either no or very little wildlife in the vicinity of their spawn points, which implies they've either killed everything or all the creatures have fled the area. You could also make some really cool (No pun intended), frost themed dungeons to fight them in as well. You could really make the northern wastes of Skyrim a very dangerous place to be with these new enemies and i think it would not only be kinda lore friendly, but also very fun and challenging to play.
  3. I would love to see someone make Hunnic, Gothic ( both Visigothic and Ostrogothic), Saxon, Nordic, Lombardic and Sarmatian armours in skyrim. I'd like both historical versions and a elder scrolls-ish, lore friendly version that fits with the game. I'd make it myself if life didn't get in the way Lol :P
  4. Woah that's nice gear, very Nordic and fitting to Skyrim.
  5. A modder named Mrbob, created a unique Goblin headmesh for a goblin race and it comes with textures as well. Its available as a modders resource, a long with some other meshes and textures.
  6. Hello, I am having a problem with the construction set. I have got some troll skins and meshes of different colours (for a creature diversity mod I want to create) I have put the textures and the meshes in the right places, but for some reason they won't show up in the construction set. The Nif files appear in the model list, but when I click on them, they are invisible. I've tried a few things and they haven't worked and its starting to get frustrating. Am I doing something wrong? is there something I've missed? I'm quite new to this, so any help will be greatly appreciated :smile:
  7. Ideally, I would like to see Selkath, Ishi Tib, Mon Calamari, Ithorians, Rakata and Rodians in Skyrim. Though making headmeshes and movements for them would be really difficult, heck impossible in some cases. But those are the races I'd like to see.
  8. I would love to see Griffins in Skyrim.
  9. I to am curious about such a mod, I hope someone is considering working on this.
  10. There are a lot of possibilities with mod ideas like these, the idea of a group of semi-civilised Giants fascinates me.
  11. I like the idea of interactive strongholds and assigning Orcs to do specific jobs. Having read most of the posts here, there are so many fantastic ideas here! I only hope someone makes this happen.
  12. Yeah, Werebears could also be bigger and stronger, with a charge attack that could knock enemies flying. But as a consequence they should be slower than Werewolves, but they could have more health.
  13. I would love to see a Wereboar mod, anything that adds new creatures and ways to play the game is always nice to see. I hear the team working on North Point have a Wereboar, though they've been pretty quiet lately, so I have no idea how long it will be until their Wereboar is playable. You could try contacting the maker of moonlight tales, though when I tried messaging him about diversifying the Werebears I got no response. Having said that, I messaged him a long while ago so he might be up for discussing Wereboars...
  14. Don't worry chris, take all the time you need to get well again :)
  15. Their could even be a series of quests revolving around this "City of Giants" where you can either help the city, preserve it and protect it. Or you could help destroy it, depending on peoples play styles.
  16. I absolutely love the skull orc vampire, It looks really good!
  17. Rhomphaia and falx's for the win, I'd love to see these in game. In the meantime, their is always this mod http://www.nexusmods.com/skyrim/mods/28938/?
  18. I like the sound of this. It could be like the Giant camps in and around Skyrim, except it could be massive and have primitive kind of-civilised feel to the place. Maybe it could be located in a valley with it's own world space, like Fort Dawnguard. But I do like this idea, maybe the player could have some positive interactions with them, as opposed to making it a huge dungeon.
  19. That's a fantastic idea ExpatLuke, I've always wanted to have a mod that lets you rebuild a stronghold, recruits new members and initiate trade or war with other tribes. Also, I love the idea of unifying every stronghold into one massive Orc Faction. I've always wanted to gather a horde of Orcs and battle both Imperials and stormcloaks, and then finally claim Skyrim for the Orcs... It's a good idea.
  20. Are they still to long Chris? How can I help?
  21. I tried it and it did not work, I've tried many alternatives and none have worked so far. I did find an older save (my character is level twenty-two) I've deleted the corrupted save, but thanks anyway.
  22. Hello, I'm having a major problem with my characters follower Serana. All I see on screen is "Wait There" I ask her to wait, even dismiss her and that doesn't work. I can not talk to npcs (it just says attack them) I can't pick up or interact with objects. I tried using TAB over and over but it does not work amd keeps showing up. This bug is so annoying and game breaking. Is there a console command I could use? I really don't want to start a new game, considering my character is a level sixty-seven mage character.
  23. Have you checked out the Bosmer armor pack? It's pretty good and as far as I remember, it's lore friendly.
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