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ZCYCS

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  1. I'm running Realvision ENB, but I'm rather impressed with Project ENB. Problem is the author didn't show the specs required for Project ENB I can run Realvision ENB with give or take half the settings active and consistently run at around 30-40 fps. Anyone know the specific specs required for Project ENB?
  2. Hmm...looks like the answer's not that simple, does anyone know? Or do I need to restart?
  3. I recently discovered the "Familiar Faces" mod and I immediately tried to get it working Well, I managed to somewhat accomplish that, but the problem was my characters' faces were made using ECE and of course the CME files are NOT compatible with RaceMenu. It'd take a long time to re-create my characters from scratch in Racemenu, meanwhile on the nexus I see some people have presets made with a ECE compatible file and a RM/Chargen, additionally a friend of mine claims that it's possible to convert but has no clue how to do so Does anyone familiar with this kind of thing know if what I ask is possible? Or do I just have to suck it up and try to re-create every character in Racemenu again?
  4. Tried it, but I couldn't dismiss Frea for some reason (I use UFO), but either way I tried the script cleaner and it still didn't work. New saves will still be corrupted
  5. Depends on the skeleton. But if it's XPMS, you should download Realistic Ragdolls and Force and try that out
  6. Earlier I tried updating some of my mods that have been out of date for a good chunk of time. When I load up the games to test the update and make a separate save, they work just fine one almost all my characters Problem though is one particular character on my 40+ hour save...I can load up any saves for him just fine but making a new save immediately corrupts it when I try to load that save. I tested it out a bit and used the older versions and I can make a new save just fine with the older version of the mods, in this case the mods I tried to update were Open Cities, Interesting NPC's and Immersive Patrols. Further testing shows that running the updated version of ONE of the mods is just fine, but more than one will corrupt the next save I make for that particular character Cleaning mods and the save file through TESV editor and Save cleaner didn't solve the problem either and the save file is still about 16 MB so it's definitely not bloated, I ran BOSS as well so load order is probably not the issue I want to use the updated versions of these mods, but of course it won't work for my 40+ hour save. However, something I've noticed before updating the other mods was how music from World Eater Beater would randomly play when entering a new zone upon completion of World Eater Beater and a few animations were glitched after using FNIS, but I initially dismissed them since they were minor annoyances that weren't particularly game breaking I suspect that World Eater Beater MIGHT have something to do with it, but I'm hesitant to deactivate it because I've completed the main quest through WEB so I don't know what would happen if I deactivated. At the same time, having to uninstall the mods and then reinstall old versions would be way too tedious for when I want to switch characters since it's only this one particular character with the issue, everyone else is just fine. Does anyone have any suggestions to save my character? Or will I be forced to change to older versions of installed mods so I can play that save?
  7. Blank also, hopefully it gets fixed
  8. No doubt this got asked before but other threads I find on this have the OP find the solution on their own rather quickly So, I figure I need to change the mesh of course, but I'm not sure where to find the appropriate meshes I downloaded Hitokiri Tomoe with the CBBE body and I also got the BTRH Followers. Needless to say, they don't have BBP/HDT effects on them and so I replaced them with the femalebody_0 and femalebody_1 .nif files that were also in the character assets folder Problem though is that that doesn't look like the mesh I normally use Sure there's BBP effects, but the breasts seem larger (unnaturally so :blink:), the body has no gloss, and the followers refuse to use the HDT Havok object Are the meshes supposed to be in some other folder? I can't think of where else the right meshes would be
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