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TheCooliestt

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Everything posted by TheCooliestt

  1. CTD In Sanctuary 183 Plugins 28/300 Start up new game with start me up full, go to vault, come out and walk into sanctuary and CTD. The only red flags I'm thinking are these things I did: I used FO4Edit to remove references and masters from the DTF and Pasterooski patches. Those are from a wabbajack modlist called Boston Cream. I installed it and then decided to remove 16 or so mods. The other mods I'm worried about are the Fusion City Rising Mods, although I don't get why that would cause issues in Sanctuary. I tried starting a new game but same issue occurs. What are some steps I can take to fix this issue? Appreciate any help. Boston Cream previous load order: https://modwat.ch/u/BostonCreamPie1.1/plugins Mod List: https://pastebin.com/WeKyPFub Load Order: https://pastebin.com/vnBgC2Jg
  2. https://www.youtube.com/watch?v=w_xQdnyTcio Would be awesome to add a mod that replaces the intro cinematic with the voiceover of Ron Pearlman instead of the new dude, but still have the new video playing, or atleast parts. If no one wants to do it I am interested in doing it myself. Just not totally sure how to edit video or know how to replace the cinematic.
  3. I can the pipboy ui and the menu ui as well as looksmenu. Just cant see anything else including crosshair. Tried to test which mod was affecting this but none of them were. any ideas? Ive tried console "tm", tried restarting, saving and loading, entering power armor.
  4. Would love to see something using the vault 101 jumpsuit as a baseline, sorta like the armored 101 from FO3. Or anything 101 inspired. trying to do a playthrough where the lone wanderer makes his way to the Commonwealth after being ousted from the brotherhood or something.
  5. I had already updated to 0.65.5, and this had happened on 0.65.3 Then take your problem to GitHUB and post this as a bug report on NMM. already done
  6. I had already updated to 0.65.5, and this had happened on 0.65.3
  7. After merging two esps (*CartographersMapMarkersNukaWorld and *CartographersMapMarkersFarHarbor) using GamerPoets instructions, I found that i could no longer move my plugins in NMM without using the plugins.txt I've read through the different threads asking the same questions but the usual answer was to update, which i have, or to edit plugins.txt. But i'd much rather fix the issue sooner rather than later. I dont have any cc stuff bought but i do have esl files. I had already updated to 0.65.5, and this had happened on 0.65.3 I am over the limit for esps but i was in the middle of cutting the unnecessary mods out. Here's my plugins:
  8. Tried looking for an Armored Vault Suit from Fallout 3 with the iconic 101 on the back and i guess no ones made it. I don't know how hard it would be to make one of these. Maybe it would just be a text swap of the 111 from a different mod.
  9. I would love to see a player home based around a playthrough devoted to Horizon. https://www.nexusmods.com/fallout4/mods/17374?tab=forum Since the beginning of this year and especially recently Horizon has gotten crazy massive, touching practically every part of this game, so much so that any mod that you use has a high probability of f*#@in things up, especially without a patch. Thats why for anyone who plays Horizon will either patch it themselves(likeme) or wait for an unofficial patch. Anyways, a playerhome set up for the true Horizon player would be really awesome, since theres so much stuff that horizon adds to the settlement system.
  10. There are a lot of armor/weapon mods that add their weapons to the Sentinel Site in the Glowing Sea, so much so that if you had a lot of those mods that breaking in to there is a bit disapointing because its kinda easy. Im looking for a mod that can make it a real challenge getting into the site so the difficulty reflects the rewards given by all those sweet mods. I use Horizon btw
  11. I've converted meshes from 3 to 4, i did the riot gear, worked pretty well. Problem is that its not allowed on nexus cuz its kinda stealing apparently? Suppose you could just use them as a base to build off of tho.
  12. same here! somebody has to try it. I will look in to this but im a rookie so no promises
  13. I realize that this would present problems because the institute ends up using him for theyre own purposes later, but they could totally repair him. I'm just lookin for a quest where part of destroying the brotherhood you must fight liberty prime. Just thought it'd be cool.
  14. https://www.google.com/url?sa=t&source=web&rct=j&url=http://www.nexusmods.com/fallout4/mods/24981/&ved=0ahUKEwji4KrU0ZDVAhXBOyYKHV07BWoQFggtMAE&usg=AFQjCNEIcYi1dTgk16HPW6GpFbpEhf4-zA Already exists
  15. In case no one responds, http://www.nexusmods.com/fallout4/mods/15888/?tab=3&selected_game=1151&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmodimages%2F%3Fid%3D15888%26user%3D2%26gid%3D1151&pUp=1
  16. This was posted a year ago and I felt like it needed to reemerge because modding has gotten to a good place. credit Journeyman " After watching some videos discussing the Blind Betrayal quest, I learned that there are audio files present in the existing game files that are not used in game. *SPOILERS FOR THE BLIND BETRAYAL QUEST* I don't know if that was really necessary for those viewing this post but oh well I thought I'd be safe. Anyway, there used to be an option to team up with Danse and challenge Elder Maxson instead of executing Danse. If you successfully defeat him you become the Elder and presumably can alter the direction of the brotherhood's actions in the commonwealth. I know there is an option to spare his life but it is really annoying if you want to use Danse as a follower and personally I see this as a better option. I always wanted to be able to convince Maxson that the Brotherhood's goals could be achieved without the genocide of everything that's not human (this is also an acceptable alternative to this mod if someone knows of one or is willing to make one which does this instead). Whatever reasons Bethesda had to cut this I don't care. I don't care if it goes against current lore. I don't care if it goes against Brotherhood of Steel traditions. The entire east coast division of the Brotherhood of Steel goes against Brotherhood tradition all the damn time anyway. Hell, Maxson isn't even allowed to give me orders according to Brotherhood policy. I NEED this mod so that I can finally play Fallout 4 and choose the Brotherhood story line without feeling like a completely immoral a**hole who possess neither compassion nor empathy. So basically what I want to see is a mod that utilizes the audio clips to restore the cut content. I'll admit that I don't know how much of the cut content is missing and I imagine some new scripts will need to be written and some holes will need to be filled in story-wise (I will gladly help in this regard), but I am sure this is fairly possible to create. Beyond this I would like any mod that allows a "Super Friends" ending where I can convince all the factions to work together because anything can be achieved with friendship. In fact, I think I will make another post expanding upon this idea. So again, a mod that restores the cut content utilizing the audio files. Please someone make it happen or teach me so I can do it myself. (or link me to an existing mod if it exists but I have yet to find one) Thanks! "
  17. you mean the gray garden or the automatron
  18. I like the idea. Anything that can implement stuff from the earlier games is great. I'm pretty new to modding but i've been looking for a project to work on for awhile. I'll try my hand at this one until someone more experienced tries their hand.
  19. You mean hydrating not from water bottles? Cuz thats the only way i do it.
  20. pretty ambitious, dont know if that many ppl would do it
  21. -Quick Read-: Quest mod that involves removing all irradiated fog (and possibly the creatures) and heals the island through a retrofitted G.E.C.K or something similar. This idea for a quest mod for Far Habor has been on my mind since i finished Far Harbor. After leaving Far Harbor I thought maybe there was more I could do for the island. It was a pretty cool place and could have been a lot more. Plus I'm the damn Sole Survivor or whatever. Cant I do more good than finding some species-confused girl and blowing up a location of my choice? I mean, come-on. I do tht s*** in my sleep as the Vault Dweller, the Chosen One, the Lone Wanderer or the Courier. Bottom-line, I want a quest mod that allows me to make Far Harbor into a place of green or expand on that idea, without the lore unfriendliness of a replacer mod to make everything nice and green and removing the fog. Idk, I dont expect much of anything since this is an ambitious mod and modding is starting to die down. Plus Creation Club is coming. Message me for anything related.
  22. In response to post #50570132. #50570162, #50910057 are all replies on the same post. Yea thats been that way since Feb
  23. same here. If it's a sorting issue for me it might be Horizon
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