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Kazuya482

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Everything posted by Kazuya482

  1. It's a secret. Should that sort of information get out the Thalmor would find it a lot harder to maintain their current....."allies".
  2. Stick with Legendary Edition. The stability of Special Edition is overblown and if you have a beefy PC, the recent fall creators update did WONDERS for the original game. Special Edition also has bugs of its own and the threat of Creation club updates/mods crapping up your load order and even save.
  3. Skyrim desperately needs more of that Someguy flavor, not a single quest mod has come close to the quality I've seen from bounties and the inheritance. Currently going through Sword of Sigdan and will go through Blood of the Nord soon after. I have a backlog of games to play and yet I'm more excited for this.
  4. Wow is all I have to say about this update. Stuttering is essentially gone, MUCH smoother draw calling, more stable FPS, slightly improved load times. Overall a very nice boost to performance and stability.
  5. Damn, have you actually played Skyrim for a bit with it enabled? It's that good? :p
  6. https://www.youtube.com/watch?v=z1DzZ7oShl4
  7. Build is going live in 10 days.
  8. Already a massive fan of....Aenas and Crispus lmao. Hope they get more love.
  9. Definitely won't die, but it will take a bit of a hit.
  10. Both are stable if you know what you're doing.
  11. I believe this link is relevant. https://www.reddit.com/r/skyrimmods/comments/6yxweh/c_coders_needed_to_fix_mod_organizer_to_work_with/
  12. Saw that support thread on reddit. Completely deserved man, happy for you.
  13. Yes Skyrim.ESM would be restored to its original state. You need to find out for sure if you touched it because you ARE NOT supposed to do anything to it, if you did clean it I think your save is toast.
  14. LE remains the overall superior version.
  15. Haha, can definitely agree on the Arya+Hound thing. Among the very, VERY few flaws i could find in the original was the variety of dialogue choice, and that video was extremely impressive in that regard, significant improvements across the board. This goes for the voice actress too, I'm pretty harsh when it comes to voice acting in mods but she sounded excellent. Keep up the incredible work man, and good luck.
  16. Wow, based off that little snippet, the spelling, grammar, dialogue options and general voice acting is much improved over the first part. Is this also gonna be SSE only, like the Beyond Skyrim projects? :/
  17. I believe I read somewhere that a few have been seen in Morrowind and High Rock. Not sure about the other provinces.
  18. I'm just sad i'm a broke son of a b&@*$ and cant donate. Because you're one in a mere handful of mod authors i genuinely hold in high regard.
  19. This problem may potentially be resolved in the final release-ready build. Things like this are common on insider builds.
  20. The DX11 number read-out is bugged on windows 10. You need to use the DX9 number for ALL of your games.
  21. You're better off with classic for serious modding.
  22. Legend says, if you go deep enough into the forests of Falkreath, you........................CTD.
  23. The reason Oldrim is less efficient in this regard is because it still has the 3.1 ram limit (which ENBOOST alleviates) and most users on it still have 4 gig Vram cards and often less. The script engine has to fight for the use of resources, including texture mods. For users with higher quality cards with more Vram this will give more room for the engine to breathe. Still, this is no fix for badly made mods and shoddy scripts which will still kill Skyrim LE OR SSE. This should also in theory alleviate stutter that occurs as the Vram gets filled up, meaning longer playing sessions with minimal or no stutter.
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