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qwert44643qaz

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Everything posted by qwert44643qaz

  1. i havent seen nothing from Deapri in along time either commenting one way or another? Unless i missed it.
  2. I use jaxonz positioner and was wondering if anyone knows when you copy a chest and add it to your invtentory and later place it in the world is that chest storage or no? If not wheres the best place to ingame without buying the houses can you get safe storage short of a mod......if i go to the prisons and make a copy of a evidence chest would that be safe storage?
  3. I donated to Chesko $20 a while back and a few other mod authors and well Chesko was the only 1 to send me an email and really go on greatly how much he appreciated it...i was really touched,havent heard anything from any other modder frankly. I cant donate $20 obviously to every modder everytime its just that cheskos work hit me hard and i just was really appreciative. Edit...i didnt do it on Nexus i dont think or maybe i did...i believe it was the survival page he had set up.
  4. Hehehe..... Alright just went mental after seeing like 2 pages of why wont skse work..... good comeback.
  5. Why you guys even download s#*! if you dont even know the common knowledge of SKSE 64...ever since its been out anytime the game updates you have to wait till skse team update skse...really if you cant be bothered to read and research dont use the damn thing.
  6. I couldnt find it but does anyone know the command or way to hide stuff mainly mod load orders for skyrim behind the spoiler tag? I used to know it but in my old age ive totally forgotten it and cant seem to relocate it.
  7. Since the release of SKSE64 was wondering if there was any new news on the release of Skyui....the last i heard it was maybe gonna be ported this weekend?
  8. The MCM isn't a function of SKSE, it is a utility in SkyUI that is enabled by the existence of SKSE. In order to have the MCM for ANY other mod, you need to have SKSE + SkyUI installed. Oh boy its been awhile since the 2 have run...i just got on here to say that i think that mcm maybe a skyui thingy and was........NINJA'D thanks tho
  9. ok Sorry everyone...i must be missing something with this...wheres the mcm i cant find it anywhere or am i missing something? *Im pretty sure i installed right cuz in the lower corner it says SKSE 2.0 but when i hit the escape key no mcm option is there?
  10. Thanks SKSE team...wonderfull.
  11. There's a huge difference between casually porting a random mod and rebuilding SKSE from scratch in 64 bit code. Porting mods is bordering on ludicrously simple, while SKSE would be at the opposite end of that scale requiring skills that maybe 5 people in this community actually have. Those 5 people happen to already be on the team though, so..... Oh I'm aware of that. I'm just saying. There's a large pool of people who would help, as well as people like myself or the poster earlier who have free time or disabilities. But the mod community is a bit insular. More on the individualistic/artistic side of things. heres a simple solution..as far as i know skse team is 2 people so why dont you step up take the reins and get her done...of course it will take a bit longer goin from a 2 person team to a 1 person but hey its so easy jump on it and show us how easy it is instead of telling us.
  12. ive been having trouble with the Getangle x,y,z = Gets the angle of an object (ex. getangle z) Setangle x,y,z # = Sets the angle of an object. (ex. setangle z 245 ) Rotate x,y,z # = Rotates the object manually. (ex. rotate z 245) i cant get stuff to do what i want...change the angle or rotate...what am i doin wrong?
  13. why you even need to ask if you dont want to play move on...if you want to play play... everyone acts like the end all rest with the life and death of skse......whatever. my next playthru ive decided will be oldrim to wet my appetite for my oldrim favorite mods. i dont need someone to tell me yeah play or no dont play....i have my own mind and can think for my self.
  14. Anyone have a really good,balanced and stable monster mod recommendation akin to SIC in Oldrim for SE...ive tried Monster Mod and the Equibium by SOT and im just really unhappy with them and was looking for recommendations? Thanks so much... QwertLinks if possible is appreciated.
  15. The way it stand potion recipe scrools are pretty much useless...id like to request a mod that once a potion recipe is know its added to the list of potions you know and can craft. This is a request for Skyrim SE.
  16. yup that link is definately fallout EDIT-Hold on if you scroll down theres is skyrim stuff as well
  17. i thought 250 mods was max or am i missing something?
  18. you aint gonna wanna hear this cuz i kniw i didnt want to when i was told it.....but remove all mods amd add a couple back at a time till the conflict strikes and then narrow it down and out......when i heard this i was like tea right....but when everything else failed i resorted to doing this and it did take a bit of time but it fixed my game...just saying its up to you.
  19. plus use the console command getpos x,y,z setpos x,y,z and you can even customize further till jaxonz postioner gets released. hearthcraft aint been updated in a bit hoping that the author aint left
  20. I play alot of the single player Elder Scrolls and Fallout 4 and i always start havin trouble down the road and was wondering when i update my mods if im doin it wrong,heres what i do...... *I deactivate the mod *then download the new versions and activate *then i uninstall the old mod from all profiles....... Is this the correct way to do it or will this way cause problems? If theres a better way kindly post step by step instructions. qwert
  21. In response to post #24597829. #24598674, #24599279, #24599624, #24621674 are all replies on the same post. I stand with shadow on this..now even the mod users who agree with modders who would like to make a buck are being attacked. And you are right about the donations..i have over a 100 mods and have only donated $20 to 1 modder...i plan on donating a bit to my favorite mods next week on payday.
  22. Increased Radiant Rewards seems to work pretty good from what i read....but theres no mcm menu,you choose from 3 or 4 presets....i wish somebody would make a mod covering gold/radiant quest rewards like bounty gold does. qwert
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