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Everything posted by Tamira
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SSE Make Weapon a light source
Tamira replied to FreshTheFallen's topic in Skyrim's Creation Kit and Modders
This weapon has a light source added: http://www.nexusmods.com/skyrim/mods/27789/? Have a look at it how the author did it. -
SSE How to pack Skyrim SE mods
Tamira replied to PrometheusTS's topic in Skyrim's Creation Kit and Modders
@johnhomes: https://photos.google.com/share/AF1QipPYD8Nr-7FmflUabve-CWSdSrB8hatpQxuzLgR25-C-BV1Hm-Etr78zSMgxN-Uhog/photo/AF1QipN6OIQPlXsS7BJLXIKmh53hxV2QJ_Mu1BOAR2fN?key=dHByeFhTNVdNdDJHaWxudHliWGluQXNLYWpYVzF3 https://photos.google.com/share/AF1QipPYD8Nr-7FmflUabve-CWSdSrB8hatpQxuzLgR25-C-BV1Hm-Etr78zSMgxN-Uhog/photo/AF1QipNOIalPPxE7w2Q8JJ0UbN4ZRbTyc-JvBWjl9yeO?key=dHByeFhTNVdNdDJHaWxudHliWGluQXNLYWpYVzF3 This is an older version of Nifskope but it looks all the same in the latest. In the second picture the "vertex colours" had been unchecked before so the mesh looks black, I show where to activate it. -
Is it this what you are looking for? http://www.nexusmods.com/skyrim/mods/79544/?
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- bloodborne
- holy moonlight sword
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(and 1 more)
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I am not familiar with the Bethesda.net launcher. I already have the beta CK installed. Does it automatically update to newer versions when I open Bethesda.net launcher or how do updates for the CK work?
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http://tesalliance.org/forums/index.php?/topic/6843-ck-basics-lesson-4/
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Weird Mesh problems after adding to CK.
Tamira replied to FunkyGandalfCat's topic in Skyrim's Skyrim LE
I am not a weapon expert but maybe I could help with one or two of your issue points - if I had the nif. Could you upload it to a safe site like dropbox? (preferably with textures) -
Bored of Skyrim, anything to make it more interesting?
Tamira replied to ZurinArctus85's topic in Skyrim's Skyrim LE
As Lisnpuppy already said: Enderal http://www.nexusmods.com/skyrim/mods/77868/? This is not simply a "mod" but a completely new game based on the Skyrim engine. -
I suppose you have built your castle beyond "the end of the world". Skyrim has invisible borders that prevent you from going farther into undesigned areas. You can disable the borders: Under [General] add bBorderRegionsEnabled=0 to your skyrim.ini
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There is a special Enderal section since the release of the German version :wink: http://www.nexusmods.com/skyrim/mods/searchresults/?src_cat=105
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Need old Nifskope version (1.1.0-rc4 or 1.1.0-rc6)
Tamira replied to ghosu's topic in Skyrim's Skyrim LE
The emphasis was on "Old version of Nifskope" for a reason. Since Version 1.1.0-rc7 the import of *.obj files did no longer work correctly. That's it. And there is no longer an official working download of these old Nifskope versions. -
Need old Nifskope version (1.1.0-rc4 or 1.1.0-rc6)
Tamira replied to ghosu's topic in Skyrim's Skyrim LE
This is the same link that was posted by razorpony on the previous site ;) -
Need old Nifskope version (1.1.0-rc4 or 1.1.0-rc6)
Tamira replied to ghosu's topic in Skyrim's Skyrim LE
I can send it to you per PM if you want. Just tell me. -
Enderal installation - changing installation path
Tamira replied to xmojo1's topic in Skyrim's Skyrim LE
Rename the "Skyrim" folder on C: to something else during the installation and during playing Enderal? -
[LE] Invisible Mesh in CK
Tamira replied to Deleted6973877User's topic in Skyrim's Creation Kit and Modders
Try the following: In Nifskope (BSLightingShaderProperty) remove the hook from Shader Flags 1 -> SLSF1_Skinned and see if it works now- 4 replies
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- ck
- creation kit
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The new category "SureAI : Enderal / Miscellaneous" seems to confuse some uploaders. Since yesterday 4 files have been uploaded there that have nothing to do with Enderal: 3 Turkish and 1 Polish mod translations. I suppose they wanted to upload it to the main category "Miscellaneous" Maybe it would be better just to call this new category "SureAI : Enderal"
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LE Dark polygons (Texture/mesh problem)
Tamira replied to Achronos11's topic in Skyrim's Creation Kit and Modders
Right click on the NiTriShape and then try: mesh - > face normals and mesh -> update tangent space and see if it helps. -
Interview with Nicolas Lietzau - Project Lead for "Enderal"
Tamira replied to TheTokenGeek's topic in Site Updates
Enderal has it's own installation and uses it's own launcher. During the installation it makes a backup of your original Skyrim folder (with mods) -
See if these work better: https://www.dropbox.com/s/dh6hvum0jd45d0j/NEW%20Cheese.7z?dl=0
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If you can upload the nif in question I'll have a look at it.
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LE Help: Import Files From Blender To Nifskope
Tamira replied to LegoManIAm94's topic in Skyrim's Creation Kit and Modders
Well I tried something else with the Nif: I changed the two BSLodTriShapes (I think that was the problem) into normal NiTriShapes. Try this one: https://www.dropbox.com/s/an7wag2o7ldregs/rowboat_NEW02.nif?dl=0 I tested it in my test worldspace and had no issues. -
LE Help: Import Files From Blender To Nifskope
Tamira replied to LegoManIAm94's topic in Skyrim's Creation Kit and Modders
Sorry, I cannot help you with this. Maybe someone with more 3D skills. -
LE Help: Import Files From Blender To Nifskope
Tamira replied to LegoManIAm94's topic in Skyrim's Creation Kit and Modders
I am not sure if you still need this. If so, is it this what you wanted? https://www.dropbox.com/s/je4l34argitij66/rowboat_NEW.nif?dl=0 -
Do you mean that grating/crunching sound? I replaced it with an empty sound file here: https://www.dropbox.com/s/37fzvjvb6anw2pv/Skeleton%20mute%20sound.7z?dl=0 Just unzip and copy the folder to your data folder (merge if asked).
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LE Radagast's Player Home! [The Hobbit]
Tamira replied to HenrikVollstad's topic in Skyrim's Mod Ideas
This project seems to be abandoned. The last entry was 3 years ago when the author says he will take a break .... -
Has been taken down by the author yesterday who also asked to close his account.