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Everything posted by daddyattitude
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A question about moving game and mod folders
daddyattitude replied to VoidLord228's topic in Vortex Support
Would it be possible to add this to the tutorial page on VORTEX? Thank you for your time. -
Welcome to the Hogwarts Legacy forums
daddyattitude replied to Site Bot's topic in Hogwarts Legacy's Discussion
This is my opinion on the topic. The actual reason for stopping in is that STEAM just pushed a 53? GB update to the game and it will probably break some mods. I stopped updating several games until sufficient time passes for the mod authors to either update their respective mods or pass them on to those who will. The irritating part is where the update is identified as small. 53GB???? Small??? -
As the title states, this keeps recurring irregardless of the game chosen to manage. Nor the number of times clicked to "restart". Thank you for your time.
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This is the site feedback/questions section
daddyattitude replied to Dark0ne's topic in Site Support
This mod is listed under Horizon: Zero Dawn, yet the author clearly marked it for the Horizon: Forbidden West Game. Frame generation to Fluid Motion Frames Is there a methodology for getting this moved to the correct listing? Either the Author does not understand English, (Spanish speaking), or ignored the request to move it. -
This is the site feedback/questions section
daddyattitude replied to Dark0ne's topic in Site Support
When I click the publish my image radio button, I get the forever spinning gear of failure. The image does not get published. -
This is the site feedback/questions section
daddyattitude replied to Dark0ne's topic in Site Support
Thank you very much for your time. -
This is the site feedback/questions section
daddyattitude replied to Dark0ne's topic in Site Support
I tried uploading a .png file I created to the site for Palworld since the .exe file does not populate the icon in VORTEX. It would not upload. Thoughts, suggestions and helpful comments? -
This is the site feedback/questions section
daddyattitude replied to Dark0ne's topic in Site Support
Over the past 2-3 days, CloudFlare Captia has fail-checked me for at least 4-5 times before giving the CheckMark of Good to proceed. What I would like to know: What changed? Did the site change something with CloudFlare? Should I look at something on my end? 29/11/23 - update: CloudFlare gave me the green checkmark of goodness to proceed on the first attempt. Maybe the long haul across the pond - either way - is the issue. -
What I found: When I looked at the zEdit program's about, it had a comment that zEdit was built off of xEdit's codebase. Good guess on the cause, Mike. When I deleted all the files in the cache folder, like you stated, "nothing to do with Vortex", Vortex operated the same as always. When I redeployed the mods, zEdit immediately repopulated the cache folder with all the .json files I had previously mentioned in my OP. Now I need to find out why I installed zEdit and if I can remove it without losing functionality. Thank you for your time, MIke.
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Problem: Skyrim SE common\Skyrim Special Edition\Data\cache is cross populated with mods from other games. These "MODS" are from other games managed by VORTEX. Actual folder location: G:\Steam\steamapps\common\Skyrim Special Edition\Data\cache: Mods from games other than Skyrim: (The games I recognize) Fallout 3 Fallout 4 Fallout New Vegas Questions: If I delete the files In the cache folder, will it repopulate? Does Vortex have a command that fixes this issue? Is this even an issue? Why I am posting about this: I have had game crashes and I am attempting to eliminate all possible causes. I have rechecked mods for compatibility. I have deleted all game saves from the proper save folder and started new games more than 3 times. All mods installed have been installed using the Vortex program. Please help. Actual list of files:
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Vortex Mod Sorting Tool for Mod Dependencies
daddyattitude replied to daddyattitude's topic in Site Support
I think I got this figured out. So I "cloned" a profile, switched to the profile I just made, changed the name to a more suitable one. Added back the mod I removed for playing the original profile. Opened the games save file that uses all the mods and it worked great. This was using Stardew Valley which was easy enough to sort through. Thank you for your help. Both you and Showler. -
Vortex Mod Sorting Tool for Mod Dependencies
daddyattitude replied to daddyattitude's topic in Site Support
Thank you for your time. I have always had trouble with reading/comprehension - alluding to dyslexia. https://imageshack.com/i/pnEOsGXlp What I can do with great difficulty. https://imageshack.com/i/5z0512000907j What I loved doing before I had to retire. Yes, pull those cam shafts to change the buckets. -
I hope to explain what I mean. A tool in Vortex that will sort mods used based on mod dependency or mod requirements. So I have a mod that has many requirements in order to use this one mod. Rather than having to disable each dependency and mod to switch play through saves, have a tool that groups these mods together so that a player can change mods for different play through saves. Kinda like the way you switch games from the profile menu, only you switch saves per game in the same way. Saved game A: uses these mods. . .. click A Saved game B: uses these mods. . ..Click B and so on. I am not even sure this is possible the way Vortex is currently built, Thank you for your time.
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Like I posted in the title, I have over 2 gig in saved file data. I tried changing the "save" location by modifying the 'skyrimse.ini file from: NOTE: Meant to say Skyrim.ini SLocalSavePath=Saves\ to SLocalSavePath=G:\users\me\Skyrim Special Edition\Saves The game fails to recognize this change. What I would like is a mod recommended to help eliminate the excess files and move the location. I am not sure I would want to use Wrye Bash in that it appears to be very OP. Thank you for your time.
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The OP would want to run from the console command line, 'recycleactor' followed by 'resurrect'. Recycleactor does not work on all NPC's. This is all covered on the NPC Manipulation section of the Fallout 4 Console Commands page. Fallout 4 console commands Also, you cannot restart quests from using console commands. Only from previous saves.
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Todd Coward, (Todd Howard), companion idea.
daddyattitude replied to daddyattitude's topic in Fallout 4's Discussion
Great Ideas, Peoples. Todd Howard is a Public figure open to criticism and ridicule. If I could, I would make a Fobb Coward Comapnion. Why? Because It really needs to be done. -
I do not plan on reading any posts. What I will say is this: After being around computers since 1986, I have come to the opinion that John Mcafee was right. Computer Security is an oxymoron. Why? Simple. The architecture that these systems were designed around is OPEN ARCHITECTURE. The IBM PC, the Internet, and so on. Short of unplugging your computer from the internet and the wall outlet and locking it in a vault, you can be hacked. PS: I still have my 80286 w/802878 math co-processor. It still runs and is still date correct. Those were really fun days. OH! WOW! A 20MG hard drive!!!! LMAO!!!
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Has anyone though about making a Todd Coward, (Todd Howard), companion that would run and hide at the first sign of trouble and come skulking back after the fighting is done only to complain about how you didn't buy enough Atoms or Dark Nuka Rum???