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daddyattitude

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  1. This mod is listed under Horizon: Zero Dawn, yet the author clearly marked it for the Horizon: Forbidden West Game. Frame generation to Fluid Motion Frames Is there a methodology for getting this moved to the correct listing? Either the Author does not understand English, (Spanish speaking), or ignored the request to move it.
  2. When I click the publish my image radio button, I get the forever spinning gear of failure. The image does not get published.
  3. I tried uploading a .png file I created to the site for Palworld since the .exe file does not populate the icon in VORTEX. It would not upload. Thoughts, suggestions and helpful comments?
  4. Over the past 2-3 days, CloudFlare Captia has fail-checked me for at least 4-5 times before giving the CheckMark of Good to proceed. What I would like to know: What changed? Did the site change something with CloudFlare? Should I look at something on my end? 29/11/23 - update: CloudFlare gave me the green checkmark of goodness to proceed on the first attempt. Maybe the long haul across the pond - either way - is the issue.
  5. What I found: When I looked at the zEdit program's about, it had a comment that zEdit was built off of xEdit's codebase. Good guess on the cause, Mike. When I deleted all the files in the cache folder, like you stated, "nothing to do with Vortex", Vortex operated the same as always. When I redeployed the mods, zEdit immediately repopulated the cache folder with all the .json files I had previously mentioned in my OP. Now I need to find out why I installed zEdit and if I can remove it without losing functionality. Thank you for your time, MIke.
  6. These are the "external?" programs I have installed. xEdit is not one of them; maybe zEdit? I still need a response about the non 'Skyrim SE' mods in the folder. Would it hurt anything to remove them? or Would the folder repopulate if I deleted all the cached' mods? Thank you for your time.
  7. Problem: Skyrim SE common\Skyrim Special Edition\Data\cache is cross populated with mods from other games. These "MODS" are from other games managed by VORTEX. Actual folder location: G:\Steam\steamapps\common\Skyrim Special Edition\Data\cache: Mods from games other than Skyrim: (The games I recognize) Fallout 3 Fallout 4 Fallout New Vegas Questions: If I delete the files In the cache folder, will it repopulate? Does Vortex have a command that fixes this issue? Is this even an issue? Why I am posting about this: I have had game crashes and I am attempting to eliminate all possible causes. I have rechecked mods for compatibility. I have deleted all game saves from the proper save folder and started new games more than 3 times. All mods installed have been installed using the Vortex program. Please help. Actual list of files:
  8. So I looked st the number of files I would have to edit. I thought - screw this - and re-downloaded the VORTEX MOD MANAGER and that fixed the issue. I did this yesterday? Meh... something like that. I guess I caught the new fixed update off the site.
  9. So I looked st the number of files I would have to edit. I thought - screw this - and re-downloaded the VORTEX MOD MANAGER and that fixed the issue.
  10. Thank you for the update, Mayor. I will fix it myself and then wait for the official fix and then undo what I will do.
  11. This is take from my Vortex Game Loader. This happens every time I start VORTEX Game Loader and when I change games. Every Time, Should I change the path on my PC? or Should I wait for a/the fix? - ACTUAL PATH on my PC: C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked SEARCH PATH: (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\@nexusmods\nexus-api\lib\Nexus.js:853:20) Error: Field 'currentRevision' doesn't exist on type 'Collection' at Proxy.genError (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\@nexusmods\nexus-api\lib\Nexus.js:853:20) at Proxy.<anonymous> (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\@nexusmods\nexus-api\lib\Nexus.js:875:28) at Generator.next (<anonymous>) at fulfilled (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\@nexusmods\nexus-api\lib\Nexus.js:5:58) at tryCatcher (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\util.js:16:23) at Promise._settlePromiseFromHandler (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:547:31) at Promise._settlePromise (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:604:18) at Promise._settlePromise0 (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:649:10) at Promise._settlePromises (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:729:18) at _drainQueueStep (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:93:12) at _drainQueue (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:86:9) at Async._drainQueues (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:102:5) at Async.drainQueues (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:15:14) at process.processTicksAndRejections (node:internal/process/task_queues:96:5) Called from: at null (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:6388:37) at null (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:6310:200) at null (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:9937:35) at null (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:8743:15) at emit (node:events:527:28) at emitAndAwait (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:8740:28) at p (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\collections\index.js:2:447021) at null (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:9938:190) at emit (node:events:539:35) at emit (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:8584:197) at null (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:3039:168) at null (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:2918:126) at tryCatcher (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\util.js:16:23) at Promise._settlePromiseFromHandler (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:547:31) at Promise._settlePromise (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:604:18) at Promise._settlePromise0 (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:649:10) at Promise._settlePromises (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:729:18) at _drainQueueStep (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:93:12) at _drainQueue (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:86:9) at Async._drainQueues (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:102:5) at Async.drainQueues (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:15:14)
  12. Thank you for answering, Tannin42. I figured out that Vortex could not find the mod folder because for WINDOWS REASONS, it got deleted. So I just copied and pasted from the Vortex storage location. Thanks you Vortex authors for having a mod backup folder, making it easier for me to find them. Yes, it takes up valuable disk space, but worth having than not.
  13. Would someone please be kind enough to explain what happened with this Migration Failure? I don't even play this game anymore and I would like to clear the error. It happens ever time I open/start Vortex no matter what game I have selected to play. Thank you for your time. Error: Failed to migrate load order for bQSaVWBY4: ProcessCanceled: invalid props at C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\game-7daystodie\migrations.ts:143:29 at Generator.throw (<anonymous>) at rejected (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\game-7daystodie\migrations.js:6:65) at tryCatcher (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\util.js:16:23) at Promise._settlePromiseFromHandler (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:547:31) at Promise._settlePromise (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:604:18) at Promise._settlePromiseCtx (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:641:10) at _drainQueueStep (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:97:12) at _drainQueue (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:86:9) at Async._drainQueues (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:102:5) at Immediate.Async.drainQueues [as _onImmediate] (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:15:14) at processImmediate (node:internal/timers:466:21)
  14. I think I got this figured out. So I "cloned" a profile, switched to the profile I just made, changed the name to a more suitable one. Added back the mod I removed for playing the original profile. Opened the games save file that uses all the mods and it worked great. This was using Stardew Valley which was easy enough to sort through. Thank you for your help. Both you and Showler.
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