Hello Modders, first, sorry for my bad english. Second, thanks for reading. I am using the "Bound weapons mod", which gives you a complette set of bound weapons. I really love it, that there is a complette set now. But I do not have any experience with shader und membrane shaders. Nevertheless, I tried to improve the mod a little bit. I removed the "can't drop" tag in the weapon tag of the creation kit, so the weapon shows up in the inventory, and the damage it does can be seen. I did fill the "first person modell object"-Tab with the first person view of the daedric weapons. So you have the flame effect in first-person-view and third-Person-view, you can see the damage of the weapon and you have a INVENTORY PICTURE. So far so good. BUT: It works on every weapon, but not on the bow, I don't know why. When you fill the "first person modell object"-field with daedric bow. You get the correct inventory icon, but the blueish flame effect in first and third-person disappears. The bow only gets colored blue, no blueish flames. Then I tried the elvenbow-modell in the modell field of the weapon and filled the "first person modell object"-field with 1personelvenbow. The same, blue bow no flames. I even tried to make a enchboundbowFXS-file because the bow uses the enchboundswordFXS-file which itself uses the model of a falmer sword. But it did not change anything, the flames get not applied. I personally think the problem ist in the boundswordFXS-File it works fine with maces, swords, but does not like bows of any kind. I tried everything to find out why, has anyone experience with that problem and a idea to solve it?? Sincerly, Christian