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Teytame

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  1. Thank you very much, I'll look into it.
  2. Hello guys. I've created a follower and she functions fine, except her feet are inside the ground. though when I placed her into the world, I made sure she was on the ground not inside it. I assume it has something to do with the outfit I gave her, it has high heels, though my another follower, also on high heals, walks properly (and they make her freakishly tall). The outfit in question does not have any High Heel dependencies. Can anyone suggest a solution for this issue?
  3. I don't know if you found the answer to your question, but did you implement .npc file of your character in your mod?
  4. Alright, still looking for solutions to Ctrl+F4 problem. New ideas are welcome.
  5. WOW! Thank you, Kitty, for taking the time to gather all this for me, I really appreciate it <3 Though some of it brought a bit more confusion... I'll take this conversation to PM if you don't mind.
  6. Thank you very much, Kitty. Seems that I have no other choice but to go through that pain again. Gh, I was so hoping to avoid this... Oh well, will be worth it if it works. Thanks again =).
  7. Thanks Kitty for the answer, though the only thing I moved, was MO2, and I've restored all the paths I could find, everything else was reinstalled. The game works, the CK works also, loads the game and mods without any issues, except that one dysfunction... Is there a way to see all paths the CK is using? Though, I am not sure if this is the path problem but worth exploring. The majority of issues with other software as well, came with a particular MVC++ being missing. So I wonder, is there a specific MVC++ version CK requires for its functionality?
  8. I should have probably mentioned that I reinstalled the Windows 10 as well, it was complete makeover, sort of speak. Perhaps that new firewall is blocking something, though it usually tells me when something is blocked and I added CK to the whitelist. Perhaps some Windows file, responsible for this, is deactivated or missing. Or perhaps it's the file from CK. I have no clue and hoping that the this community has not lost all of its experts yet, which are willing at least to try helping.
  9. Hello guys. After moving the game to a new SSD, the (Ctrl+F4) stopped working. And it seems to be the only thing that doesn't work in my CK. Reinstalling CK didn't help. Any ideas what might be causing this dysfunction?
  10. Hello guys. I had to reset my C drive completely, which resulted in CK partial functionality loss. For example (Ctrl+F4) stopped working completely. Can someone tell me please what could I remove from C drive, that would break CK this way? And how do I restore it? (Reinstalling CK didn't help).
  11. "zero mods and no addons"? Really? If that's the case, then it's not grey face bug. That's what vanilla looks like. Why do you think we're modding? :laugh:
  12. Thank you VERY MUCH, Raff, this helped tremendously.
  13. I'm not exactly sure, how the sliders in Racemenu are applied to the body. But AFAIK, there is no way to export them for use on a follower. The only thing you can do: 1. Assign separate body meshes to your follower 2. Try to recreate the body shape you want in Bodyslide. 3. Build that body and copy it over to the folder where your follower's body meshes are. Thank you for your reply. And yes, that's exactly what I am doing, I was hoping to find an easier and more precise alternative to that.
  14. Thank you for your reply. Though, saving the preset from Bodyslide sliders is not a problem, that's what I did, since I couldn't find another option. The problem is that my character was shaped in Racemenu, and I want that shape to give to the follower. So I'm wondering if there is a way.
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