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MajorDick

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Everything posted by MajorDick

  1. @StormWolf01: Kudos right back atcha! :wink: Thank you for follow-up post. Yeah, I'll have to look deeper into sorting/weight mods I have. Thank you again...………….
  2. I know this is many years later since last post, but I still hope it helps anyone playing and running into this problem. I spent hours trying different suggestions from the internet community with no success. So, here is what I did to get the "Reunions" quest to start: 1) Completed "Get a Clue" quest (the one right before Reunions). 2) Activated the Reunioons quest from the PipBoy. 3) Tried to talk with Dogmeat to activate the quest, but he still didn't do anyting. 4) Exited Diamond City. 5) For some reason Dogmeat didn't follow me, even after a few tries. So, I had to summon him to the front entrance to Diamond City ( 1) Open up the Console by typing Tilde (~) 2) Type 'prid 0001d162', then press Return/Enter. 3) Type ' moveto player', Press Return/Enter. 4) Hit Tilde (~) again to close the console. Dogmeat should now be right next to you). 6) Once I summoned Dogmeat he took off on the quest line...... Good luck. Again, I hope this helps anyone/everyone trying to get this quest line started/working.
  3. @Ethreon & ceano: Thank you both for your help/information. I couldn't figure out why my picket fences were a dull brownish/gray color; I knew it was a conflict with a merged .BA2 file I created. For me, the conflict ended up being Data\materials\Architecture\Buildings\WoodTrimWhite01.BGSM. So, as soon as I deleted WoodTrimWhite01.BGSM from my custom/merged .BA2 file, wala, white picket fences again. Finally! ​Thanks again gents.
  4. Thank you very much for taking on this this important endeavor, I can appreciate the want/and need for it. I have a lot of old files backed-up from Quote 1, HL Thief, etc. 'should' you happen to need them. Cheers!
  5. For those getting CTDs (Crash To Desktop) with saved games after the latest patch (1.5.157.0), and you are using DEF_UI, you need to installed the DEF_HUD_15147patch https://www.nexusmods.com/fallout4/mods/10654/?tab=2&navtag=https%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmodfiles%2F%3Fid%3D10654&pUp=1 After the latest FO4 patch (1.5.157.0) that dropped today, I received continuous CTDs trying to load saved games. I tried numerous things; disabling mods, etc., but nothing worked until I loaded DEF_HUD_15147patch, and it worked on the first try. Although it says it is for 1.5.147, it worked with 1.5.157.0. I am off and playing again from my latest save without any issues so far. I hope that helps everyone.
  6. Nice work guys; thank you. I've noticed a huge and continuous difference in performance on the FO3 and FONV sites as the week has progressed. Thank you for an awesome website, a great and continuously improving mod manager, and an incredible resource for mods. Keep up the great work!
  7. I found a tweak/fix using a couple different light output settings in the Imaginator mod, which reduces it to pretty much eliminating it depending on what output setting you use. Go here for my July 19, 2013 post: http://fallout3.nexusmods.com/mods/16875/# It is a "give and take" tweak/fix, but it worked for me. Good luck, I hope this is helpful for everyone experiencing the HDR Flicker in SLI.
  8. In response to post #7518426. #7518457, #7518495, #7518499 are all replies on the same post. Agreed.
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