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jackowonderful

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Everything posted by jackowonderful

  1. it's not a curse is it. it's suppose to make you stronger, for the hunt.
  2. you open the creation kit, find the gamesettings in the top menu; type in fNPCHealthLevelBonus; change it to whatever higher number, then, save. basically you open the mods in tes5dit apply a filter and see where things are editing the same resources, and check if mods are changing the same scripts: but, since you have a specific error chances are you have mods that do stuff when you die, and you can see if those mods report any know conflicts with other mods you use. modding is tricky. you might want to restart. start new adding mods 1-3 at a time and play for a while to make sure they work well. edit: looks like skytweak added it for you toay..
  3. i suggest you try and resolve whichever mod conflicts you have. that aside, setting your game to legendary and making a simple mod that increases fNPCHealthLevelBonus should do the trick.
  4. i live in a box of a room, if there's one thing i don't need it's a bunch of non-recyclable plastic and plastic covered card.
  5. i guess the best way is to manually remove all the perks, there may be some settings you need to change, depends on the perks. then install skytweak and add the perk points, then add the new skill mod.
  6. there's also a single gamesetting that adds health per level to npc, so you could just up that instead of all np if you wanted. there's also a cool mod 'upgraded armour and weapons' that's good for making human types of enemies difficult. you could also increase the few npc perks and game setting to make them more able to do damage, so battles are more intense and you spend most of your time hiding behind a shield. @above, you need to do 50 damage to kill it.
  7. people have been demanding this since before modding began. not sure why.
  8. this one? http://forums.bethsoft.com/topic/1447628-wip-read-books-aloud/
  9. well either way, this is the internet and kids are jerks. they should just say nothing. the appropriate response is ask the moderators (mods...mods) to ban people. a discussion about it is probably near 100% useless. the chances of someone being 'invested' in the nexus community enough to read the forums, but not enough to avoid being rude on mod comment pages is going to be low. that being said.. i bet the people (read; wizards) who make pony mods feed themselves off our yummy pork flavoured hate and fear.
  10. that's 'cause patches of patches tend to loose them as a master once you save and reload. you should edit the skyre mod and then export all your finished changes to a new patch with tes5edit.
  11. my mod list is about 90% quests and dungeons, this may be another awesome addition.
  12. you should read some of the books, for the audiobooks mod.
  13. you should go to the nexus advanced search and turn on the quest tag. there's lots of decent quest/dungeon mods, even if they don't all get the epic dlc-like following. though, wrymstooth just did an update that i'ma play through when the immersive creatures updates.
  14. i don't think it matters if they're dated. it probably hasn't changed.
  15. if you found the tes5edit guide the same program will tell you about a lot of the important conflicts. http://www.creationkit.com/TES5Edit
  16. frost always has the same slow, it's only the damage that goes up and down. for damage i think bows are plenty strong on their own. not sure about stamina damage, but magicka is rubbish because mages have a ton of mp and regeneration. i think you can mod it off pretty easily by just changing one perk -not 100% on that.
  17. my choice of evil is usually dagger/poison with conjuration, though, i think it's impossible to be the evil hero so all you can do is stalk about killing people. if you have time to notice everyone still being nice to you then you're just not killing enough. does anyone else cringe when people post the word toon. something evil about that.
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