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Kusumura

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Everything posted by Kusumura

  1. Just as the name states! I've been trying to get the 1.0006 cockpit to work with F76. I haven't seemed to have too much luck, but I've had some. The dials all look just as they should, but there isn't any first-person 'helmet' overlay, the actual dashboard is... somewhat weird. And yeah. Absolutely 0 luck getting the AI Warnings sounds to work. I don't know why. If the game files are all packaged in the exact same way, it should stand to reason that Baka File would just be able to .ba2 them and all ought to be hunky dory? Neither file has a .esp/l/m that's needed in any stage, so it strikes me as strange that I'm having such troubles with them. Anybody got any advice on wrangling them into working?
  2. Meshes and AI won't be modded, no. That'd just cause bugs and weirdness. AI is downright impossible, as that's a server-side thing. I've tried some sound mods and haven't had too much luck with them, either.
  3. Phitts Artifacts is one of the most fun, quirky little mods I've ever found for Oblivion. It added some tiny, minute elements and details that just brought the entire game to life, all by adding a few small objects with small scripts attached; a movable elevator that lifts you up *just* enough to make it to a ledge! A horizontal bridge that extends a few feet in front of itself. I've been trying to keep my eye out for something similar being made for Skyrim, but I'm pretty sure if it exists, I've lost it in the flood of other good mods coming out. Has there been anything made that's like Phitts Artifacts and I've missed it, or have we missed out on a small gem ever being in Skyrim's world?
  4. In response to post #24646984. #24647104, #24647439, #24647524, #24647569, #24647954, #24648029, #24648264, #24648309, #24648414, #24648504, #24648519, #24648809, #24649619, #24650179, #24650239, #24650354, #24651039, #24651229, #24651294, #24651314, #24651324, #24651364, #24651429, #24651469, #24651679, #24651784, #24651844, #24651864, #24651949, #24652074, #24652084, #24652114, #24652274, #24652374, #24652484, #24652614, #24652634, #24652709, #24652984, #24652989, #24653374, #24654079, #24654169, #24654569, #24654739, #24654814, #24654864, #24654924, #24654954, #24655019 are all replies on the same post. Oh, God. Please, let's not have this become #skyrimgate2015... EDIT: Fixed up the quote.
  5. Only thing at the moment is that it seems the 4GB loader hasn't been updated for the latest version of the game, according to some. I don't know what to think really, since I had it running twice earlier on, and now.. the game won't with it. Flipping a coin and hoping for the best with the crashes seems to work the best, though. @OP: If it's any consolation, I know the EXACT area you're referring to. On the North-East side of Whiterun's (The town) outskirts near all the farmland and junk. I've never been able to walk around there, and when I do, I facepalm once it crashes, cuss a little, and load-up again.
  6. Yeah. Uhh. Happening to me too, oddly enough, and I've tried starting several new games.
  7. Forgive the double post, but I'll amend that to Illusion*.
  8. Welcome to the Elder Scrolls, brother. xD. You know, of the 70 hours I've been playing Skyrim so far, about 25 of that has been menu-diving. In Morrowind, it was only easier because the interface - by sheer fluke - was that simplistic (It literally WAS an afterthought, not a major concern) that it worked fantastically. But, as for immersion... yeah. I don't know. Maybe it's a good idea to break it every five minutes to remember eating and what not. I know I'd forget about all that important stuff if I could actually get into this game.
  9. @Draco586, player.setav carryweight (Insert extraordinary amount here) ;-D.
  10. I'm happy that the blacksmiths can keep up with my needs, albeit that I artifice my own gear anyway. What bothers the absolute Hell out of me, though, is like everybody else above is saying; Dragon? Hell, I've had a glitch of four spawning at once. Conquered them all no hassle. All I need is a good sword and Lesser Ward to block the breath attacks. Not even a sweat. A lowly, entry-level bandit greenhorn that only signed up about half an hour before I came onto the scene and accidentally botched up a sneak attack on? Whew. I am running - not for the hills, by the Nine (Screw you, Thalmer!)! He'll find me in the hills! I have to run and keep running while hoping I hit a township with guards to deal with it for me! Let's not get started on other crap laying around Dwemer ruins. I've never been able to stand in a straight fight without some sort of subterfuge in this game. While it's fun - Now - it WILL get old, really quick. I want to play my game and get on with life - not spend a half hour making strategies and formulating tactics for each and every encounter I come across... and then another half hour doing it all again when I've had to reload for the second or third time and try to find a better approach. Regular spawns? Less difficulty required. MUCH less. Dragons (Which may as well be called, "Hero," spawns)? MUCH MOAR POWWWUUUHH, POO-REEEESSHE.
  11. Alright. Short story made shorter, I summoned a Silver Hand Warrior as an Undead Thrall. Which was fine and all, however, they're now MIA, also fine, but now every member of the general public I approach has something to say about my magical inclinations being dangerous. Would anybody know of any console commands that would help me either relocate the missing Thrall so I can deal with them the proper way (help "Kusumura's Silver Hand Warrior" doesn't seem to be able to track them down) or any way to possibly remove the Thrall effect so people can get over my non-existent magic?
  12. Yep. There is one. The catch is that it seems you have to actually have the skill level and aptitude to use the spells before anybody will sell it.. Good luck finding it as loot, otherwise. No, I mean, seriously. It may have taken me hours, but I do believe I've found just about every spell from loot drops.
  13. Shh. I'm trying to hear the nudity. A week. Tops. Hopefully a quality one.
  14. Aw. Sadface. Well, though it isn't exactly GUNDAM-style or anything, NCR Power Armor Redesigned has the same sort of feel to it... might be worth checking out, if you can deal with running around with an NCR tag attached to you. xD.
  15. Me too. Despite that it was a rather linear relationship, I miss the Viconia mod in Oblivion. -Sadface.-
  16. Here's an interesting one that just came to mind. Gene Starwind's Castor gun out of the Outlaw Star anime would be an excellent mod, especially given the ease that you can switch ammo types (Shell types!) with each of the twenty round types... albeit that maybe that'd be way too many to create. xD. My request would be the gun and the main shells Gene uses, including the three types that he acquired late in the series. Heavy health/Rad penalty for using those, maybe? To anyone who can make the idle thought a reality, awesome job!
  17. Heya, This one's probably geared towards a modder looking to begin (Should be me, but I honestly can't even find where Quests are in the NV G.E.C.K now XD). The general idea would be giving each companion a quest, with a marker of their own, so that you could easily locate them at all times... such as when they vanish into seemingly thin air somewhere in the Wasteland due to the numerous bugs/glitches (Take your pick) in the game at this present stage. Thanks, ~Kusumura.
  18. I have a question about the house you get in the MQ after said procedure above. The terminal to upgrade it doesn't seem to work correctly for me. The Barter menu pops up as though it'll let me buy everything, but as it turns out, I can't even highlight anything there (Baring in mind that it is following the Wild Card questline (It's not that much of a spoiler by now considering how heavily they plugged the game with it)). A known bug, or an isolated issue, or is it for my Questline choice?
  19. In my experience, it's a lifetime badge of honour that you've bankrupted them. Solution? Use a mod right after you acquire all of the rooms to prevent you from being told to book it.
  20. There's a gate in Freeside that requires you to have 2k in Caps to pass. Until then, the only casino(s) you can access are in South Freeside (Or is it North? I can't remember). -Keeping spoilers to a minimum!-
  21. Heya! I was wondering if anybody knew of a patch or console command I could use to solve this game-breaking issue? My Sally will spawn and chase me down in the Wasteland better than the Terminator himself, and even resetting the DLC doesn't seem to work; she vanishes from her gaol cell completely. Thanks in advance!
  22. Cheer Bben and Maigrets. The help and advice is much appreciated. I'll follow your advice on a full system spring cleaning, Bben. Hopefully that'll take care of it, though it'll have to be in a few days since I'm leaving to spend my New Year's with some family roughly 500 kilometers away. I'll report in when I return and perform the scan(s)!
  23. The game(s) are all new, fresh out of the Prison, as I deleted every one beforehand. Perhaps two hours of gameplay time. The saves are ~4.3Mb... So the case would be that they're bloated, I imagine. I'm unsure which mod would cause it, but as it only started happening recently, and I haven't installed any other mods, I might be able to pick out one or two. That would have to be it, as it couldn't be a general character level or anything. Though I've had level 50 characters without this happening, and twice as many mods installed. So, again, as you say, there's got to be one killer little bas**** causing it.
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