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Posts
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Everything posted by SoulMasterII
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Try this Mod there are quite a few options available https://www.nexusmods.com/skyrimspecialedition/mods/14063
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I did have a quick look in the CK and I couldn't seem to make any difference despite setting the options to max in the river flow settings?
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I only just realised cheat mods didn't count! ah well, next year!
- 3 replies
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- morrowind
- modding competition
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(and 3 more)
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Pick me.....Pick me.... :D
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Ooh a hat!
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paycrimegold <0-1> <0-1> <faction ID> Pay the bounty. Pay the bounty for the faction targeted NPC belongs to (the bounty gold will be removed from your inventory). The first 0-1 choice refers to being sent to jail: entering 1 will let you be teleported to the respective faction's jail, entering 0 won't. The second 0-1 choice refers to keeping your stolen items: entering 0 means you do not lose your stolen items, entering 1 means you do. If you don't add any choice you will be sent to jail without losing your stolen items. The faction ID is needed if you can't target an NPC. May also help in case guards attack you on sight. Faction ID's are given below: factionid faction 00028170 Crime Faction Falkreath 000267E3 Crime Faction Eastmarch (Windhelm) 00029DB0 Crime Faction Haafingar (Solitude) 0002816D Crime Faction Hjaalmarch (Morthal) 0002816e Crime Faction The Pale (Dawnstar) 0002816C Crime Faction The Reach (Markarth) 0002816B Crime Faction The Rift (Riften) 000267EA Crime Faction Whiterun 0002816F Crime Faction Winterhold
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http://skyrim.nexusmods.com/mods/30450
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http://skyrim.nexusmods.com/mods/8922
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LE Fire Enchantment effect for weapons
SoulMasterII replied to woolyspartan's topic in Skyrim's Mod Ideas
There is a mod out already that uses flame enhanced weapons - available here: http://skyrim.nexusmods.com/mods/23593 Hope that helps? SM -
Yes, looking at the photo it would seems to be at the side of Dragonsreach SM
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Hi, All ENB's use the same files pretty much it's just how they are tweaked. If you want to get rid of all ENB files and start again then remove the following files: (Note - probably not all files will be installed) enbbloom enbeffect enbeffectprepass ENBInjector enbinjector.ini enbpalette enbseries.dll enbseries.ini ensunsprite enbsunsprite.tga d3d9.dll Hope that helps? SM
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LE latex/fetish armor request
SoulMasterII replied to SanguinarianLion13's topic in Skyrim's Mod Ideas
Hi, This mod might interest you? It is Dark Brotherhood replacement Armor very latex looking! http://skyrim.nexusmods.com/mods/27603 http://static.skyrim.nexusmods.com/mods/images/27603-1-1354313407.jpg SM -
It is an interesting idea. The light would have to detonate almost immediately though to have any effect, as the speed and distance an arrow fired into the air attains, is pretty rapid! SM
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Exactly what you are looking for is in this mod..... http://skyrim.nexusmods.com/mods/29170 SM
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Thank you for this, it had always been a real pain previously!
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This has come on the Nexus today - it looks awesome! Maybe what you are looking for? http://skyrim.nexusmods.com/mods/29064 SM
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LE A spell to simulate pressing shift+f12 on
SoulMasterII replied to onson's topic in Skyrim's Mod Ideas
It looks like it might be possible to use this mod to do what you ask? http://skyrim.nexusmods.com/mods/28174 Rather than a spell you should be able to map to your controller instead. You may need to also edit your enbseries.ini file [input] to remap to match the controller. It is certainly worth giving it a go anyway! -
Hi, I have completely redone the mod! (V1.2) :D Much better lighting, no harsh shadows and all 3 houses are now exactly the same. I hope you will give the new version a try and let me know what you think? SM
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Hyper-Linking on Mod description page?
SoulMasterII replied to SoulMasterII's topic in Skyrim's Skyrim LE
Hi Ket, Thank you very much for the quick reply! I could swear I have tried that, but if I know it works for sure I can just keep playing around until it works! I shall go and try it out now! :) Thank you once again! Mike aka SoulMasterII Edit: It works perfectly! Thank you very much indeed! -
Hi, This is probably not the right area to be asking this question, but I couldn't find a more suitable place? Anyway, could someone who knows please tell me the correct bbcode to add a web link in my mod descriptions? I have tried as many ways as I can find and nothing seems to work, yet I see others have managed it. I often want to link to other mod authors mods etc. so it is nicer if it is hyper-linked. Thank you in advance (hopefully) SoulMasterII
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OK, Version 1.1 is up now! All 3 houses are now done. Please can you give it a try and let me know how it is? Thanks :)
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Hi, I'm glad you like it! Yes, of course I can do the other houses too. They are quite awkward to place the additional lighting sources because there is so much info packed into the cells! The overall ambient light settings are easily copied over though. Give me a while and I will get it sorted for you :)
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Hi, OK version 1.0 of the mod you requested is up on the Nexus here: http://skyrim.nexusmods.com/mods/29020/ Let me know what you think and any changes you might want? SoulMasterII
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Have you tried this mod? Looks like the sort of thing you might be interested in.... http://skyrim.nexusmods.com/mods/27906