In response to post #24827544. #24828559, #24828899, #24829149, #24829774, #24830084, #24830089, #24830244, #24830269, #24830279, #24830434, #24830474, #24830494, #24830544, #24830624, #24830709, #24830784, #24830789, #24830854, #24830894 are all replies on the same post. @Foster One of the problems with paid mods was a precedent it setup: Suppose a company, ElectronicSoft, wants to release day 1 DLC. They know they are going to get flak so instead they get a shell company: Ubigames to release the DLC as a paid "mod". If they get flak, Electronicsoft can just say "Oh no, we are against Day1 DLC, but we fully support modders getting paid for their work". As you can see, this problem is a whole lot larger than modders wanting some cash. This sets a bad precedent and for that reason must be stopped in it's tracks. They can also do this with their DLC, cut out the time and cost running the already poor quality beta testing of DLC and just release it through their shell company as a 3rd Party DLC while reaping all the profits minus Valve's (if they don't decide to cut out the middle man) cut and have none of the accountability. So while this program is allegedly built on good intentions (let us face it, Valve and Bethesda did this as a cash grab), much like the PATRIOT Act, there is a lot of wiggle room to put in less than favourable business practices. ========= So yes, paywalling had to go for the greater good. The gaming industry is exploitative, and will wiggle into everything they can to make a profit. Now this does not mean that we are against modder compensation. One of the problems with this whole fiasco was the strawmen setup by both parties. Now I am not talking about donations, anyone here who believes the status quo worked is being naive at best. A system similar to Patreon, which Youtubers and Minecraft modders have been using would be a well recieved solution. My economics professor gave me a fun quote that I will never forget "Always use the right tool for the job, never use a hammer to put in a screw if there is a screw driver near by". He meant this mostly in marketing by giving the example of using Television to advertise your company in a town of luddites, but the same can be applied here. Paywalling is using a hammer to put in a screw, when there are other tools available.