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Tlam99

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  1. With this method you generate tons of orphaned references. All those the script is attached to.
  2. Perks on npc cannot be added via script. Engine bug.
  3. If you look at your scripts you find the answer. You mod an objectreference, not a magical effect. Use onmagicaleffectapply, this attaches to objectreference.
  4. Use this https://www.nexusmods.com/skyrimspecialedition/mods/17230
  5. Create a dummy mod with this name. E.g. wrye or manually. Then xedit and remove flag
  6. The amount of items created can be any number. It's defined by, well, number of items created :)
  7. This will not reflect the ratio. Like a mod 2000 dl and 300 endors will not show up there if it's e.g. 8 months old. The gems are burried under the mass.
  8. It's quite difficult and almost always a coincident to find a so called "hidden gem" among all those 1000nds of mods. But the almost always they have one thing in common. The endorsement/download ratio is pretty high. Would it be feasible to implement a search function for this number ?
  9. https://www.nexusmods.com/skyrimspecialedition/mods/56955?tab=description
  10. Crashlog is useless Install this for crashlog https://www.nexusmods.com/skyrimspecialedition/mods/21294
  11. Use one skin, BC7 compress and create mipmaps. Get rid of some > 2k, 4k stuff. Create mipmaps is most important.
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