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MDeckman

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Everything posted by MDeckman

  1. To those who say that Boris needs to update: To those who ask "Is it the ENB?": To those who ask "Is it skyrim?" To those who ask "is it _____?" It's Nvidia's GeForce Experience. To fix: UNINSTALL GEFORCE EXPERIENCE 2.1.2. Go here --> http://www.geforce.com/geforce-experience/download Download version 2.1.3. Install. Play. Took me 10 minutes to fix the issue because i read the thread, in it's entirety, from start to finish. And i fixed the issue with minimal fussiness. Most of my frustrations came from people asking the same question over and over, while the answer had been given and confirmed several times. And again here. Do what i say in RED, do what i say in GREEN. have fun. I wouldn't recommend doing an upgrade, just uninstall and install the new version.
  2. I just downloaded a 106 MB texture mod in under five minutes. Usually it would take about 10 with my internet speed, but with the Nexus manager connecting to a CDN server, it was pushing 550 Kb/s. I'm only supposed to get 350-425 at most, with nothing else going (i have a laptop updating currently). I'm posting this because it's excellent that i got those speeds with a hammered internet connection. Absolutely excellent.
  3. could it have been a corrupted download? un-isntall, delete, re-download and install, unless you've already checked that. And can people assume the normal steps have been taken; ie Loot/Boss, TES5Edit, etc?
  4. @Valkasha: no, i have to agree with Fragmentedbeauty and Zerith on that point, you were a condescending ass, insinuating low intelligence and/or otherwise. And this: doesn't mean anything. Period. @fragmentedbeauty and Zerith: sorry for the negative experience on the forums. Also sorry you had to download a mod to fix an issue with skyrim that shouldn't of been there in the first place.
  5. Then maybe you should tell your husband to ask for help instead of you. I know for a fact that if you want a mod that's over 2 MB, you need to sign up. The credentials work in both areas, mods and forums. It would take literally 5 minutes for him to come here, post his mod list, get the help needed and resolve a problem. And quite honestly, from my stand point, if he's too stubborn to do that, he deserves the freaky looking scars. And btw, every texture mod i've ever installed, it's contained ESPs or BSAs which require an ESP, as far as I'm aware. I have to say the same thing now. Yes, I agree with Valkasha now. If you didn't use Loot, then i would have understood. But if you can use loot, you can mod, you can open up last report and copy and paste the information into spoiler tags. I use You in a general sense. Your husband could easily do it as well. Even i used that forum thread to double check to make sure i had everything before posting here. didn't help that nobody even offered a suggestion or bothered to comment, but w/e. That's the tone i was unwilling to take, but sometimes its necessary. And be it true, the italics and bold, it shouldn't be hard to get this problem solved. And if he downloaded the mod himself, which access to the forum, he should have posted himself. We're all trying to help here. Following a few simple rules and posting some required information to help diagnose the issue will benefit everybody involved as we'll have the same information to look at from the Loot list itself. As Valkasha said, it's guess work and that could take forever. Do yourself a favor, open Loot up, click last report, ctrl A to select all, ctrl C to copy it, throw some spoiler tags in your reply, put the curse in the middle of the tags, ctrl V and it will be done. That way, we can advance the process of troubleshooting. Otherwise, the same freaky scars are going to exist until you stumble upon the answer, which could take either a lot of sheer dumb luck or many frustrating hours of trial and error. Your Choice.
  6. Really, 60 seconds is too long? Boss can generate a list itself and with Loot, it's a copy and paste with the last report, surrounded by spoiler tags here. hold up.. are you not using Boss or Loot?
  7. Ok, gonna need more information than a papyrus log. a list of mods used, system specs, etc.
  8. i don't think the tint masks would show up as over-saturated red. The issue i had with tint masks, they turned out to be black. and isn't the tint mask for overlay resolutions on the face? I know i had to put that in mine to get higher resolution war paints and tatoos to show as they should. and i read your sig...i'm gonna try that in mine.
  9. After rewriting my reply a dozen times because of new trains of thought, and moving images from google around on different monitors to see differences between them, I saw something odd. I'm going to ask a few questions that sound really stupid, but if the skyrim installation is brand new and the scars are totally different, then there is a fragment of the old installation still around and it's rearing it's ugly head through this. Did your husband redo the TES5Edit folder? Delete and reinstall and re-clean? And did he reinstall the nexus mod folder? this includes overwrites, etc? Are the contrast settings the same? Are they different? Check your video card control panel. Check skyrims display settings. A mod list would be helpful and make things easier, so we could check things out ourselves, but not required. It could spur new trains of thought...
  10. 1.) TuneupUtilities.exe is a service by AVG PC tuneup 2014. You don't need it running in the background. 2.) I've never had good luck with making batch patch. It's always screwed up my textures, which left me fixing the game for hours. I've used every guide available and still can't get it right. so i do without. 3.) I've got my skyrim in program files. never hurt anything. 4.) get this You have the high resolution packs, get the patch. all the patches work in conjunction with each other. try running this on your game save. even if it doesn't solve the issue, you'll have all the left over scripts out. no more abandoned scripts sucking up processing power. It saved my game file. http://www.nexusmods.com/skyrim/mods/53045/?
  11. 1.) Her face isn't grey. I have four different monitors, each a different size and generation with LCD technology. So each one has it's own hue set. There is no 'grey face' bug. 2.) A complete reinstall would have gotten rid of any mods he didn't put back into it. So stop telling her that she's mistaken about the mods she does and doesn't have. That's one of my biggest pet peeves, telling someone they have something when they clearly don't. 3.) They are more saturated, but it may not be because of a mod. Saturation doesn't have to change from an ENB or mod. Try deleting your skyrim.ini and skyrimPrefs.ini. color channels and saturation adjustments can be found in there. Skyrim should be able to regenerate the skyrimPrefs. Just make a backup before deleting them. It may also be that mod, coverwoman. the author may have updated the scars. who knows.
  12. I know this post is a year old, but i came across it while googling for an update to a mod that I don't have installed through nexus. Your CPU is a single core, 2.3 Ghz AMD processor. 2 GB of installed memory, capable of 4 GB. Newegg says it comes with Windows 7 x64 (stupid in this case, even if 4 GB is installed. the CPU couldn't handle the serious paging necessary to use more than 4095 MB of paging file) ATI Radeon HD4250. 40 pipelines @ 500 mhz, 512 dedicated memory. this GPU is comparable to a Geforce 240, which is what I had in my computer, running 12-38 fps, depending on what was going on. sounds like your computer could use a tune up, a serious one at that, along with a few tweaks, and possible memory upgrade. the hindering factor is definitely the CPU. Which means you'd need to cut down the amount of background work that it does while gaming. I can help you with this, but only if your interested.
  13. Chevyowner, Could you please explain? I'm having issues where my game is CTDing and lagging heavily because of the textures and draw distance (i'm slowing figuring out what it can and can't take...the Highresolution packs are killing me...I may disable them).
  14. That's good and all, but I believe your external video card is the best option for him. The intel HD 4000 can only allocate up to 128 MB of the shared RAM. Grab this program https://www.piriform.com/speccy Install. It will literally give you every piece of information you need about your computer. Go from there. If you have the base driver installed for your graphics card, it will give you the manufacturer, model and what you need to update it. btw, it's completely free.
  15. Actually, what you described is a texture. Please allow me to explain. When you change the loading distance of anything in the game, Skyrim has multiple texture files on hand for each of the objects; low, medium and high. When you change the loading distance, skyrim adjusts what is see at multiple distances, etc. Each of these distances has a relationship to a texture that it loads; in your instance, trees. For the trees, at an extreme distance, it will simply load a block of sorts with a shade of green. As you get closer, more and more detail is added until you're right next to it. These are textures or "assets" that have to be loaded. So basically when you changed it from 75000 to 40000, you told skyrim NOT to load the trees at extreme distance, which was causing the micro stutters. There was a mod on skyrim which had a thread that explained loading distances and how everything was affected. I tried it and it killed my game. too much at too great of a distance.
  16. Like you said, let's try to figure this issue out. Here is what is happening from my perspective. It's been stated that Skyrim is being given every possible amount of resource and power to perform at it's highest peak level. We have a game that can utilize 4 cores, and we're dealing with a 6 core machine with HT. [i personally believe that HT should be turned on, regardless of whether or not the game/application will properly utilize it.] Thankyou. Skyrim is loaded into RamDisk [i do know what this does, I looked into it a half year ago and decided it wasn't for me. I have only 16 GB of RAM and I'd need like 24 or something] so that loading resources from an HDD is minimized. A solid state would help remedy this situation and Ram Disk wouldn't be required, but regardless, that's not the current configuration.--this comes down to user preference. It was mentioned that micro-stuttering can come from the computer loading different assets as the person is looking around. This is true as there is a lot of information to load at any given second, and with a finite amount of resources and stock speeds, there will be processing constraints that will demand more time for large amounts of data. There has been lost of testing done, but the micro-stuttering still exists. And now that I think about the situation, the location given as an example, and everything that has been said, I believe Lord Garon is entirely, 100% correct, regardless of what anybody here thinks. You utilitize RamDisk, you have 6 cores running at 4.4 Ghz. Skyrim uses 4. You have given Skyrim all the power it technically needs, along with the GTX 680 (1536 cores, 2 GB of VRAM, GPU clock of 1 Ghz) so there shouldn't be any issue there. However, .... with only 2 GB of VRAM, you are limited by your 2 GB of VRAM, no matter how fast your memory bandwidth is or how fast the GPU/CPU rates are, you are limited by your VRAM storage amount. I'm going to explain myself, as I tend to jump forward several paces and people get lost, especially on forums. And I'll tie everything together, or at least try to. Now, as you spin around and experience the micro stutter, I believe it's from the loading and unloading of assets- even if you have RamDisk installed and working, the CPU/GPU still has to swap out the information from RAM to VRAM and back. This takes micro seconds, which is the very definition of a micro stutter, as it's taking 1/100th of a second (well technically it's 1/1000th of a second, but that's besides the point). Even if your computer is thinking in nano seconds (that's what a Ghz is) it takes a few micro seconds for the data to be swapped out and your system is displaying that. Like Lord Garon also said, if there is no buffer control and you're just loading the information back and forth, that could be it. Given all that has been said, i believe that if you incorporate an asset buffer of some sort into your configuration, the micro-stutter should be eliminated. And Like I stated earlier... the micro stutter may be caused by the computer working, as a buffer may not be present. Whether or not the paging file is to blame or not to blame. I read some interesting things, stating that the paging file does and doesn't help performance, specifically because Windows can't figure out when to actually use it properly. Here are some links to posts out side of here of what people are experiencing. The one poster in the overlock.net forums has a similar setup with RamDisk. http://forum.step-project.com/topic/5117-windows-page-file-and-skyrim-load-times/?do=findComment&comment=83966 http://www.overclock.net/t/1418940/is-my-ram-holding-back-skyrim/20#post_20624865 http://www.overclock.net/t/1418940/is-my-ram-holding-back-skyrim/20#post_20625365 http://www.overclock.net/t/1418940/is-my-ram-holding-back-skyrim/20#post_20628030 ======================================= and thankyou Camaro_69_327 for the skyrimprefs.ini info. didn't know that they were in there. Does that "1" at the end of those tweaks signifiy that they are "on" or represent the "core" that they are being run on? [ie, 1 is core 1; 2 is core 2] I have a quad core and would like to know. I want to get as much processing power as possible out of it.
  17. Ok, time to add my two sense. You have a lot of hardware, but honestly, not configured correctly. A quick read on the iFPSClamp...in my opinion, it's stupid. With that aside, I can move on. Um...what? The higher the settings, the higher the resource usage, the worse the performance. Regardless of the application. With skyrim, you get 4k textures, it's going to be a burden on the computer. You get 512 textures, it's not going to be burden on the computer. More information means more processing and unless you get a chip that has a speed increase in proportion to the data being processed, it's going to take longer and require more resources than before. Please explain to me why you have hyper threading turned off on this cpu... a 6 core machine that operates at 4.4 ghz...turn on hyper threading and you'll have a huge performance increase. 12 threads running at 4.4 ghz. I bet that will kill the stutter! (sarcasim, but seriously, turn it on) And increasing only your bus bandwidth by a gigahertz doesn't do anything except give a faster transmission speed. Won't help if the main GPU is still processing slower than the bus speed. Remember, the computer is only as fast as the slowest component. First, do you know what a solid state drive is? As for the GPU clocks at 6ghz, you'd burn it out. You mean the VRAM. And the more cores/threads you have going, the better the performance. see my point above about turning hyper threading on. If i can remember correctly, i encountered a thread and mod on here before that suggested a re-working of the threads that govern what happens in skyrim. They had 8 different threads in these settings...so it's obvious that the higher the clock speed, the better. the more cores, the better. again, turn on hyperthreading and you'll have a happier skyrim. I know I would. I plan on converting my Intel based system into an AMD when i get the cash, having 8 cores will make my computer, skyrim and me happier. Correct. Why? Because loading the game into the RAM and keeping it there will eliminate the hassle the harddrive has to face to find it. As for the paging file, keep it on. It's not hurting anything. The solid state multitasking...um...they perform quite well to multitasking, especially with programs that take up to 5 GB of RAM per file. Now, as to your stuttering issue: You have 6 cores, all clocked higher than 4 ghz, plenty of RAM and a fairly powerful video card (about as twice as powerful as mine, a little more perhaps). And whether or not you have an HDD or SSD, it kinda does. If it's solid state, then access times to the textures will be much lower. If it's a HDD, access times will be far higher, which will account for stuttering as your system has to get the hard drive spinning, the heads moving and it has to find and read the information. SSD, they'll find it and load it in about 1/15 the time. 15 ms vs < 1 MS. I'll take the 1 MS or less. If you've done the work and done your homework, then you've tuned your machine, configured it properly, have given skyrim access to every drop of power (including the hyperthreading), have the fastest possible components in there and everything else, then theoretically, you should have a flawless game, with no stuttering. However, i believe that this stuttering you see is the game working, it's the computer working, it's the time taken by the system to load the appropriate resources and process them to display and utilize them. While you may see a fraction of a second of micro stutter, it's natural. When i first started playing, then switched to a more powerful video card, i saw it too. But honestly, it didn't bother me, because in the back of my mind, i knew it would always be there because it's the system working. you can't eliminate time, and that's what this is. I believe this is time, time that the system is taking to process the game so that you can play it.
  18. if it takes that long to save, then you can probably use a cleaning in the save game folder. that happens when you have like several hundred saves in the folder. It will speed up your saving time drastically. try using the skyrim save cleaner to get rid of the reference IDs, and try using Savegame Script Scalpel. the savegame script scalpel shuts down any lingering scripts and helps the game out. I used it and i had 1180 abandoned scripts. Others, as high as several thousand. It saved my game save and allowed me to continue. Have you tried LOOT? i've noticed it helped my game and ordering.
  19. the servers are overloaded dude, they're working on the issue. try a manual download. give it time.
  20. ditto, i think chevyowner is right, your computer may be over heating. There are a variety of things you can do from there to help, but let's see what's going on with hardware monitor first.
  21. what's the model number of the processor? i5's can either be a dual core or a quad core. I'd say it's a mod that has some sort of script that is killing papyrus, and since you have 8 GB of ram and a GTX 760, i can rule that hardware out as the problem.
  22. please put your mods from Loot into the [spoiler][/spoiler]tags. It will make everything much easier to read. As for why it's crashing, your graphics card is indeed not good, as Morgwynn stated. It's an integrated card only meant for every day use, with only 128 MB of maximum shared memory, which is using the i7 as the processor. Your processor is actually decent. My first recommendation is to eliminate the hardware, so make sure that your hyperthreading is enabled and that your turbo boost technology (both according to Intel's website when googling) is enabled. This way you're drawing all the power you can from your machine. Also make sure that your video ram is set as high as possible. Afterwards, I fear that your graphics may actually be proving too much, along with the amount of mods you have. Your biggest burden right now is the graphics card since your cpu has to do everything. You may have to go through your mod list one or two at a time and find out which one is causing the slow down to CTD because i had the same issue at one point and it was a mod that was killing it.. I uninstalled it and everything was fine. It was one of those mods that the scripts weren't designed well and i had to deal without it.
  23. Correct me if i'm wrong, but two 780s will get you 6 GB of VRAM? from both threads, it sounds like either a setting problem or memory leak. what mods are you running?
  24. Oh... At least there's an idea now of what's going on now. Well do you know of anything that I can do that won't require upgrading my computer or anything like that? Such as a mod, edits in the skyrim folder, or other things? You can try Skyrim texture optimizer. it'll save a copy of your textures and cut that copy's resolution in half. that may help. You may also want to look through your background programs to see if there is anything that is sucking up a major amount of resources. Also, try cutting out startup programs so that you won't have to worry in the beginning. Adobe, Google updater and HP stuff and Norton/McAfee are major resource hogs. You can also try SSME, and if you're feeling brave, you can try editing the papyrus settings. Though I HIGHLY recommend you google that and read the wiki on it first before attempting ANYTHING. It's not for the faint of heart. There's a hack for the skyrim exe file that allows it to use up to 3.2 GB with stability... it's a 4GB hack that is sometimes frowned upon due to 50/50 chance of causing instability issues (i haven't had a problem since I first used it) it can use up to 3.7, but once you breach the 3.2 GB mark, the likely hood of a CTD skyrockets. you need really nicely tuned papyrus settings, among other things to get it running that high without fear of crashing.
  25. Hi, After a quick google search for your CPU and GPU, i feel i can say with some safety that you're laptop is not powerful enough to run all the textures (those 2k are killers) and the ENB. From my perspective, you're running a i5, in your case, a duo core processor at 2.5 Ghz. With your hyperthreading, it represents a quad core, each core is handling two threads, but it isn't a true 4 core machine. From what i can gather from reviews on Tom's hardware, the intel HD 4000 isn't the best at gaming, by far. Why all of a sudden it's doing this, i don't know. My recommendation is that you get skyrim texture optimizer and run the program. It will cut your textures in half and boost your frame rate. btw, some of your textures are insanely high, even for skyrim. ultra HD is usually a 4k texture file. That's a big texture, even for my 650 ti. And a side note, i also read you can only dedicate 128MB of shared memory to the Intel HD 4000.
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